Detecting unlisted keys
#1

In single player, CJ can respond to people talking to him with either Y (yes) or N (no).

Is it possible to detect such keys in SAMP? A well known cheat / mod uses keys such as B, M, F11, F12. So is there a way to detect any key pressed on the keyboard?
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#2

Not possible...
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#3

I think it is.. I think I saw a FS/include/plugin using F2 as a key, now that key isn't listed anywhere..
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#4

I'm 99.9% positive nothing like that has been released on this forum.

You're just going to have to stick with OnPlayerKeyStateChange.
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