Hello, I'm having a little problem. My gamemode is based on GodFather, and the same, save with INI. I decided to try to learn and change of INI to MySQL Until then found some difficulties and overcame. But this is complicated. that public checks if the password is of player is correct, if so it loads the information of player(yout account). Otherwise it reports the incorrect password and show dialog again to enter the password.
pawn Код:
public OnPlayerLogin(playerid,password[])
{
new tmp2[256];
new string2[256];
TextDrawShowForPlayer(playerid, forum[playerid]);
TextDrawShowForPlayer(playerid, BPN[playerid]);
TextDrawShowForPlayer(playerid, TextDrawdeData[playerid]);
TextDrawShowForPlayer(playerid, TextDrawdeHora[playerid]);
format(string2, sizeof(string2), "Players/%s.ini", PlayerName(playerid));
DisablePlayerCheckpoint(playerid);
strmid(PlayerInfo[playerid][pKey], dini_Get(string2, "Key"), 0, strlen(dini_Get(string2, "Key")), 255);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0)
{
new key[ 256 ] , val[ 256 ];
new Data[ 256 ];
while (fread(UserFile, Data, sizeof(Data)))
{
key = ini_GetKey( Data );
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
if( strcmp( key , "Helper" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }
if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVIP] = strval( val ); }
if( strcmp( key , "PontosVIP" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPontosVIP] = strval( val ); }
if( strcmp( key , "Voto" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVoto] = strval( val ); }
if( strcmp( key , "Familia" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFamilia] = strval( val ); }
if( strcmp( key , "LFamilia" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLFamilia] = strval( val ); }
if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
if( strcmp( key , "Dinamit" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDina] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConta] = strval( val ); }
if( strcmp( key , "Barras" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBarras] = strval( val ); }
if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
if( strcmp( key , "Caixinha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCaixinha] = strval( val ); }
if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
if( strcmp( key , "Emprego" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pEmprego] = strval( val ); }
if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSalario] = strval( val ); }
if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
if( strcmp( key , "Materiais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
if( strcmp( key , "Maconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas] = strval( val ); }
if( strcmp( key , "Cocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas2] = strval( val ); }
if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas3] = strval( val ); }
if( strcmp( key , "Lider" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLider] = strval( val ); }
if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMembro] = strval( val ); }
if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCargo] = strval( val ); }
if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); }
if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
if( strcmp( key , "DrogasSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogasSkill] = strval( val ); }
if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }
if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPHousekey] = strval( val ); }
if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }
if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
if( strcmp( key , "Avisos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
if( strcmp( key , "Spawn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpawn] = strval( val ); }
if( strcmp( key , "SafeMaconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas] = strval( val ); }
if( strcmp( key , "SafeCocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas2] = strval( val ); }
if( strcmp( key , "SafeCrack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas3] = strval( val ); }
if( strcmp( key , "NivelProcurado" , true ) == 0 ) { val = ini_GetValue( Data ); WantedPoints[playerid] = strval( val ); }
if( strcmp( key , "Galao" , true ) == 0 ) { val = ini_GetValue( Data ); Galao[playerid] = strval( val ); }
if( strcmp( key , "Madeira" , true ) == 0 ) { val = ini_GetValue( Data ); Madeira[playerid] = strval( val ); }
if( strcmp( key , "Pizza" , true ) == 0 ) { val = ini_GetValue( Data ); Pizza = strval( val ); }
