30.08.2012, 14:50
i wanted to use this vehicle owenrship system Vehicle
it uses MySQL and INT at the same time but... i just uncomment the define my sql so the FS works with the SII version but the problem is that it saves and saves the cars but never loads them on server restart never!
this is how it loads the cas but i see it doesnt load cuz none of what is isaid in
nothing appears in server.exe
it uses MySQL and INT at the same time but... i just uncomment the define my sql so the FS works with the SII version but the problem is that it saves and saves the cars but never loads them on server restart never!
this is how it loads the cas but i see it doesnt load cuz none of what is isaid in
pawn Code:
printf(blahblah)
pawn Code:
stock LoadPVehicles()
{
for(new i = 0; i < MAX_BUYABLE_VEH; ++i)
{
new
vFile[15];
format(vFile, sizeof(vFile), "%d.ini", i);
if(INI_Exist(vFile))
{
INI_Open(vFile);
print("\n=============================================================\n");
vInfo[i][vModel] = INI_ReadInt("Model"); printf("Model:\t\t%i", vInfo[i][vModel]);
vInfo[i][vColor1] = INI_ReadInt("Color1"); printf("Color 1:\t%i", vInfo[i][vColor1]);
vInfo[i][vColor2] = INI_ReadInt("Color2"); printf("Color 2:\t%i", vInfo[i][vColor2]);
vInfo[i][vPrice] = INI_ReadInt("Price"); printf("Price:\t\t$%i", vInfo[i][vPrice]);
INI_ReadString(vInfo[i][vOwner], "Owner", 24); printf("Owner:\t\t%s", vInfo[i][vOwner]);
vInfo[i][vPosX] = INI_ReadFloat("vPosX"); printf("Spawn X:\t%f", vInfo[i][vPosX]);
vInfo[i][vPosY] = INI_ReadFloat("vPosY"); printf("Spawn Y:\t%f", vInfo[i][vPosY]);
vInfo[i][vPosZ] = INI_ReadFloat("vPosZ"); printf("Spawn Z:\t%f", vInfo[i][vPosZ]);
vInfo[i][vPosA] = INI_ReadFloat("vPosA"); printf("Spawn A:\t%f", vInfo[i][vPosA]);
INI_ReadString(vInfo[i][vPlate], "Plate", 32); printf("Plate:\t\t%s", vInfo[i][vPlate]);
vInfo[i][vPaintJ] = INI_ReadInt("PaintJ"); printf("PaintJ:\t\t%i", vInfo[i][vPaintJ]);
vInfo[i][vLocked] = INI_ReadInt("Locked"); printf("Locked:\t\t%i", vInfo[i][vLocked]);
vMods[i][0] = INI_ReadInt("vMod1"); printf("Mod 1:\t\t%i", vMods[i][0]);
vMods[i][1] = INI_ReadInt("vMod2"); printf("Mod 2:\t\t%i", vMods[i][1]);
vMods[i][2] = INI_ReadInt("vMod3"); printf("Mod 3:\t\t%i", vMods[i][2]);
vMods[i][3] = INI_ReadInt("vMod4"); printf("Mod 4:\t\t%i", vMods[i][3]);
vMods[i][4] = INI_ReadInt("vMod5"); printf("Mod 5:\t\t%i", vMods[i][4]);
vMods[i][5] = INI_ReadInt("vMod6"); printf("Mod 6:\t\t%i", vMods[i][5]);
vMods[i][6] = INI_ReadInt("vMod7"); printf("Mod 7:\t\t%i", vMods[i][6]);
vMods[i][7] = INI_ReadInt("vMod8"); printf("Mod 8:\t\t%i", vMods[i][7]);
vMods[i][8] = INI_ReadInt("vMod9"); printf("Mod 9:\t\t%i", vMods[i][8]);
vMods[i][9] = INI_ReadInt("vMod10"); printf("Mod 10:\t\t%i", vMods[i][9]);
vMods[i][10] = INI_ReadInt("vMod11"); printf("Mod 11:\t\t%i", vMods[i][10]);
vMods[i][11] = INI_ReadInt("vMod12"); printf("Mod 12:\t\t%i", vMods[i][11]);
print("\n=============================================================\n");
new
vCarID = CreateVehicle(vInfo[i][vModel], vInfo[i][vPosX], vInfo[i][vPosY], vInfo[i][vPosZ], vInfo[i][vPosA], vInfo[i][vColor1], vInfo[i][vColor2], 500000);
SetVehicleNumberPlate(vCarID, vInfo[i][vPlate]);
ChangeVehiclePaintjob(vCarID, vInfo[i][vPaintJ]);
for(new iMod = 0; iMod < MAX_VEH_MODS; ++iMod)
{
if(vMods[vCarID][iMod] > 0)
{
AddVehicleComponent(vCarID, vMods[vCarID][iMod]);
}
}
OwnedVeh(vCarID) = i;
++ Total_Veh_Created;
INI_Close();
}
}
printf("** A total of: \"%i\" vehicle(s) were loaded!", Total_Veh_Created);
print("\n=============================================================");
print("Dynamic Vehicle Ownership By: [U]214 - .INI Version Loaded...");
print("=============================================================\n");
return 1;
}