(653) : error 017: undefined symbol "LoadVehicles"
(654) : error 017: undefined symbol "LoadFactions"
(655) : error 017: undefined symbol "LoadHouses"
(656) : error 017: undefined symbol "LoadSubFactions"
(763) : error 017: undefined symbol "SavePlayerAccount"
(764) : error 017: undefined symbol "ResetPlayerVariables"
(766) : error 017: undefined symbol "SaveFactions"
(767) : error 017: undefined symbol "SaveSubFactions"
(768) : error 017: undefined symbol "SaveVehicles"
(785) : error 017: undefined symbol "ClearChat"
(790) : error 004: function "InitPlayerConnection" is not implemented
(806) : error 017: undefined symbol "SavePlayerAccount"
(807) : error 017: undefined symbol "ResetPlayerVariables"
(815) : error 017: undefined symbol "SpawnPlayerEx"
(839) : error 017: undefined symbol "GetCar"
(847) : error 017: undefined symbol "SetVehicleParam"
(848) : error 017: undefined symbol "SetVehicleParam"
(862) : error 017: undefined symbol "GetCar"
(865) : error 017: undefined symbol "TogglePoliceLight"
(880) : error 017: undefined symbol "GetPlayerNameEx"
(881) : error 017: undefined symbol "ProximityMessage"
(885) : error 017: undefined symbol "IsAdmin"
(885) : error 017: undefined symbol "ReColour"
(890) : error 017: undefined symbol "GetPlayerNameEx"
(900) : error 017: undefined symbol "GetPlayerNameEx"
(901) : error 017: undefined symbol "GetPlayerNameEx"
(653) : error 017: undefined symbol "LoadVehicles"
(654) : error 017: undefined symbol "LoadFactions"
(655) : error 017: undefined symbol "LoadHouses"
(656) : error 017: undefined symbol "LoadSubFactions"
(642)public OnGameModeInit()
(643){
(644) mysql_debug(1);
(645) mysql_connect(SQL_HOST, SQL_USER, SQL_DATA, SQL_PASS);
(646) SetGameModeText(SERVER_VERSION);
(647) AntiDeAMX();
(648) AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
(649) DisableInteriorEnterExits();
(650) EnableStuntBonusForAll(0);
(651) format(string, sizeof(string), "hostname %s", SERVER_NAME);
(652) SendRconCommand(string);
(653) LoadVehicles();
(654) LoadFactions();
(655) LoadHouses();
(656) LoadSubFactions();
(763) : error 017: undefined symbol "SavePlayerAccount"
(764) : error 017: undefined symbol "ResetPlayerVariables"
(766) : error 017: undefined symbol "SaveFactions"
(767) : error 017: undefined symbol "SaveSubFactions"
(768) : error 017: undefined symbol "SaveVehicles"
(759)public OnGameModeExit()
(760){
(761) foreach(Player, i)
(762) {
(763) SavePlayerAccount(i);
(764) ResetPlayerVariables(i);
(765) }
(766) SaveFactions();
(767) SaveSubFactions();
(768) SaveVehicles(0);
(769) mysql_close();
(770) return 1;
(771)}
(785) : error 017: undefined symbol "ClearChat"
(790) : error 004: function "InitPlayerConnection" is not implemented
(783)public OnPlayerConnect(playerid)
(784){
(785) ClearChat(playerid);
(786) format(string, sizeof(string), "Welcome to %s {009FE8}%s!", SERVER_NAME, SERVER_VERSION);
(787) SendClientMessage(playerid, COLOR_BLUE, string);
(788) //
(789) //
(790) InitPlayerConnection(playerid);
(791) TogglePlayerClock(playerid, 1);
(792) //
(793)// if(IsPlayerNPC(playerid)) return 0;
(794) TogglePlayerControllable(playerid, 0);
(806) : error 017: undefined symbol "SavePlayerAccount"
(807) : error 017: undefined symbol "ResetPlayerVariables"
(804)public OnPlayerDisconnect(playerid, reason)
(805){
(806) if(LoggedIn[playerid] == 1) SavePlayerAccount(playerid);
(807) ResetPlayerVariables(playerid);
(808) return 1;
(809)}
you clearly didn't define those functions, therefore they don't exist, if you've implemented downloaded house system it depends on what it is and how you are using it, it looks like you are calling those functions in your gamemode script, and I guess that this house system is filterscript right?
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