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Easily. You cannot say that if the player connects, because probably, once you connect, the server will never load their scores.
But you can do once the player logs in. Because, if you do it OnPlayerConnect, everyone will connect with 0 score.
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Put it just after the user logins in and receives there stats.
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put it under the login system/command
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Or that you can simply put it in another public that is close to OnPlayerConnect,like OnPlayerRequestClass or OnPlayerSpawn (I recommend OnPlayerSpawn)