giveallweapon having "i" error
#1

I've made this code from giveweapon cmd and all my "all" commands are working except this one.It's getting "i" problem.Please help me
Код:
dcmd_giveallweapon(playerid, params[])
{
        new string[128];
        new Wepid;
        new Ammo;
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, MAX_PLAYER_NAME);
        if(sscanf(params, "u", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]");
        for(new i = 0; i < MAX_PLAYERS; i++)
    {
          if(!IsPlayerConnected(i)) return 1;
          GivePlayerWeapon(i, Wepid, Ammo);
          
    }
        format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid],Ammo);
        SendClientMessageToAll(COLOR_ADMIN,string);
        GivePlayerWeapon(i,Wepid,Ammo);
        return 1;
}
Error code
Код:
C:\Users\HACKIFYOUCAN\Desktop\NEW\FunGaming Stunt-Freeroam\gamemodes\SFCRRPG.pwn(5109) : error 017: undefined symbol "i"
Код:
In line 5109:  GivePlayerWeapon(i,Wepid,Ammo);
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#2

if(sscanf(params, "u", Wepid,Ammo))

You only have 1 param "u", but you have "wepid" and "ammo".
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#3

pawn Код:
giveallweapon(playerid, params[])
{
        new string[128];
        new Wepid;
        new Ammo;
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, MAX_PLAYER_NAME);
        if(sscanf(params, "ii", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]");
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(!IsPlayerConnected(i)) return 1;
            GivePlayerWeapon(i, Wepid, Ammo);

        }
        format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid],Ammo);
        SendClientMessageToAll(COLOR_ADMIN,string);
        return 1;
}
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#4

pawn Код:
giveallweapon(playerid, params[])
{
        new string[128];
        new Wepid;
        new Ammo;
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, MAX_PLAYER_NAME);
        if(sscanf(params, "ii", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]");
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(!IsPlayerConnected(i)) return 1;
            GivePlayerWeapon(i, Wepid, Ammo);
        }
        format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid],Ammo);
        SendClientMessageToAll(COLOR_ADMIN,string);
        return 1;
}
try this?
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#5

Thanks ,i was not being that careful,did really not notice that.I've tried the command aboa but its not sending the message to everyone but the process is being executed!
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#6

lol, both of u forget to add "dcmd_" before "giveallweapon"
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#7

That's not the only problem. You also use return in the loop instead of continue;

You must also check the Wepid because if you pass any out-of-bounds value in aWeaponNames, it's going to give a run time error: Array index out of bounds.
pawn Код:
dcmd_giveallweapon(playerid, params[])
{
    new Wepid, Ammo;
    if(sscanf(params, "ii", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]");
    if(!(0 <= Wepid <= 46) || (Wepid == 19 || Wepid == 20 || Wepid == 21)) return SendClientMessage(playerid, -1,"Weapon IDs: 0-46. 19/20/21 are invalid.");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(!IsPlayerConnected(i)) continue;
        GivePlayerWeapon(i, Wepid, Ammo);
    }
    new string[128];
    format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid]);
    SendClientMessageToAll(COLOR_ADMIN,string);
    return 1;
}
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#8

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
That's not the only problem. You also use return in the loop instead of continue;

You must also check the Wepid because if you pass any out-of-bounds value in aWeaponNames, it's going to give a run time error: Array index out of bounds.
pawn Код:
dcmd_giveallweapon(playerid, params[])
{
    new Wepid, Ammo;
    if(sscanf(params, "ii", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]");
    if(!(0 <= Wepid <= 46) || (Wepid == 19 || Wepid == 20 || Wepid == 21)) return SendClientMessage(playerid, -1,"Weapon IDs: 0-46. 19/20/21 are invalid.");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(!IsPlayerConnected(i)) continue;
        GivePlayerWeapon(i, Wepid, Ammo);
    }
    new string[128];
    format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid]);
    SendClientMessageToAll(COLOR_ADMIN,string);
    return 1;
}
Working perfectly.Konstantinos,its been long that i've been going through all your posts and threads,you've really helped me while coding!Every code posted by you only works fine for me!
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