Hello, When i buy a mask and do /maskon it makes all the players in the server with no name tag/armour except me, How can i fix it so it hides only the player's name and armour not the whole server...
Код:
if(strcmp(cmd, "/maskon", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMask] == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "** You don't have a mask");
return 1;
}
if(PlayerInfo[playerid][pLevel] < 5)
{
SendClientMessage(playerid, COLOR_GRAD1, "** You are not able to use it.");
return 1;
}
PlayerInfo[playerid][pMaskuse] = 1;
SendClientMessage(playerid, -1,"You are now masked and your name is hidden.");
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /maskon",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
return 1;
}
if(strcmp(cmd, "/maskoff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMask] == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, " You don't have a mask");
return 1;
}
if(PlayerInfo[playerid][pLevel] < 5)
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not able to use it.");
return 1;
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
ShowPlayerNameTagForPlayer(playerid, i, true);
}
}
PlayerInfo[playerid][pMaskuse] = 0;
SendClientMessage(playerid, COLOR_GREEN, "You took off your mask off [/maskon to put it on].");
format(string, sizeof(string), "* %s puts a mask away.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /maskoff",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
return 1;
}