[Ajuda] Algemar
#1

Bom Galera acresentei um sistema de algema 0.3e, por isso gostaria que quando o player pula-se ele levase um capote mais nгo sei acresentar o animaзгo no sistema olhe:

Animaзгo
PHP код:
    if (newkeys e && KEY_JUMP (oldkeys KEY_JUMPGetPlayerSpecialAction && (playerid) == SPECIAL_ACTION_CUFFED!) ApplyAnimation (playerid"ginбsio""gym_jog_falloff"4.1,0,1,1,0,0); 
Sistema de algema.
PHP код:
    if(strcmp(cmd"/algemar"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            if(!
IsACop(playerid))
            {
                
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й um policial!");
                return 
true;
            }
            if(
OnDuty[playerid] != 1)
            {
                
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo Bateu o cartгo!");
                return 
true;
            }
            
tmp strtok(cmdtextidx);
            if(!
strlen(tmp))
            {
                
SendClientMessage(playeridCOLOR_WHITE"Use: /algemar [id]");
                return 
true;
            }
            
giveplayerid ReturnUser(tmp);
            if(
IsPlayerConnected(giveplayerid))
            {
                if(
giveplayerid != INVALID_PLAYER_ID)
                {
                    if(
PlayerCuffed[giveplayerid] > 0)
                    {
                        
SendClientMessage(playeridCOLOR_GREY"   O Jogador jб esta algemado !");
                        return 
true;
                    }
                    if(
GetPlayerSpecialAction(giveplayerid) == SPECIAL_ACTION_HANDSUP)
                    {
                        
SendClientMessage(playeridCOLOR_GREY"   O Jogador nгo estб em /handsup !");
                        return 
true;
                    }
                    if (
ProxDetectorS(8.0playeridgiveplayerid))
                    {
                            
GetPlayerName(giveplayeridgiveplayersizeof(giveplayer));
                            
GetPlayerName(playeridsendernamesizeof(sendername));
                            
format(stringsizeof(string), "* Vocк foi algemado pelo: %s."PlayerName(playerid));
                            
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring);
                            
format(stringsizeof(string), "* Vocк algemou %s."giveplayer);
                            
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                            
format(stringsizeof(string), "* %s Algemou %s, para nao fugir."sendername ,giveplayer);
                            
ProxDetector(30.0playeridstringCOLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            
GameTextForPlayer(giveplayerid"~r~Algemado"25003);
                            
PlayerCuffed[giveplayerid] = 2;
                            
SetPlayerAttachedObject(giveplayerid4194186, -0.0319990.024000, -0.024000, -7.900000, -32.000011, -72.2999871.1159981.3220001.406000);
                            
SetPlayerSpecialAction(giveplayerid24);
                            
SetPlayerAttachedObject(playerid4194186, -0.0319990.024000, -0.024000, -7.900000, -32.000011, -72.2999871.1159981.3220001.406000);
                    }
                    else
                    {
                        
SendClientMessage(playeridCOLOR_GREY"   O Jogador estб longe de Vocк !");
                        return 
true;
                    }
                }
            }
            else
            {
                
SendClientMessage(playeridCOLOR_GREY"   O Jogador Estб Offline !");
                return 
true;
            }
        }
        return 
true;
    }
    if(
strcmp(cmd"/desalgemar"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            if(
gTeam[playerid] == || IsACop(playerid))
            {
                
tmp strtok(cmdtextidx);
                if(!
strlen(tmp)) {
                    
SendClientMessage(playeridCOLOR_WHITE"Use: /desalgemar [id]");
                    return 
1;
                }
                
giveplayerid ReturnUser(tmp);
                if(
IsPlayerConnected(giveplayerid))
                {
                    if(
giveplayerid != INVALID_PLAYER_ID)
                    {
                        if (
ProxDetectorS(8.0playeridgiveplayerid))
                        {
                            if(
giveplayerid == playerid) { SendClientMessage(playeridCOLOR_GREY"Vocк nгo pode se desalgemar!"); return 1; }
                            if(
PlayerCuffed[giveplayerid])
                            {
                                
ClearAnimations(giveplayerid);
                                
RemovePlayerAttachedObject(giveplayerid,4);
                                
SetPlayerSpecialAction(giveplayeridSPECIAL_ACTION_NONE);
                                
GetPlayerName(giveplayeridgiveplayersizeof(giveplayer));
                                
GetPlayerName(playeridsendernamesizeof(sendername));
                                
format(stringsizeof(string), "* Vocк foi desalgemado pelo: %s."sendername);
                                
SendClientMessage(giveplayeridCOLOR_LIGHTBLUEstring);
                                
format(stringsizeof(string), "* Vocк desalgemou %s."giveplayer);
                                
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                                
GameTextForPlayer(giveplayerid"~g~Desalgemado"25003);
                                
TogglePlayerControllable(giveplayerid1);
                                
PlayerCuffed[giveplayerid] = 0;
                                
PlayerInfo[giveplayerid][pMuted] = 0;
                            }
                            else
                            {
                                
