25.02.2017, 22:11
This is not a tutorial. It's just a friendly advise for everyone.
I was looking for player animations to use on my server's actors, but it's hard to pick animations based on the name only. ("Police" "crm_drgbst_01", what the hell does that mean?)
While I was on it, I thought about a quick solution:
You may not be using ZCMD, but it should give you an idea.
Now all I have to do is:
And I get a nice preview of the animation.
I tried to find this in the tutorial section, but I did not find anything.
I wonder if it's because it is easy af.
I was looking for player animations to use on my server's actors, but it's hard to pick animations based on the name only. ("Police" "crm_drgbst_01", what the hell does that mean?)
While I was on it, I thought about a quick solution:
pawn Code:
CMD:playanim(playerid,o[])
{
new lib[32],anim[32];
if(sscanf(o,"ss",lib,anim)) return 0;
ApplyAnimation(playerid,lib,anim,4.1,0,0,0,0,2000,1);
return 1;
}
Now all I have to do is:
And I get a nice preview of the animation.
I tried to find this in the tutorial section, but I did not find anything.
I wonder if it's because it is easy af.