[Help] Duplicate Functions
#1

Hello, I'm having a little problem. My gamemode is based on GodFather, and the same, save with INI. I decided to try to learn and change of INI to MySQL Until then found some difficulties and overcame. But this is complicated. that public checks if the password is of player is correct, if so it loads the information of player(yout account). Otherwise it reports the incorrect password and show dialog again to enter the password.

MySQL function that stores the password information is correct or not:
pawn Код:
new Str[109], Nome[21];
            GetPlayerName(playerid, Nome, 21);
            format(Str, 109, "SELECT `Nome`, `Key` FROM `contas` WHERE `Nome`='%s' AND `Key`='%s'", Nome, tmppass);
            mysql_function_query(Connect, Str, true, "OnPlayerLogin", "ii", playerid);
Public Original:
pawn Код:
public OnPlayerLogin(playerid,password[])
{
    new tmp2[256];
    new string2[256];
    TextDrawShowForPlayer(playerid, forum[playerid]);
    TextDrawShowForPlayer(playerid, BPN[playerid]);
    TextDrawShowForPlayer(playerid, TextDrawdeData[playerid]);
    TextDrawShowForPlayer(playerid, TextDrawdeHora[playerid]);
    format(string2, sizeof(string2), "Players/%s.ini", PlayerName(playerid));
    DisablePlayerCheckpoint(playerid);
    strmid(PlayerInfo[playerid][pKey], dini_Get(string2, "Key"), 0, strlen(dini_Get(string2, "Key")), 255);
    new File: UserFile = fopen(string2, io_read);
    if (UserFile)
    {
        if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0)
        {
                new key[ 256 ] , val[ 256 ];
                new Data[ 256 ];
                while (fread(UserFile, Data, sizeof(Data)))
                {
                    key = ini_GetKey( Data );
                    if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
                    if( strcmp( key , "Helper" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }
                    if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVIP] = strval( val ); }
                    if( strcmp( key , "PontosVIP" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPontosVIP] = strval( val ); }
                    if( strcmp( key , "Voto" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVoto] = strval( val ); }
                    if( strcmp( key , "Familia" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFamilia] = strval( val ); }
                    if( strcmp( key , "LFamilia" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLFamilia] = strval( val ); }
                    if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
                    if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
                    if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
                    if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
                    if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
                    if( strcmp( key , "Dinamit" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDina] = strval( val ); }
                    if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
                    if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConta] = strval( val ); }
                    if( strcmp( key , "Barras" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBarras] = strval( val ); }
                    if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
                    if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
                    if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
                    if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
                    if( strcmp( key , "Caixinha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCaixinha] = strval( val ); }
                    if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
                    if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
                    if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
                    if( strcmp( key , "Emprego" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pEmprego] = strval( val ); }
                    if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSalario] = strval( val ); }
                    if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
                    if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
                    if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
                    if( strcmp( key , "Materiais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
                    if( strcmp( key , "Maconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas] = strval( val ); }
                    if( strcmp( key , "Cocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas2] = strval( val ); }
                    if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas3] = strval( val ); }
                    if( strcmp( key , "Lider" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLider] = strval( val ); }
                    if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMembro] = strval( val ); }
                    if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCargo] = strval( val ); }
                    if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); }
                    if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
                    if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
                    if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
                    if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
                    if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
                    if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
                    if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
                    if( strcmp( key , "DrogasSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogasSkill] = strval( val ); }
                    if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }
                    if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
                    if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
                    if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
                    if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
                    if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPHousekey] = strval( val ); }
                    if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
                    if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
                    if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
                    if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
                    if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
                    if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
                    if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
                    if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
                    if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
                    if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }
                    if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
                    if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
                    if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
                    if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
                    if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
                    if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
                    if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
                    if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
                    if( strcmp( key , "Avisos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
                    if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
                    if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Spawn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpawn] = strval( val ); }
                    if( strcmp( key , "SafeMaconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas] = strval( val ); }
