[FilterScript] Browser Skins
#1

It is a browser skins, you do not have to explain its action, right?
So it looks like this on my server.

Feel free to download, comment and evaluation.
http://www.solidfiles.com/d/7f3c463b31/
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#2

Any comment?
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#3

Very nice
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#4

Thank you.
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#5

its lovely background behind boxes seems cool
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#6

How does it work? do you type a cmd to start browsing them in a bincos or something?
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#7

Quote:
Originally Posted by Mark Shade
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How does it work? do you type a cmd to start browsing them in a bincos or something?
If you take some time to download the script and take a look at the code, the textdraws will be shown OnPlayerRequestClass callback.
However, you can change them to your needs.
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#8

Thanks for comments.
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#9

very nice
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#10

Quote:
Originally Posted by Breakbouster
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Any comment?
this is terrible!

pawn Code:
for(new X = 10; X < 20; X++)
    {
        TextDraw[X] = TextDrawCreate(TextDrawPosition[0],TextDrawPosition[1],"~N~~N~~N~~N~~N~~N~~N~~N~~N~~N~");
20 TEXTDRAWS just with blank nothing in them, what a waste
but wait.. theres more

pawn Code:
for(new X = 20; X < 30; X++)
    {
        TextDraw[X] = TextDrawCreate(TextDrawPosition[0],TextDrawPosition[1],"~N~~N~~N~~N~~N~");
there another wasted 10 TDS.
for what? just find the position and do it with 2 tds, not 31 of them.

and also you create another 100 for MAXIMAL_PLAYERS which i have no clue
why you wouldnt use MAX_PLAYERS but even if
if only 1 player is on you still have 100 TDS for the players to see.

I would use
1 Text: and 1 PlayerText: (per player)

and create and destroy the PlayerText: in OnPlayerRequestClass & OnPlayerSpawn
as they wont be needed while your spawned.

your way is very inefficient
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