if( strcmp( key , "SafeMateriais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][psMats] = strval( val ); }
if( strcmp( key , "Luta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLuta] = strval( val ); }
if( strcmp( key , "Dorgado" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado] = strval( val ); }
if( strcmp( key , "Dorgado2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado2] = strval( val ); }
if( strcmp( key , "Doenca" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDoenca] = strval( val ); }
if( strcmp( key , "Creditos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCreditos] = strval( val ); }
if( strcmp( key , "LU" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pLastLogin], val, 0, strlen(val)-1, 255); }
if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
if( strcmp( key , "Gun5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun5] = strval( val ); }
if( strcmp( key , "Gun6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun6] = strval( val ); }
if( strcmp( key , "Gun7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun7] = strval( val ); }
if( strcmp( key , "Gun8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun8] = strval( val ); }
if( strcmp( key , "Gun9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun9] = strval( val ); }
if( strcmp( key , "Gun10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun10] = strval( val ); }
if( strcmp( key , "Gun11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun11] = strval( val ); }
if( strcmp( key , "Gun12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun12] = strval( val ); }
if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
if( strcmp( key , "Ammo5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo5] = strval( val ); }
if( strcmp( key , "Ammo6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo6] = strval( val ); }
if( strcmp( key , "Ammo7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo7] = strval( val ); }
if( strcmp( key , "Ammo8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo8] = strval( val ); }
if( strcmp( key , "Ammo9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo9] = strval( val ); }
if( strcmp( key , "Ammo10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo10] = strval( val ); }
if( strcmp( key , "Ammo11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo11] = strval( val ); }
if( strcmp( key , "Ammo12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo12] = strval( val ); }
logouagora[playerid] = 1;
CheckOwner(playerid);
//CheckAdmin(playerid);
CheckOwnerb(playerid);
CheckOwnerh(playerid);
//CheckVip(playerid);
}//end while
fclose(UserFile);//close the file after everything has been read in the while
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
new loginstring[256];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{33CCFF}******************************************\n\n{f2fafa}Bem vindo(a), {12e03b}%s\n\n{f2fafa}Digite sua senha para entrar no servidor!!!\n\n{33CCFF}******************************************",loginname);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD,"Brasil Vision Street v1.3B",loginstring,"Logar","Sair");
fclose(UserFile);
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5)
{
new stri[64], tmp[20], tmp3[20], ip[16];
GetPlayerIp(playerid, ip, sizeof ip);
format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
getdate(Ano, Mes, Dia);
format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
gettime(Hora, Minuto, Segundo);
format(tmp3, 20, "%d:%d:%d", Hora, Minuto, Segundo);
format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
dini_Create(stri);
dini_Set(stri,"Motivo","Errou a senha 5 vezes");
dini_Set(stri,"Admin","Automбtico");
dini_Set(stri,"Data",tmp);
dini_Set(stri,"Hora",tmp3);
dini_Set(stri,"Nick",PlayerName(playerid));
}
return 1;
}
ClearChatbox(playerid, 100);
ResetPlayerMoney(playerid);
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
if(PlayerInfo[playerid][pReg] == 0)
{
PlayerInfo[playerid][pLevel] = 3;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 3; } else { PlayerInfo[playerid][pSkin] = 216; }
new randphone = 1000 + random(8999);//
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPHousekey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pConta] = 100;
PlayerInfo[playerid][pReg] = 1;
PlayerInfo[playerid][pEmprego] = 0;
PlayerInfo[playerid][pKills] = 0;
PlayerInfo[playerid][pDeaths] = 0;
ResetPlayerMoney(playerid);
}
if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
{
SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 1 Aviso!");
SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
}
if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