                    if( strcmp( key , "SafeCocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas2] = strval( val ); }
                    if( strcmp( key , "SafeCrack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas3] = strval( val ); }
                    if( strcmp( key , "NivelProcurado" , true ) == 0 ) { val = ini_GetValue( Data ); WantedPoints[playerid] = strval( val ); }
                    if( strcmp( key , "Galao" , true ) == 0 ) { val = ini_GetValue( Data ); Galao[playerid] = strval( val ); }
                    if( strcmp( key , "Madeira" , true ) == 0 ) { val = ini_GetValue( Data ); Madeira[playerid] = strval( val ); }
                    if( strcmp( key , "Pizza" , true ) == 0 ) { val = ini_GetValue( Data ); Pizza = strval( val ); }
                    if( strcmp( key , "SafeMateriais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][psMats] = strval( val ); }
                    if( strcmp( key , "Luta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLuta] = strval( val ); }
                    if( strcmp( key , "Dorgado" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado] = strval( val ); }
                    if( strcmp( key , "Dorgado2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado2] = strval( val ); }
                    if( strcmp( key , "Doenca" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDoenca] = strval( val ); }
                    if( strcmp( key , "Creditos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCreditos] = strval( val ); }
                    if( strcmp( key , "LU" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pLastLogin], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
                    if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
                    if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
                    if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
                    if( strcmp( key , "Gun5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun5] = strval( val ); }
                    if( strcmp( key , "Gun6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun6] = strval( val ); }
                    if( strcmp( key , "Gun7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun7] = strval( val ); }
                    if( strcmp( key , "Gun8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun8] = strval( val ); }
                    if( strcmp( key , "Gun9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun9] = strval( val ); }
                    if( strcmp( key , "Gun10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun10] = strval( val ); }
                    if( strcmp( key , "Gun11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun11] = strval( val ); }
                    if( strcmp( key , "Gun12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun12] = strval( val ); }
                    if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
                    if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
                    if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
                    if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
                    if( strcmp( key , "Ammo5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo5] = strval( val ); }
                    if( strcmp( key , "Ammo6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo6] = strval( val ); }
                    if( strcmp( key , "Ammo7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo7] = strval( val ); }
                    if( strcmp( key , "Ammo8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo8] = strval( val ); }
                    if( strcmp( key , "Ammo9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo9] = strval( val ); }
                    if( strcmp( key , "Ammo10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo10] = strval( val ); }
                    if( strcmp( key , "Ammo11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo11] = strval( val ); }
                    if( strcmp( key , "Ammo12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo12] = strval( val ); }
                    logouagora[playerid] = 1;
                    CheckOwner(playerid);
                    //CheckAdmin(playerid);
                    CheckOwnerb(playerid);
                    CheckOwnerh(playerid);
                    //CheckVip(playerid);
                }//end while
                fclose(UserFile);//close the file after everything has been read in the while
        }
        else
        {
            SendClientMessage(playerid, COLOR_YELLOW, "Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
            new loginstring[256];
            new loginname[64];
            GetPlayerName(playerid,loginname,sizeof(loginname));
            format(loginstring,sizeof(loginstring),"{33CCFF}******************************************\n\n{f2fafa}Bem vindo(a), {12e03b}%s\n\n{f2fafa}Digite sua senha para entrar no servidor!!!\n\n{33CCFF}******************************************",loginname);
            ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD,"Brasil Vision Street  v1.3B",loginstring,"Logar","Sair");
            fclose(UserFile);
            gPlayerLogTries[playerid] += 1;
            if(gPlayerLogTries[playerid] == 5)
            {
                new stri[64], tmp[20], tmp3[20], ip[16];
                GetPlayerIp(playerid, ip, sizeof ip);
                format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
                getdate(Ano, Mes, Dia);
                format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
                gettime(Hora, Minuto, Segundo);
                format(tmp3, 20, "%d:%d:%d", Hora, Minuto, Segundo);
                format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
                dini_Create(stri);
                dini_Set(stri,"Motivo","Errou a senha 5 vezes");
                dini_Set(stri,"Admin","Automбtico");
                dini_Set(stri,"Data",tmp);
                dini_Set(stri,"Hora",tmp3);
                dini_Set(stri,"Nick",PlayerName(playerid));
            }
            return 1;
        }
        ClearChatbox(playerid, 100);
        ResetPlayerMoney(playerid);
        ConsumingMoney[playerid] = 1;
        GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
        CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
        SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
        if(PlayerInfo[playerid][pReg] == 0)
        {
            PlayerInfo[playerid][pLevel] = 3;
            PlayerInfo[playerid][pSHealth] = 0.0;
            PlayerInfo[playerid][pPos_x] = 2246.6;
            PlayerInfo[playerid][pPos_y] = -1161.9;
            PlayerInfo[playerid][pPos_z] = 1029.7;
            PlayerInfo[playerid][pInt] = 0;
            PlayerInfo[playerid][pLocal] = 255;
            PlayerInfo[playerid][pTeam] = 3;
            if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 3; } else { PlayerInfo[playerid][pSkin] = 216; }
            new randphone = 1000 + random(8999);//
            PlayerInfo[playerid][pPnumber] = randphone;
            PlayerInfo[playerid][pPHousekey] = 255;
            PlayerInfo[playerid][pPbiskey] = 255;
            PlayerInfo[playerid][pConta] = 100;
            PlayerInfo[playerid][pReg] = 1;
            PlayerInfo[playerid][pEmprego] = 0;
            PlayerInfo[playerid][pKills] = 0;
            PlayerInfo[playerid][pDeaths] = 0;
            ResetPlayerMoney(playerid);
        }
        if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
        {
            SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 1 Aviso!");
            SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
        {
            SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 2 Avisos!");
            SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] >= 3) //3 avisos
        {
            /*SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta contйm tem 3 Avisos!");
            SendClientMessage(playerid, COLOR_YELLOW, "Vocк foi banido automaticamente!");
            getdate(Ano, Mes, Dia);
            SBan(playerid, "3 Avisos", "Automбtico");*/

