24.03.2012, 17:31
Hello, When i buy a mask and do /maskon it makes all the players in the server with no name tag/armour except me, How can i fix it so it hides only the player's name and armour not the whole server...
Код:
if(strcmp(cmd, "/maskon", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMask] == 0) { SendClientMessage(playerid, COLOR_GRAD1, "** You don't have a mask"); return 1; } if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GRAD1, "** You are not able to use it."); return 1; } PlayerInfo[playerid][pMaskuse] = 1; SendClientMessage(playerid, -1,"You are now masked and your name is hidden."); for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /maskon",d,m,y,h,mi,s,sendername); CommandLog(string); } return 1; } if(strcmp(cmd, "/maskoff", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMask] == 0) { SendClientMessage(playerid, COLOR_GRAD1, " You don't have a mask"); return 1; } if(PlayerInfo[playerid][pLevel] < 5) { SendClientMessage(playerid, COLOR_GRAD1, " You are not able to use it."); return 1; } for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { ShowPlayerNameTagForPlayer(playerid, i, true); } } PlayerInfo[playerid][pMaskuse] = 0; SendClientMessage(playerid, COLOR_GREEN, "You took off your mask off [/maskon to put it on]."); format(string, sizeof(string), "* %s puts a mask away.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /maskoff",d,m,y,h,mi,s,sendername); CommandLog(string); } return 1; }