{
SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 2 Avisos!");
SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
}
if(PlayerInfo[playerid][pWarns] >= 3) //3 avisos
{
/*SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta contйm tem 3 Avisos!");
SendClientMessage(playerid, COLOR_YELLOW, "Vocк foi banido automaticamente!");
getdate(Ano, Mes, Dia);
SBan(playerid, "3 Avisos", "Automбtico");*/
PlayerInfo[playerid][pWarns] = 0;
}
if(PlayerInfo[playerid][pAdmin] >= 1344)//autoban
{
getdate(Ano, Mes, Dia);
SBan(playerid, "Admin maior que 1343", "Automбtico");
}
printf("%s Entrou no [BVL]",PlayerName(playerid));
SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string2, sizeof(string2), "Ola %s, Seja bem vindo ao {00FF00}Brasil {f3f300}Vision {898989}Street {2641FE}[RPG v1.0]", sendername);
SendClientMessage(playerid, COLOR_WHITE,string2);
SendClientMessage(playerid, 0xFFFFFFAA, "Donos do Servidor: {b366f2}Klйversson_ParadoX & {b366f2}ViNi_ReBOrn");
SendClientMessage(playerid, 0xFFFFFFAA, "Site: {b366f2}www.Dominio.com");
SendClientMessage(playerid, 0xFFFFFFAA, "RaidCall: {b366f2}12345678");
SendClientMessage(playerid, 0xFFFFFFAA, "Servidor Online Desde: {b366f2}00/10/2013");
new Info[6][10];
split(PlayerInfo[playerid][pLastLogin],Info,'/');
format(string2, sizeof(string2), "Sua ultima vez online foi no dia {b366f2}%d/%d/%d {FFFFFF} as {b366f2}%d:%d:%d",strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));
SendClientMessage(playerid, COLOR_WHITE,string2);
DateProp(playerid);
SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
new dia,mes,ano,hora,mins,seg,string3[20];
getdate(ano,mes,dia);
gettime(hora,mins,seg);
format(string3, sizeof(string3),"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora,mins,seg);
strmid(PlayerInfo[playerid][pLastLogin],string3,0,strlen(string3),255);
format(gstring, 128, "Atenзao: Player [%s] ID[%d] Entrou no Server Players Online no {FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} [%d|100] !",PlayerName(playerid),playerid,ContarJogadores());
SendMessageToOthersAdmins(playerid, COR_ADMIN, gstring);
Limite25 += 1;
if (VipCheck(playerid) == 0 && PlayerInfo[playerid][pVIP] > 0)//teste vipinfo
{
PlayerInfo[playerid][pVIP] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк nгo й mais um jogador Vip, renove seu VIP e receba seus benefнcios de volta");
}
else if (PlayerInfo[playerid][pVIP] == 1)
{
SendClientMessage(playerid, COR_VIP,"{C6E2FF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-PRATA]");
}
else if (PlayerInfo[playerid][pVIP] == 2)
{
SendClientMessage(playerid, COR_VIP,"{FFF68F}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-OURO]");
}
else if (PlayerInfo[playerid][pVIP] == 3)
{
SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-Sуcio]");
}
else if (PlayerInfo[playerid][pVIP] == 4)
{
SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [Sуcio-Diamante]");
}
if (GetPlayerOrg(playerid) > 0)
{
format(string2, sizeof(string2), "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк Pertence a Organizaзao: [%s] ",NomeORG(playerid));
SendClientMessage(playerid,GetPlayerColor(playerid),string2);
}
if (AdmCheck(playerid) == 0 && PlayerInfo[playerid][pAdmin] > 0)//teste adminfo
{
PlayerInfo[playerid][pAdmin] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "Vocк nгo й mais um Admin.");
}
if(PlayerInfo[playerid][pAdmin] == 1343)
{
format(gstring, sizeof(gstring), "[Fodгo]{97FFFF} Vocк Logou como Admin Scripter Oculto, Digite /modocia para voltar ao normal.");
SendClientMessage(playerid, 0x1E90FFAA,gstring);
admhide[playerid] = 1;
}
if (PlayerInfo[playerid][pFamilia] == 1 || PlayerInfo[playerid][pLFamilia] == 1)//Familia
{
SendClientMessage(playerid, COLOR_AZULBB, "Vocк й da Familia{C6E2FF} ReBOrN");
}
if (PlayerInfo[playerid][pHelper] > 0)
{
format(string2, sizeof(string2), "Vocк й um Helper Nivel {C6E2FF} %d.",PlayerInfo[playerid][pHelper]);
SendClientMessage(playerid, COLOR_AZULBB,string2);
}
GetPlayerName(playerid, sendername, 256);
if(strcmp(sendername,"ViNi_ReBOrN",true)==0 || strcmp(sendername,"Kleversson_ParadoX",true)==0)
{
PlayerInfo[playerid][pAdmin] = 1343;
}
SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
if(gTeam[playerid] == 0)
{
gTeam[playerid] = 3;
}
else
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
}
MedicBill[playerid] = 0;
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~%s", PlayerName(playerid));
GameTextForPlayer(playerid, tmp2, 5000, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
ScoreLevel(playerid);
gmsg[playerid] = 1;
if(PlayerInfo[playerid][pVIP] >= 4)
{