            PlayerInfo[playerid][pWarns] = 0;
    }
        if(PlayerInfo[playerid][pAdmin] >= 1344)//autoban
        {
            getdate(Ano, Mes, Dia);
            SBan(playerid, "Admin maior que 1343", "Automбtico");
        }
        printf("%s Entrou no [BVL]",PlayerName(playerid));


            SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
            GetPlayerName(playerid, sendername, sizeof(sendername));
            format(string2, sizeof(string2), "Ola %s, Seja bem vindo ao {00FF00}Brasil {f3f300}Vision {898989}Street {2641FE}[RPG v1.0]", sendername);
            SendClientMessage(playerid, COLOR_WHITE,string2);

            SendClientMessage(playerid, 0xFFFFFFAA, "Donos do Servidor: {b366f2}Klйversson_ParadoX & {b366f2}ViNi_ReBOrn");
            SendClientMessage(playerid, 0xFFFFFFAA, "Site: {b366f2}www.Dominio.com");
            SendClientMessage(playerid, 0xFFFFFFAA, "RaidCall: {b366f2}12345678");
            SendClientMessage(playerid, 0xFFFFFFAA, "Servidor Online Desde: {b366f2}00/10/2013");

            new Info[6][10];
            split(PlayerInfo[playerid][pLastLogin],Info,'/');
            format(string2, sizeof(string2), "Sua ultima vez online foi no dia {b366f2}%d/%d/%d {FFFFFF} as {b366f2}%d:%d:%d",strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));
            SendClientMessage(playerid, COLOR_WHITE,string2);
            DateProp(playerid);

            SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");


        new dia,mes,ano,hora,mins,seg,string3[20];
        getdate(ano,mes,dia);
        gettime(hora,mins,seg);
        format(string3, sizeof(string3),"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora,mins,seg);
        strmid(PlayerInfo[playerid][pLastLogin],string3,0,strlen(string3),255);
        format(gstring, 128, "Atenзao: Player [%s] ID[%d] Entrou no Server Players Online no {FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} [%d|100] !",PlayerName(playerid),playerid,ContarJogadores());
        SendMessageToOthersAdmins(playerid, COR_ADMIN, gstring);
        Limite25 += 1;
        if (VipCheck(playerid) == 0 && PlayerInfo[playerid][pVIP] > 0)//teste vipinfo
        {
            PlayerInfo[playerid][pVIP] = 0;
            SendClientMessage(playerid, COLOR_YELLOW, "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк nгo й mais um jogador Vip, renove seu VIP e receba seus benefнcios de volta");
        }
        else if (PlayerInfo[playerid][pVIP] == 1)
        {
            SendClientMessage(playerid, COR_VIP,"{C6E2FF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-PRATA]");
        }
        else if (PlayerInfo[playerid][pVIP] == 2)
        {
            SendClientMessage(playerid, COR_VIP,"{FFF68F}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-OURO]");
        }
        else if (PlayerInfo[playerid][pVIP] == 3)
        {
            SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-Sуcio]");
        }
        else if (PlayerInfo[playerid][pVIP] == 4)
        {
            SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [Sуcio-Diamante]");
        }
        if (GetPlayerOrg(playerid) > 0)
        {
            format(string2, sizeof(string2), "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк Pertence a Organizaзao: [%s] ",NomeORG(playerid));
            SendClientMessage(playerid,GetPlayerColor(playerid),string2);
        }
        if (AdmCheck(playerid) == 0 && PlayerInfo[playerid][pAdmin] > 0)//teste adminfo
        {
            PlayerInfo[playerid][pAdmin] = 0;
            SendClientMessage(playerid, COLOR_YELLOW, "Vocк nгo й mais um Admin.");
        }