SendClientMessage(playeridCOLOR_GREY"   Este jogador nгo estб algemado !");
                                return 
1;
                            }
                        }
                        else
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   O Jogador estб longe de vocк !");
                            return 
1;
                        }
                    }
                }
                else
                {
                    
SendClientMessage(playeridCOLOR_GREY"   O Jogador Estб Offline !");
                    return 
1;
                }
            }
            else
            {
                
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й PM/PF/PC/Exercito !");
            }
        }
        return 
1;
    } 
Reply
#2

Deve ser colocado na public onplayerkeystatechange.
Reply
#3

Quote:
Originally Posted by FeelLikeASir_
Посмотреть сообщение
Deve ser colocado na public onplayerkeystatechange.
minha public
PHP код:
public OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    if(
newkeys == 16 && !IsPlayerInAnyVehicle(playerid))
    {
        
OnPlayerCommandText(playerid,"/sair");
    }
    if(
newkeys == 16 && GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    {
        
OnPlayerCommandText(playerid,"/equiparaztecas");
        
OnPlayerCommandText(playerid,"/equipargroove");
        
OnPlayerCommandText(playerid,"/equiparballas");
        
OnPlayerCommandText(playerid,"/equiparvagos");
        
OnPlayerCommandText(playerid,"/equiparcv");
        
OnPlayerCommandText(playerid,"/equiparpcc");
        
OnPlayerCommandText(playerid,"/dpm");
        
OnPlayerCommandText(playerid,"/ajudanovato");
    } 
Reply
#4

Coloca um timer, ele nгo pode aplicar a animaзгo enquanto pula...

PS: Sinto cheiro de erros nessa condiзгo
Reply
#5

Quote:
Originally Posted by arakuta
Посмотреть сообщение
Coloca um timer, ele nгo pode aplicar a animaзгo enquanto pula...

PS: Sinto cheiro de erros nessa condiзгo
Cara me ajuda sou novato nisso.
Reply
#6

PHP код:
public OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    if(
newkeys == 16 && !IsPlayerInAnyVehicle(playerid))
    {
        
OnPlayerCommandText(playerid,"/sair");
    }
    if(
newkeys == 16 && GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    {
        
OnPlayerCommandText(playerid,"/equiparaztecas");
        
OnPlayerCommandText(playerid,"/equipargroove");
        
OnPlayerCommandText(playerid,"/equiparballas");
        
OnPlayerCommandText(playerid,"/equiparvagos");
        
OnPlayerCommandText(playerid,"/equiparcv");
        
OnPlayerCommandText(playerid,"/equiparpcc");
        
OnPlayerCommandText(playerid,"/dpm");
        
OnPlayerCommandText(playerid,"/ajudanovato");
    }
    if((
newkeys KEY_JUMP) && !(oldkeys KEY_JUMPGetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFEDApplyAnimation(playerid"ginбsio""gym_jog_falloff"4.1,0,1,1,0,0);  
    return 
1;

Reply
#7

Quote:
Originally Posted by Metropole RP
Посмотреть сообщение
PHP код:
public OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    if(
newkeys == 16 && !IsPlayerInAnyVehicle(playerid))
    {
        
OnPlayerCommandText(playerid,"/sair");
    }
    if(
newkeys == 16 && GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    {
        
OnPlayerCommandText(playerid,"/equiparaztecas");
        
OnPlayerCommandText(playerid,"/equipargroove");
        
OnPlayerCommandText(playerid,"/equiparballas");
        
OnPlayerCommandText(playerid,"/equiparvagos");
        
OnPlayerCommandText(playerid,"/equiparcv");
        
OnPlayerCommandText(playerid,"/equiparpcc");
        
OnPlayerCommandText(playerid,"/dpm");
        
OnPlayerCommandText(playerid,"/ajudanovato");
    }
    if((
newkeys KEY_JUMP) && !(oldkeys KEY_JUMPGetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFEDApplyAnimation(playerid"ginбsio""gym_jog_falloff"4.1,0,1,1,0,0);  
    return 
1;

Mano agr deu erro no pawno
aparece sу isso

PHP код:
Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase 
Ai o servidor abre e fecha.
Reply
#8

LoL, Isso nгo й erro cara, isso й que deu sucesso na compilaзгo do GM
Reply
#9

Quote:
Originally Posted by Metropole RP
Посмотреть сообщение
LoL, Isso nгo й erro cara, isso й que deu sucesso na compilaзгo do GM
Mano quando da o sucesso da compilaзгo do GM aparece isso,
PHP код:
Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
Header size
:          11080 bytes
Code size
:          2273664 bytes
Data size
:          3121000 bytes
Stack
/heap size:      16384 bytesestimated maxusage=6664 cells (26656 bytes)
Total requirements5422128 bytes 
Reply
#10

Quote:
Originally Posted by arakuta
Посмотреть сообщение
Coloca um timer, ele nгo pode aplicar a animaзгo enquanto pula...

PS: Sinto cheiro de erros nessa condiзгo
Pode. Watch movie.
https://sampforum.blast.hk/showthread.php?tid=341868


Metropole RP й o nome escolhido para o seu servidor, paulor?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)