25.03.2011, 23:05
• HQ Ballas •
DescriзгoBom, vo por este mapa aqui que fiz pra meu servidor, mas nгo abri, entгo vo repassar ele pra vocкs ai...
Esse Mapa foi localizado na Minha HQ Ballas, mt gente sabe mudar inclusive aqui no fуrum tem um tutorial de como editar spawn, c pode editar os carros tbm, bom indo ao assunto, esse mapa й bem legal mesmo, fiz б uns 5 meses e agora vo postar pra vocкs
Fotos
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OBS: No Code tem o Objeto do Elevador do Estacionamento Superior.
Para identifica-los veja no "// COMENTБRIO" que estara oque ele й. Estarб bem no final do code dos objetos.
PHP код:
CreateObject(987,1073.141,-1211.212,20.453,0.0,0.0,-90.000); // object
CreateObject(987,1073.146,-1223.156,20.268,0.0,0.0,-90.000); // object (1)
CreateObject(987,1073.158,-1235.109,19.371,0.0,0.0,-90.000); // object (2)
CreateObject(987,1073.470,-1246.482,17.463,0.0,0.0,-90.000); // object (3)
CreateObject(987,1073.251,-1258.456,16.986,0.0,0.0,-90.000); // object (4)
CreateObject(987,1073.154,-1270.257,17.086,0.0,0.0,-360.000); // object (5)
CreateObject(987,1082.668,-1270.391,21.750,0.0,0.0,-360.000); // object (6)
CreateObject(987,1094.515,-1270.603,21.750,0.0,0.0,-360.000); // object (7)
CreateObject(987,1106.453,-1270.638,21.750,0.0,0.0,-360.000); // object (8)
CreateObject(987,1118.405,-1270.638,21.750,0.0,0.0,-360.000); // object (9)
CreateObject(987,1129.129,-1270.549,21.750,0.0,0.0,-360.000); // object (10)
CreateObject(987,1140.917,-1270.719,21.750,0.0,0.0,-630.000); // object (11)
CreateObject(987,1140.942,-1258.764,21.750,0.0,0.0,-629.140); // object (12)
CreateObject(987,1140.753,-1246.824,24.302,0.0,0.0,-629.140); // object (13)
CreateObject(987,1140.814,-1212.378,24.302,0.0,0.0,-899.063); // object (16)
CreateObject(987,1134.091,-1212.484,24.302,0.0,0.0,-180.000); // object (17)
CreateObject(987,1082.841,-1258.571,21.750,0.0,0.0,-90.000); // object (21)
CreateObject(987,1082.776,-1253.521,21.750,0.0,0.0,-90.000); // object (22)
CreateObject(987,1094.714,-1253.620,21.750,0.0,0.0,-180.000); // object (23)
CreateObject(987,1140.484,-1253.084,24.302,0.0,0.0,-180.000); // object (24)
CreateObject(987,1122.280,-1253.175,24.302,0.0,0.0,-360.000); // object (25)
CreateObject(987,1122.205,-1250.387,24.302,0.0,0.0,-270.000); // object (26)
CreateObject(987,1126.536,-1253.670,21.700,0.0,0.0,-540.000); // object (27)
CreateObject(3749,1104.817,-1255.607,26.405,0.0,0.0,0.0); // object (28)
CreateObject(1696,1107.504,-1256.072,20.979,-6.016,0.0,0.0); // object (31)
CreateObject(1696,1101.651,-1256.037,20.992,-6.016,0.0,0.0); // object (32)
CreateObject(3749,1075.990,-1206.532,20.634,0.0,0.0,-93.438); // object (33)
CreateObject(3749,1119.820,-1165.083,28.331,0.0,0.0,-181.719); // object (34)
CreateObject(3749,1143.749,-1206.383,22.626,0.0,0.0,-271.719); // object (35)
CreateObject(6973,1131.404,-1240.810,25.001,0.0,0.0,0.0); // object (42)