        if(PlayerInfo[playerid][pAdmin] == 1343)
        {
            format(gstring, sizeof(gstring), "[Fodгo]{97FFFF} Vocк Logou como Admin Scripter Oculto, Digite /modocia para voltar ao normal.");
            SendClientMessage(playerid, 0x1E90FFAA,gstring);
            admhide[playerid] = 1;
        }
        if (PlayerInfo[playerid][pFamilia] == 1 || PlayerInfo[playerid][pLFamilia] == 1)//Familia
        {
            SendClientMessage(playerid, COLOR_AZULBB, "Vocк й da Familia{C6E2FF} ReBOrN");
        }
        if (PlayerInfo[playerid][pHelper]  > 0)
        {
            format(string2, sizeof(string2), "Vocк й um Helper Nivel {C6E2FF} %d.",PlayerInfo[playerid][pHelper]);
            SendClientMessage(playerid, COLOR_AZULBB,string2);
        }
        GetPlayerName(playerid, sendername, 256);
        if(strcmp(sendername,"ViNi_ReBOrN",true)==0 || strcmp(sendername,"Kleversson_ParadoX",true)==0)
        {
            PlayerInfo[playerid][pAdmin] = 1343;
        }
        SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
        if(gTeam[playerid] == 0)
        {
            gTeam[playerid] = 3;
        }
        else
        {
            gTeam[playerid] = PlayerInfo[playerid][pTeam];
        }
        MedicBill[playerid] = 0;
        gPlayerLogged[playerid] = 1;
        SpawnPlayer(playerid);
        format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~%s", PlayerName(playerid));
        GameTextForPlayer(playerid, tmp2, 5000, 1);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
        ScoreLevel(playerid);
        gmsg[playerid] = 1;
      if(PlayerInfo[playerid][pVIP] >= 4)
                {
                new VipName[MAX_PLAYER_NAME];
                new string[128];
                GetPlayerName(playerid, VipName, sizeof(VipName));
                format(string, sizeof(string), "~r~Socio Diamante ~y~%s ~w~On",VipName);
                for(new i=0; i<MAX_PLAYERS; i++)
                {
                if(IsPlayerConnected(i)) GameTextForAll(string, 5000, 5);
                        }
                }
        else if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1341)
        {
            new AdminName[MAX_PLAYER_NAME];
            GetPlayerName(playerid, AdminName, sizeof(AdminName));
            format(gstring, sizeof(gstring), "~p~%s: ~g~ON", AdminName);
            for(new i=0; i<MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 1);
            }
        }
        TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid);
    }
    return 1;
}
Public After I modified:
pawn Код:
public OnPlayerLogin(playerid,password[])
{
    new tmp2[256];
    new string2[256];
    TextDrawShowForPlayer(playerid, forum[playerid]);
    TextDrawShowForPlayer(playerid, BPN[playerid]);
    TextDrawShowForPlayer(playerid, TextDrawdeData[playerid]);
    TextDrawShowForPlayer(playerid, TextDrawdeHora[playerid]);
    format(string2, sizeof(string2), "Players/%s.ini", PlayerName(playerid));
    DisablePlayerCheckpoint(playerid);
    new File: UserFile = fopen(string2, io_read);
    new Row, Field;
    cache_get_data(Row, Field, Connect);
    if(Row)
    {
        SendClientMessage(playerid, COLOR_RED,"Tenso!");
        // I'll still put the functions
    }
    else
    {
        SendClientMessage(playerid, COLOR_YELLOW, "Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
        new loginstring[256];
        new loginname[64];
        GetPlayerName(playerid,loginname,sizeof(loginname));
        format(loginstring,sizeof(loginstring),"{33CCFF}******************************************\n\n{f2fafa}Bem vindo(a), {12e03b}%s\n\n{f2fafa}Digite sua senha para entrar no servidor!!!\n\n{33CCFF}******************************************",loginname);
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD,"Brasil Vision Street  v1.3B",loginstring,"Logar","Sair");
        fclose(UserFile);
        gPlayerLogTries[playerid] += 1;
        if(gPlayerLogTries[playerid] == 5)
        {
            new stri[64], tmp[20], tmp3[20], ip[16];
            GetPlayerIp(playerid, ip, sizeof ip);
            format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
            getdate(Ano, Mes, Dia);
            format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
            gettime(Hora, Minuto, Segundo);
            format(tmp3, 20, "%d:%d:%d", Hora, Minuto, Segundo);
            format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
            dini_Create(stri);
            dini_Set(stri,"Motivo","Errou a senha 5 vezes");
            dini_Set(stri,"Admin","Automбtico");
            dini_Set(stri,"Data",tmp);
            dini_Set(stri,"Hora",tmp3);
            dini_Set(stri,"Nick",PlayerName(playerid));
            Kick(playerid);
        }
        return 1;
    }
    ClearChatbox(playerid, 100);
    ResetPlayerMoney(playerid);
    ConsumingMoney[playerid] = 1;
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
    CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
    SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
    if(PlayerInfo[playerid][pReg] == 0)
    {
        PlayerInfo[playerid][pLevel] = 3;
        PlayerInfo[playerid][pSHealth] = 0.0;
        PlayerInfo[playerid][pPos_x] = 2246.6;
        PlayerInfo[playerid][pPos_y] = -1161.9;
        PlayerInfo[playerid][pPos_z] = 1029.7;
        PlayerInfo[playerid][pInt] = 0;
        PlayerInfo[playerid][pLocal] = 255;
        PlayerInfo[playerid][pTeam] = 3;
        if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 3; } else { PlayerInfo[playerid][pSkin] = 216; }
        new randphone = 1000 + random(8999);//
        PlayerInfo[playerid][pPnumber] = randphone;
        PlayerInfo[playerid][pPHousekey] = 255;
        PlayerInfo[playerid][pPbiskey] = 255;
        PlayerInfo[playerid][pConta] = 100;
        PlayerInfo[playerid][pReg] = 1;
        PlayerInfo[playerid][pEmprego] = 0;
        PlayerInfo[playerid][pKills] = 0;
        PlayerInfo[playerid][pDeaths] = 0;
        ResetPlayerMoney(playerid);
    }
       if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
        {
            SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 1 Aviso!");
            SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
        {
            SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 2 Avisos!");
            SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] >= 3) //3 avisos
        {
            /*SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta contйm tem 3 Avisos!");
            SendClientMessage(playerid, COLOR_YELLOW, "Vocк foi banido automaticamente!");
            getdate(Ano, Mes, Dia);
            SBan(playerid, "3 Avisos", "Automбtico");*/

