This is my code there:
Код:
public OnPlayerSpawn(playerid)
{
if (IsPlayerNPC(playerid))
return 1;
if (APlayerData[playerid][LoggedIn] == false)
{
SendClientMessage(playerid, 0xFFFFFFFF, TXT_FailedLoginProperly);
Kick(playerid);
}
new missiontext[200];
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
APlayerData[playerid][CurrentHouse] = 0;
TogglePlayerClock(playerid, 0);
ResetPlayerWeapons(playerid);
switch (APlayerData[playerid][PlayerClass])
{
case ClassTruckDriver:
{
format(missiontext, sizeof(missiontext), Trucker_NoJobText);
SetPlayerColor(playerid, ColorClassTruckDriver);
}
case ClassBusDriver:
{
format(missiontext, sizeof(missiontext), BusDriver_NoJobText);
SetPlayerColor(playerid, ColorClassBusDriver);
}
case ClassPilot:
{
format(missiontext, sizeof(missiontext), Pilot_NoJobText);
SetPlayerColor(playerid, ColorClassPilot);
}
case ClassPolice:
{
format(missiontext, sizeof(missiontext), Police_NoJobText);
SetPlayerColor(playerid, ColorClassPolice);
KillTimer(APlayerData[playerid][PlayerCheckTimer]);
APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Police_CheckWantedPlayers", 1000, true, "i", playerid);
if (PoliceGetsWeapons == true)
{
for (new i; i < 12; i++)
GivePlayerWeapon(playerid, APoliceWeapons[i], PoliceWeaponsAmmo);
}
}
case ClassMafia:
{
format(missiontext, sizeof(missiontext), Mafia_NoJobText);
SetPlayerColor(playerid, ColorClassMafia);
KillTimer(APlayerData[playerid][PlayerCheckTimer]);
APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Mafia_CheckMafiaLoads", 1000, true, "i", playerid);
}
case ClassCourier:
{
format(missiontext, sizeof(missiontext), Courier_NoJobText);
SetPlayerColor(playerid, ColorClassCourier);
}
case ClassAssistance:
{
format(missiontext, sizeof(missiontext), Assistance_NoJobText);
SetPlayerColor(playerid, ColorClassAssistance);
KillTimer(APlayerData[playerid][PlayerCheckTimer]);
APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Assistance_CheckPlayers", 1000, true, "i", playerid);
}
case ClassRoadWorker:
{
format(missiontext, sizeof(missiontext), RoadWorker_NoJobText);
SetPlayerColor(playerid, ColorClassRoadWorker);
}
}
TextDrawSetString(APlayerData[playerid][MissionText], missiontext);
TextDrawShowForPlayer(playerid, APlayerData[playerid][MissionText]);
if (APlayerData[playerid][PlayerJailed] != 0)
Police_JailPlayer(playerid, APlayerData[playerid][PlayerJailed]);
return 1;
}
But cant seem to find where to put it, im sorry for asking so much, but im a newbie and better to learn and take it it
anyways, thank you for the help