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Does this happen to you guys too? I enter the game, i spawn, and bom, server closes...
I have to load when player logins arround 60 name/values.
You guys have any idea?
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Have you debugged to test if a value is loaded that could be causing the crash?
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If something works on windows and not on linux, especially file related, I recommend checking for duplicate file names with different caps.
eg under windows you can have Server.cfg and server.cfg
linux will see them as the same file.
Its just something to check if you can't find any problems from reading the server_log or plugins.
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Strange enough.
I commented everything that had to do with Y_Ini, INI_ParseFile, INI_Write...etc.
Still, the problem persists...
I just managed to spawn and type 'asd' in the chat and bom the server went offline again...
Could it be due to some folder in scriptfiles not existing (case sensetive btw)?