new VipName[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid, VipName, sizeof(VipName));
format(string, sizeof(string), "~r~Socio Diamante ~y~%s ~w~On",VipName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) GameTextForAll(string, 5000, 5);
}
}
else if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1341)
{
new AdminName[MAX_PLAYER_NAME];
GetPlayerName(playerid, AdminName, sizeof(AdminName));
format(gstring, sizeof(gstring), "~p~%s: ~g~ON", AdminName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 1);
}
}
TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid);
}
return 1;
}
pawn Код:
public OnPlayerLogin(playerid,password[])
{
new tmp2[256];
new string2[256];
TextDrawShowForPlayer(playerid, forum[playerid]);
TextDrawShowForPlayer(playerid, BPN[playerid]);
TextDrawShowForPlayer(playerid, TextDrawdeData[playerid]);
TextDrawShowForPlayer(playerid, TextDrawdeHora[playerid]);
format(string2, sizeof(string2), "Players/%s.ini", PlayerName(playerid));
DisablePlayerCheckpoint(playerid);
new File: UserFile = fopen(string2, io_read);
new Row, Field;
cache_get_data(Row, Field, Connect);
if(Row)
{
SendClientMessage(playerid, COLOR_RED,"Tenso!");
// I'll still put the functions
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
new loginstring[256];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{33CCFF}******************************************\n\n{f2fafa}Bem vindo(a), {12e03b}%s\n\n{f2fafa}Digite sua senha para entrar no servidor!!!\n\n{33CCFF}******************************************",loginname);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD,"Brasil Vision Street v1.3B",loginstring,"Logar","Sair");
fclose(UserFile);
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5)
{
new stri[64], tmp[20], tmp3[20], ip[16];
GetPlayerIp(playerid, ip, sizeof ip);
format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
getdate(Ano, Mes, Dia);
format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
gettime(Hora, Minuto, Segundo);
format(tmp3, 20, "%d:%d:%d", Hora, Minuto, Segundo);
format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
dini_Create(stri);
dini_Set(stri,"Motivo","Errou a senha 5 vezes");
dini_Set(stri,"Admin","Automбtico");
dini_Set(stri,"Data",tmp);
dini_Set(stri,"Hora",tmp3);
dini_Set(stri,"Nick",PlayerName(playerid));
Kick(playerid);
}
return 1;
}
ClearChatbox(playerid, 100);
ResetPlayerMoney(playerid);
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
if(PlayerInfo[playerid][pReg] == 0)
{
PlayerInfo[playerid][pLevel] = 3;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 3; } else { PlayerInfo[playerid][pSkin] = 216; }
new randphone = 1000 + random(8999);//
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPHousekey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pConta] = 100;
PlayerInfo[playerid][pReg] = 1;
PlayerInfo[playerid][pEmprego] = 0;
PlayerInfo[playerid][pKills] = 0;
PlayerInfo[playerid][pDeaths] = 0;
ResetPlayerMoney(playerid);
}
if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
{
SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 1 Aviso!");
SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
}
if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
{
SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta Jб tem 2 Avisos!");
SendClientMessage(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
}
if(PlayerInfo[playerid][pWarns] >= 3) //3 avisos
{
/*SendClientMessage(playerid, COLOR_YELLOW, "Sua Conta contйm tem 3 Avisos!");
SendClientMessage(playerid, COLOR_YELLOW, "Vocк foi banido automaticamente!");
getdate(Ano, Mes, Dia);
SBan(playerid, "3 Avisos", "Automбtico");*/
PlayerInfo[playerid][pWarns] = 0;
}
if(PlayerInfo[playerid][pAdmin] >= 1344)//autoban
{
getdate(Ano, Mes, Dia);
SBan(playerid, "Admin maior que 1343", "Automбtico");
}
printf("%s Entrou no [BVL]",PlayerName(playerid));
SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string2, sizeof(string2), "Ola %s, Seja bem vindo ao {00FF00}Brasil {f3f300}Vision {898989}Street {2641FE}[RPG v1.0]", sendername);
SendClientMessage(playerid, COLOR_WHITE,string2);
SendClientMessage(playerid, 0xFFFFFFAA, "Donos do Servidor: {b366f2}Klйversson_ParadoX & {b366f2}ViNi_ReBOrn");
SendClientMessage(playerid, 0xFFFFFFAA, "Site: {b366f2}www.Dominio.com");
SendClientMessage(playerid, 0xFFFFFFAA, "RaidCall: {b366f2}12345678");
SendClientMessage(playerid, 0xFFFFFFAA, "Servidor Online Desde: {b366f2}00/10/2013");
new Info[6][10];
split(PlayerInfo[playerid][pLastLogin],Info,'/');
format(string2, sizeof(string2), "Sua ultima vez online foi no dia {b366f2}%d/%d/%d {FFFFFF} as {b366f2}%d:%d:%d",strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));