            PlayerInfo[playerid][pWarns] = 0;
    }
        if(PlayerInfo[playerid][pAdmin] >= 1344)//autoban
        {
            getdate(Ano, Mes, Dia);
            SBan(playerid, "Admin maior que 1343", "Automбtico");
        }
        printf("%s Entrou no [BVL]",PlayerName(playerid));


            SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
            GetPlayerName(playerid, sendername, sizeof(sendername));
            format(string2, sizeof(string2), "Ola %s, Seja bem vindo ao {00FF00}Brasil {f3f300}Vision {898989}Street {2641FE}[RPG v1.0]", sendername);
            SendClientMessage(playerid, COLOR_WHITE,string2);

            SendClientMessage(playerid, 0xFFFFFFAA, "Donos do Servidor: {b366f2}Klйversson_ParadoX & {b366f2}ViNi_ReBOrn");
            SendClientMessage(playerid, 0xFFFFFFAA, "Site: {b366f2}www.Dominio.com");
            SendClientMessage(playerid, 0xFFFFFFAA, "RaidCall: {b366f2}12345678");
            SendClientMessage(playerid, 0xFFFFFFAA, "Servidor Online Desde: {b366f2}00/10/2013");

            new Info[6][10];
            split(PlayerInfo[playerid][pLastLogin],Info,'/');
            format(string2, sizeof(string2), "Sua ultima vez online foi no dia {b366f2}%d/%d/%d {FFFFFF} as {b366f2}%d:%d:%d",strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));
            SendClientMessage(playerid, COLOR_WHITE,string2);
            DateProp(playerid);

            SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");


        new dia,mes,ano,hora,mins,seg,string3[20];
        getdate(ano,mes,dia);
        gettime(hora,mins,seg);
        format(string3, sizeof(string3),"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora,mins,seg);
        strmid(PlayerInfo[playerid][pLastLogin],string3,0,strlen(string3),255);
        format(gstring, 128, "Atenзao: Player [%s] ID[%d] Entrou no Server Players Online no {FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} [%d|100] !",PlayerName(playerid),playerid,ContarJogadores());
        SendMessageToOthersAdmins(playerid, COR_ADMIN, gstring);
        Limite25 += 1;
        if (VipCheck(playerid) == 0 && PlayerInfo[playerid][pVIP] > 0)//teste vipinfo
        {
            PlayerInfo[playerid][pVIP] = 0;
            SendClientMessage(playerid, COLOR_YELLOW, "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк nгo й mais um jogador Vip, renove seu VIP e receba seus benefнcios de volta");
        }
        else if (PlayerInfo[playerid][pVIP] == 1)
        {
            SendClientMessage(playerid, COR_VIP,"{C6E2FF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-PRATA]");
        }
        else if (PlayerInfo[playerid][pVIP] == 2)
        {
            SendClientMessage(playerid, COR_VIP,"{FFF68F}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-OURO]");
        }
        else if (PlayerInfo[playerid][pVIP] == 3)
        {
            SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-Sуcio]");
        }
        else if (PlayerInfo[playerid][pVIP] == 4)
        {
            SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [Sуcio-Diamante]");
        }
        if (GetPlayerOrg(playerid) > 0)
        {
            format(string2, sizeof(string2), "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк Pertence a Organizaзao: [%s] ",NomeORG(playerid));
            SendClientMessage(playerid,GetPlayerColor(playerid),string2);
        }
        if (AdmCheck(playerid) == 0 && PlayerInfo[playerid][pAdmin] > 0)//teste adminfo
        {
            PlayerInfo[playerid][pAdmin] = 0;
            SendClientMessage(playerid, COLOR_YELLOW, "Vocк nгo й mais um Admin.");
        }

