Y_INI Crashing on linux. - Printable Version
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+---- Thread: Y_INI Crashing on linux. (
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Y_INI Crashing on linux. -
Zh3r0 - 31.01.2011
Does this happen to you guys too? I enter the game, i spawn, and bom, server closes...
I have to load when player logins arround 60 name/values.
You guys have any idea?
Re: Y_INI Crashing on linux. -
Calgon - 31.01.2011
Have you debugged to test if a value is loaded that could be causing the crash?
Re: Y_INI Crashing on linux. -
Zh3r0 - 31.01.2011
Quote:
Originally Posted by Calgon
Have you debugged to test if a value is loaded that could be causing the crash?
|
Not, but since you remind me I am now.
Re: Y_INI Crashing on linux. -
Rachael - 31.01.2011
If something works on windows and not on linux, especially file related, I recommend checking for duplicate file names with different caps.
eg under windows you can have Server.cfg and server.cfg
linux will see them as the same file.
Its just something to check if you can't find any problems from reading the server_log or plugins.
Re: Y_INI Crashing on linux. -
Zh3r0 - 31.01.2011
Strange enough.
I commented everything that had to do with Y_Ini, INI_ParseFile, INI_Write...etc.
Still, the problem persists...
I just managed to spawn and type 'asd' in the chat and bom the server went offline again...
Re: Y_INI Crashing on linux. - [03]Garsino - 31.01.2011
Could it be due to some folder in scriptfiles not existing (case sensetive btw)?
Re: Y_INI Crashing on linux. -
Zh3r0 - 31.01.2011
Quote:
Originally Posted by [03]Garsino
Could it be due to some folder in scriptfiles not existing (case sensetive btw)?
|
I swear i checked every folder and subfolders! Everything it's at it's place.
Re: Y_INI Crashing on linux. - [03]Garsino - 31.01.2011
Using any plugins?
Re: Y_INI Crashing on linux. -
Zh3r0 - 31.01.2011
Quote:
Originally Posted by [03]Garsino
Using any plugins?
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Yes
sscanf.so streamer.so audio.so GeoIP_Plugin.so
Goes on and on and on....
http://pastebin.com/VbJbWyda
Re: Y_INI Crashing on linux. - [03]Garsino - 31.01.2011
Quote:
Originally Posted by Zh3r0
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Check your OnPlayerConnect callback