30.10.2010, 11:05
Код:
...
GameTextForPlayer(odbiorcaid, string, 15500, 3);
new Float: x, Float: y, Float: z;
GetPlayerPos(odbiorcaid, x, y, z);
format(string, sizeof(string), "%s", PhoneRings[PlayerData[odbiorcaid][pPhoneMusic]-1]);
foreach(i, MAX_PLAYERS)
{
if(IsPlayerInRangeOfPoint(i, 10, x, y, z))
{
RingToneHandle[i] = Audio_PlayStreamed(i, string);
Audio_Set3DPosition(i, RingToneHandle[i], x, y, z, 5);
}
}
...



i dont know how to use it yet but this is what u looking for i guess