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Custom Join Messages - Printable Version

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Custom Join Messages - thimo - 22.04.2011

Edited due narimalla trying to be smart


Re: Custom Join Messages - Pz - 22.04.2011

Easily. You cannot say that if the player connects, because probably, once you connect, the server will never load their scores.

But you can do once the player logs in. Because, if you do it OnPlayerConnect, everyone will connect with 0 score.


Re: Custom Join Messages - thimo - 22.04.2011

But where can i put it then?


Re: Custom Join Messages - Haydz - 22.04.2011

Put it just after the user logins in and receives there stats.


Re: Custom Join Messages - aircombat - 22.04.2011

put it under the login system/command


Re: Custom Join Messages - nuriel8833 - 22.04.2011

Or that you can simply put it in another public that is close to OnPlayerConnect,like OnPlayerRequestClass or OnPlayerSpawn (I recommend OnPlayerSpawn)


Re: Custom Join Messages - thimo - 30.04.2011

Done... Lock pls