16.08.2012, 11:11
Hey...
Ahh...
Yeah.....
These are the errors I adopted after a recent compile of implementing a housing system....
Seems to pick up on all of my stocks...
is there a definite cause here or could there be a million things causing this...?
[This is the complete list of errors]
//---------=| Sectional Errors |=---------
NOTE: I haven't modified any of these stocks since my last successful clean compile.
Ahh...
Yeah.....
These are the errors I adopted after a recent compile of implementing a housing system....
Seems to pick up on all of my stocks...
is there a definite cause here or could there be a million things causing this...?
[This is the complete list of errors]
pawn Код:
(653) : error 017: undefined symbol "LoadVehicles"
(654) : error 017: undefined symbol "LoadFactions"
(655) : error 017: undefined symbol "LoadHouses"
(656) : error 017: undefined symbol "LoadSubFactions"
(763) : error 017: undefined symbol "SavePlayerAccount"
(764) : error 017: undefined symbol "ResetPlayerVariables"
(766) : error 017: undefined symbol "SaveFactions"
(767) : error 017: undefined symbol "SaveSubFactions"
(768) : error 017: undefined symbol "SaveVehicles"
(785) : error 017: undefined symbol "ClearChat"
(790) : error 004: function "InitPlayerConnection" is not implemented
(806) : error 017: undefined symbol "SavePlayerAccount"
(807) : error 017: undefined symbol "ResetPlayerVariables"
(815) : error 017: undefined symbol "SpawnPlayerEx"
(839) : error 017: undefined symbol "GetCar"
(847) : error 017: undefined symbol "SetVehicleParam"
(848) : error 017: undefined symbol "SetVehicleParam"
(862) : error 017: undefined symbol "GetCar"
(865) : error 017: undefined symbol "TogglePoliceLight"
(880) : error 017: undefined symbol "GetPlayerNameEx"
(881) : error 017: undefined symbol "ProximityMessage"
(885) : error 017: undefined symbol "IsAdmin"
(885) : error 017: undefined symbol "ReColour"
(890) : error 017: undefined symbol "GetPlayerNameEx"
(900) : error 017: undefined symbol "GetPlayerNameEx"
(901) : error 017: undefined symbol "GetPlayerNameEx"
//---------=| Sectional Errors |=---------
pawn Код:
(653) : error 017: undefined symbol "LoadVehicles"
(654) : error 017: undefined symbol "LoadFactions"
(655) : error 017: undefined symbol "LoadHouses"
(656) : error 017: undefined symbol "LoadSubFactions"
pawn Код:
(642)public OnGameModeInit()
(643){
(644) mysql_debug(1);
(645) mysql_connect(SQL_HOST, SQL_USER, SQL_DATA, SQL_PASS);
(646) SetGameModeText(SERVER_VERSION);
(647) AntiDeAMX();
(648) AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
(649) DisableInteriorEnterExits();
(650) EnableStuntBonusForAll(0);
(651) format(string, sizeof(string), "hostname %s", SERVER_NAME);
(652) SendRconCommand(string);
(653) LoadVehicles();
(654) LoadFactions();
(655) LoadHouses();
(656) LoadSubFactions();
pawn Код:
(763) : error 017: undefined symbol "SavePlayerAccount"
(764) : error 017: undefined symbol "ResetPlayerVariables"
(766) : error 017: undefined symbol "SaveFactions"
(767) : error 017: undefined symbol "SaveSubFactions"
(768) : error 017: undefined symbol "SaveVehicles"
pawn Код:
(759)public OnGameModeExit()
(760){
(761) foreach(Player, i)
(762) {
(763) SavePlayerAccount(i);
(764) ResetPlayerVariables(i);
(765) }
(766) SaveFactions();
(767) SaveSubFactions();
(768) SaveVehicles(0);
(769) mysql_close();
(770) return 1;
(771)}
pawn Код:
(785) : error 017: undefined symbol "ClearChat"
(790) : error 004: function "InitPlayerConnection" is not implemented
pawn Код:
(783)public OnPlayerConnect(playerid)
(784){
(785) ClearChat(playerid);
(786) format(string, sizeof(string), "Welcome to %s {009FE8}%s!", SERVER_NAME, SERVER_VERSION);
(787) SendClientMessage(playerid, COLOR_BLUE, string);
(788) //
(789) //
(790) InitPlayerConnection(playerid);
(791) TogglePlayerClock(playerid, 1);
(792) //
(793)// if(IsPlayerNPC(playerid)) return 0;
(794) TogglePlayerControllable(playerid, 0);
pawn Код:
(806) : error 017: undefined symbol "SavePlayerAccount"
(807) : error 017: undefined symbol "ResetPlayerVariables"
pawn Код:
(804)public OnPlayerDisconnect(playerid, reason)
(805){
(806) if(LoggedIn[playerid] == 1) SavePlayerAccount(playerid);
(807) ResetPlayerVariables(playerid);
(808) return 1;
(809)}
NOTE: I haven't modified any of these stocks since my last successful clean compile.