OnDialogResponse error
#1

Hello,

today i start scripting again in pawn sinds a long time. But i have this errors and i dont know what i do worng. i try to make a command /acommands that show a menu to choose form level and the see a command list. the error:

C:\Users\pascal\Desktop\samp server\gamemodes\DIEHARDSTUNTING.pwn(8 : warning 217: loose indentation
C:\Users\pascal\Desktop\samp server\gamemodes\DIEHARDSTUNTING.pwn(90) : warning 217: loose indentation
C:\Users\pascal\Desktop\samp server\gamemodes\DIEHARDSTUNTING.pwn(246) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


3 Warnings.





this is my gamemode:
Код:
#include <a_samp>

#if defined FILTERSCRIPT
#define RED 0xE60000FF
#define DARKGREY 0x696969FF
#define COLOR_WATERRR 0x7CFC00AA


public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" DieHardStunting By Pascal Lieverse");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	 if (strcmp("/acommands", cmdtext, true, 10) == 0)
        {
    		ShowPlayerDialog(playerid, 30320, DIALOG_STYLE_LIST, "{00FF00}Admin Command list{FFFFFF}", "{00FF00}Category 1 (level 1){FFFFFF} \n{00FF00}Category 2 (level 2){FFFFFF} \n{00FF00}Category 3 (level 3){FFFFFF} \n{00FF00}Category 4 (level 4){FFFFFF} \n{00FF00}Category 5 (level 5){FFFFFF}", "Select", "Exit");
        return 1;
        }
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(dialogid == 30320 && response)
{
	switch(listitem)
{
	case 0:
{
	ShowPlayerDialog(playerid, 30321, DIALOG_STYLE_MSGBOX, "{00FF00}Category 1 (level 1){FFFFFF}", "", "Exit", "");
}
case 1:
{
ShowPlayerDialog(playerid, 30322, DIALOG_STYLE_MSGBOX, "{00FF00}Category 2 (level 2){FFFFFF}", "", "Exit", "");
}
case 2:
{
ShowPlayerDialog(playerid, 30323, DIALOG_STYLE_MSGBOX, "{00FF00}Category 3 (level 3){FFFFFF}", "", "Exit", "");
}
case 3:
{
ShowPlayerDialog(playerid, 30324, DIALOG_STYLE_MSGBOX, "{00FF00}Category 4 (level 4 ){FFFFFF}", "", "Exit", "");
}
case 4:
{
ShowPlayerDialog(playerid, 30324, DIALOG_STYLE_MSGBOX, "{00FF00}Category 5 (level 5 ){FFFFFF}", "tekst \n", "Exit", "");
}
}
}
return 0;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Please help me :P i go now to sleep its here 10pm i am online over 8 hour.
Srry if my english is bad.


Gr pascalboy
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#2

Those are just Warnings Simply ignore them or Indent Your code
Reply
#3

can i edit my script so i dont see them?
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#4

pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
     if (strcmp("/acommands", cmdtext, true, 10) == 0)
        {
            ShowPlayerDialog(playerid, 30320, DIALOG_STYLE_LIST, "{00FF00}Admin Command list{FFFFFF}", "{00FF00}Category 1 (level 1){FFFFFF} \n{00FF00}Category 2 (level 2){FFFFFF} \n{00FF00}Category 3 (level 3){FFFFFF} \n{00FF00}Category 4 (level 4){FFFFFF} \n{00FF00}Category 5 (level 5){FFFFFF}", "Select", "Exit");
        return 1;
        }
    return 0;
}
Instead, use this:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/acommands", cmdtext, true, 10) == 0)
    {
        ShowPlayerDialog(playerid, 30320, DIALOG_STYLE_LIST, "{00FF00}Admin Command list{FFFFFF}", "{00FF00}Category 1 (level 1){FFFFFF} \n{00FF00}Category 2 (level 2){FFFFFF} \n{00FF00}Category 3 (level 3){FFFFFF} \n{00FF00}Category 4 (level 4){FFFFFF} \n{00FF00}Category 5 (level 5){FFFFFF}", "Select", "Exit");
        return 1;
    }
    return 0;
}
As for the dialogs, you've way too many loose brackets mate.
Reply
#5

Wait i'll inbox you the Perfectly Indented .pwn
Reply
#6

Thx sandiel now i got only still this error:

C:\Users\pascal\Desktop\samp server\gamemodes\DIEHARDSTUNTING.pwn(246) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Warning.
Reply
#7

In-boxed You the Perfectly Indented .pwn
Reply
#8

Ye but i got still the errors...
Reply
#9

Quote:
Originally Posted by pascalboy
Посмотреть сообщение
Thx sandiel now i got only still this error:

C:\Users\pascal\Desktop\samp server\gamemodes\DIEHARDSTUNTING.pwn(246) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Warning.
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 30320 && response)
    {
        switch(listitem)
        {
            case 0:
            {
                ShowPlayerDialog(playerid, 30321, DIALOG_STYLE_MSGBOX, "{00FF00}Category 1 (level 1){FFFFFF}", "", "Exit", "");
            }
            case 1:
            {
                ShowPlayerDialog(playerid, 30322, DIALOG_STYLE_MSGBOX, "{00FF00}Category 2 (level 2){FFFFFF}", "", "Exit", "");
            }
            case 2:
            {
                ShowPlayerDialog(playerid, 30323, DIALOG_STYLE_MSGBOX, "{00FF00}Category 3 (level 3){FFFFFF}", "", "Exit", "");
            }
            case 3:
            {
                ShowPlayerDialog(playerid, 30324, DIALOG_STYLE_MSGBOX, "{00FF00}Category 4 (level 4 ){FFFFFF}", "", "Exit", "");
            }
            case 4:
            {
                ShowPlayerDialog(playerid, 30324, DIALOG_STYLE_MSGBOX, "{00FF00}Category 5 (level 5 ){FFFFFF}", "tekst \n", "Exit", "");
            }
        }
    }
    return 0;
}
Next time, post the errors in one code box, then the error lines in another seperate one, not just the full filterscript/gamemode you have on your hands. Anyways, I didn't compile, but should fix the loose brackets.
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#10

YES it works,

But what dit i wrong
Btw. both rep + for good helping : D (and respect :P)
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