CreateObject(1243,1143.670,-1270.191,8.876,0.0,0.0,0.0); // object (44)
CreateObject(12925,1141.918,-1216.386,16.561,0.0,0.0,-180.000); // object (47)
CreateObject(12925,1141.805,-1238.935,14.097,0.0,0.0,-360.000); // object (48)
CreateObject(12925,1141.847,-1230.948,15.314,0.0,0.0,-360.000); // object (49)
CreateObject(12925,1141.840,-1222.629,15.431,0.0,0.0,0.0); // object (50)
CreateObject(987,1140.710,-1234.924,24.302,0.0,0.0,-629.140); // object (51)
CreateObject(987,1140.593,-1223.012,24.302,0.0,0.0,-629.140); // object (52)
CreateObject(8841,1094.113,-1176.253,30.557,184.779,0.0,0.0); // object (55)
CreateObject(1232,1115.726,-1188.939,23.553,0.0,0.0,0.0); // object (56)
CreateObject(1232,1104.382,-1189.075,23.577,0.0,0.0,0.0); // object (57)
CreateObject(1232,1092.459,-1188.980,23.579,0.0,0.0,0.0); // object (58)
CreateObject(1232,1082.699,-1188.815,23.592,0.0,0.0,0.0); // object (59)
CreateObject(3393,1083.553,-1184.679,17.297,0.0,0.0,-180.000); // object (60)
CreateObject(3386,1083.492,-1187.108,17.309,0.0,0.0,0.0); // object (61)
CreateObject(3386,1083.434,-1188.207,17.313,0.0,0.0,0.0); // object (62)
CreateObject(3787,1107.370,-1182.999,20.104,0.0,0.0,0.0); // object (63)
CreateObject(3787,1107.430,-1183.047,21.249,0.0,0.0,0.0); // object (64)
CreateObject(3790,1107.460,-1184.605,19.743,0.0,0.0,0.0); // object (65)
CreateObject(3790,1107.377,-1183.953,19.743,0.0,0.0,0.0); // object (66)
CreateObject(3795,1094.947,-1185.436,17.663,0.0,0.0,0.0); // object (67)
CreateObject(3795,1098.277,-1183.900,17.668,0.0,0.0,0.0); // object (68)
CreateObject(3794,1094.990,-1183.929,17.915,0.0,0.0,0.0); // object (71)
CreateObject(3789,1098.366,-1185.500,17.674,0.0,0.0,0.0); // object (72)
CreateObject(3787,1094.564,-1182.182,17.346,0.0,0.0,0.0); // object (73)
CreateObject(3787,1094.615,-1182.204,18.016,0.0,0.0,0.0); // object (74)
CreateObject(3787,1094.685,-1182.201,18.712,0.0,0.0,0.0); // object (75)
CreateObject(3787,1097.803,-1182.253,17.659,0.0,0.0,0.0); // object (76)
CreateObject(3787,1097.798,-1182.218,18.530,0.0,0.0,0.0); // object (77)
CreateObject(3787,1097.827,-1182.242,19.400,0.0,0.0,0.0); // object (78)
CreateObject(3787,1094.743,-1182.270,19.557,0.0,0.0,0.0); // object (79)
CreateObject(3787,1097.900,-1182.257,20.270,0.0,0.0,0.0); // object (81)
CreateObject(3788,1094.812,-1182.297,20.655,0.0,0.0,0.0); // object (82)
CreateObject(3578,1081.354,-1207.380,16.215,0.0,0.0,-270.000); // object (83)
CreateObject(3578,1143.797,-1206.794,17.533,1.719,3.438,-450.000); // object (84)
CreateObject(3578,1119.542,-1167.250,22.078,0.0,0.0,0.0); // object (85)
CreateObject(8344,1077.663,-1207.462,14.874,0.0,0.0,-180.000); // object (87)
CreateObject(8344,1107.290,-1222.513,14.500,0.0,3.438,-180.000); // object (88)
//Estacionamento Elevador
CreateObject(11326,1114.989,-1245.159,18.678,0.0,0.0,-180.000); // Elevador-Cima
CreateObject(11326,1114.947,-1245.184,11.894,0.0,0.0,-180.000); // Elevador-Baixo
By: Woozie FusioN