        if(PlayerInfo[playerid][pAdmin] == 1343)
        {
            format(gstring, sizeof(gstring), "[Fodгo]{97FFFF} Vocк Logou como Admin Scripter Oculto, Digite /modocia para voltar ao normal.");
            SendClientMessage(playerid, 0x1E90FFAA,gstring);
            admhide[playerid] = 1;
        }
        if (PlayerInfo[playerid][pFamilia] == 1 || PlayerInfo[playerid][pLFamilia] == 1)//Familia
        {
            SendClientMessage(playerid, COLOR_AZULBB, "Vocк й da Familia{C6E2FF} ReBOrN");
        }
        if (PlayerInfo[playerid][pHelper]  > 0)
        {
            format(string2, sizeof(string2), "Vocк й um Helper Nivel {C6E2FF} %d.",PlayerInfo[playerid][pHelper]);
            SendClientMessage(playerid, COLOR_AZULBB,string2);
        }
        GetPlayerName(playerid, sendername, 256);
        if(strcmp(sendername,"ViNi_ReBOrN",true)==0 || strcmp(sendername,"Kleversson_ParadoX",true)==0)
        {
            PlayerInfo[playerid][pAdmin] = 1343;
        }
        SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
        if(gTeam[playerid] == 0)
        {
            gTeam[playerid] = 3;
        }
        else
        {
            gTeam[playerid] = PlayerInfo[playerid][pTeam];
        }
        MedicBill[playerid] = 0;
        gPlayerLogged[playerid] = 1;
        SpawnPlayer(playerid);
        format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~%s", PlayerName(playerid));
        GameTextForPlayer(playerid, tmp2, 5000, 1);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
        ScoreLevel(playerid);
        gmsg[playerid] = 1;
      if(PlayerInfo[playerid][pVIP] >= 4)
                {
                new VipName[MAX_PLAYER_NAME];
                new string[128];
                GetPlayerName(playerid, VipName, sizeof(VipName));
                format(string, sizeof(string), "~r~Socio Diamante ~y~%s ~w~On",VipName);
                for(new i=0; i<MAX_PLAYERS; i++)
                {
                if(IsPlayerConnected(i)) GameTextForAll(string, 5000, 5);
                        }
                }
        else if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1341)
        {
            new AdminName[MAX_PLAYER_NAME];
            GetPlayerName(playerid, AdminName, sizeof(AdminName));
            format(gstring, sizeof(gstring), "~p~%s: ~g~ON", AdminName);
            for(new i=0; i<MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 1);
            }
        }
        TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid);
    return 1;
}
In short, when I enter password wrong, the message wrong password and all the functions contained in the public are executed in 2x (duplicated). If I put the password correct. Still, he sends ONLY ONE message of wrong password, and logs the player NORMALY.


I thank everyone who help me! Thank you!

I apologize for the English, confused. I'm from Brazil and not mastered the English language.
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#2

Someone? =s
Reply
#3

Pls translate too English
Reply
#4

What? the messages contained in the public?
Reply
#5

Pls helpe me =s
Reply
#6

Anyone?
Reply
#7

Your problem is completely incoherent perhaps if you didn't use a translator and knew English it would be easier not like you'll understand this reply anyways but that coding looks like my nightmare.
Reply
#8

Excuse me, I was in a hurry and do not dominate very English, I think now is better, please check that it is now better to understand.

Thank you

Sorry!
Reply
#9

Please help me
Reply
#10

Anyone?
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