17.06.2011, 07:45
pawn Код:
new rand = random(sizeof(RequestCamera));
cordinatex = RequestCamera[rand][0];
cordinatey = RequestCamera[rand][1];
cordinatez = RequestCamera[rand][2];
cordinateangle = RequestCamera[rand][3];
PlayerPlaySound(playerid, 1185, cordinatex, cordinatey, cordinatez);
SetPlayerFacingAngle(playerid, cordinateangle);
SetPlayerCameraPos(playerid,cordinatex+(10*floatsin(-cordinateangle,degrees)),cordinatey+(10*floatcos(-cordinateangle,degrees)),cordinatez);//0.8 is a test
SetPlayerCameraLookAt(playerid, cordinatex,cordinatey,cordinatez);
SpawnCam[playerid][SpawnTimer] = SetTimerEx("MoveCamera", 50, true, "i", playerid);// 2 to reduce lagg change if wanted
SetCameraBehindPlayer(playerid);