SendClientMessage(playerid, COLOR_WHITE,string2);
DateProp(playerid);
SendClientMessage(playerid, COLOR_WHITE, "{b366f2}.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•..•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.");
new dia,mes,ano,hora,mins,seg,string3[20];
getdate(ano,mes,dia);
gettime(hora,mins,seg);
format(string3, sizeof(string3),"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora,mins,seg);
strmid(PlayerInfo[playerid][pLastLogin],string3,0,strlen(string3),255);
format(gstring, 128, "Atenзao: Player [%s] ID[%d] Entrou no Server Players Online no {FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} [%d|100] !",PlayerName(playerid),playerid,ContarJogadores());
SendMessageToOthersAdmins(playerid, COR_ADMIN, gstring);
Limite25 += 1;
if (VipCheck(playerid) == 0 && PlayerInfo[playerid][pVIP] > 0)//teste vipinfo
{
PlayerInfo[playerid][pVIP] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк nгo й mais um jogador Vip, renove seu VIP e receba seus benefнcios de volta");
}
else if (PlayerInfo[playerid][pVIP] == 1)
{
SendClientMessage(playerid, COR_VIP,"{C6E2FF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-PRATA]");
}
else if (PlayerInfo[playerid][pVIP] == 2)
{
SendClientMessage(playerid, COR_VIP,"{FFF68F}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-OURO]");
}
else if (PlayerInfo[playerid][pVIP] == 3)
{
SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [VIP-Sуcio]");
}
else if (PlayerInfo[playerid][pVIP] == 4)
{
SendClientMessage(playerid, COR_VIP,"{97FFFF}{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк e jogador [Sуcio-Diamante]");
}
if (GetPlayerOrg(playerid) > 0)
{
format(string2, sizeof(string2), "{FFFFFF}[{00FF00}B{f3f300}V{909090}S{FFFFFF}]{CCCCFF} : Vocк Pertence a Organizaзao: [%s] ",NomeORG(playerid));
SendClientMessage(playerid,GetPlayerColor(playerid),string2);
}
if (AdmCheck(playerid) == 0 && PlayerInfo[playerid][pAdmin] > 0)//teste adminfo
{
PlayerInfo[playerid][pAdmin] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "Vocк nгo й mais um Admin.");
}
if(PlayerInfo[playerid][pAdmin] == 1343)
{
format(gstring, sizeof(gstring), "[Fodгo]{97FFFF} Vocк Logou como Admin Scripter Oculto, Digite /modocia para voltar ao normal.");
SendClientMessage(playerid, 0x1E90FFAA,gstring);
admhide[playerid] = 1;
}
if (PlayerInfo[playerid][pFamilia] == 1 || PlayerInfo[playerid][pLFamilia] == 1)//Familia
{
SendClientMessage(playerid, COLOR_AZULBB, "Vocк й da Familia{C6E2FF} ReBOrN");
}
if (PlayerInfo[playerid][pHelper] > 0)
{
format(string2, sizeof(string2), "Vocк й um Helper Nivel {C6E2FF} %d.",PlayerInfo[playerid][pHelper]);
SendClientMessage(playerid, COLOR_AZULBB,string2);
}
GetPlayerName(playerid, sendername, 256);
if(strcmp(sendername,"ViNi_ReBOrN",true)==0 || strcmp(sendername,"Kleversson_ParadoX",true)==0)
{
PlayerInfo[playerid][pAdmin] = 1343;
}
SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
if(gTeam[playerid] == 0)
{
gTeam[playerid] = 3;
}
else
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
}
MedicBill[playerid] = 0;
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
format(tmp2, sizeof(tmp2), "~w~Bem Vindo ~n~~y~%s", PlayerName(playerid));
GameTextForPlayer(playerid, tmp2, 5000, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
ScoreLevel(playerid);
gmsg[playerid] = 1;
if(PlayerInfo[playerid][pVIP] >= 4)
{
new VipName[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid, VipName, sizeof(VipName));
format(string, sizeof(string), "~r~Socio Diamante ~y~%s ~w~On",VipName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) GameTextForAll(string, 5000, 5);
}
}
else if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1341)
{
new AdminName[MAX_PLAYER_NAME];
GetPlayerName(playerid, AdminName, sizeof(AdminName));
format(gstring, sizeof(gstring), "~p~%s: ~g~ON", AdminName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 1);
}
}
TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid);
return 1;
}
In short, when I enter password wrong, the message wrong password and all the functions contained in the public are executed in 2x (duplicated). If I put the password correct. Still, he sends ONLY ONE message of wrong password, and logs the player NORMALY.
I apologize for the English, confused. I'm from Brazil and not mastered the English language.
Your problem is completely incoherent perhaps if you didn't use a translator and knew English it would be easier not like you'll understand this reply anyways but that coding looks like my nightmare.
Excuse me, I was in a hurry and do not dominate very English, I think now is better, please check that it is now better to understand.