Unable to spawn correctly.
#1

I've got this code (It's in the right place)
Код:
			if(listitem == 0) {
				pInfo[playerid][spawnX] = -2336.1174;
				pInfo[playerid][spawnY] = 2292.6160;
				pInfo[playerid][spawnZ] = 4.9844;//Boat
				printf("X: %f, Y: %f, Z: %f", pInfo[playerid][spawnX], pInfo[playerid][spawnY], pInfo[playerid][spawnZ]);
				SetPlayerPos(playerid, pInfo[playerid][spawnX], pInfo[playerid][spawnY], pInfo[playerid][spawnZ]);
			}
And when they select listitem 0, this is printed out:
Quote:

X: -2336.117431, Y: 2292.615966, Z: 4.984399

Yet I get told to "stay inside the world boundaries" and my game freezes.

This is what is saved to my character file, also:
Код:
spawnX=-988675584.000000
spawnY=1158629888.000000
spawnZ=1084194816.000000
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#2

Quote:
Originally Posted by FireCat
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Very uneficient code.
pawn Код:
pInfo[playerid][spawnX] = -2336.1174;
pInfo[playerid][spawnY] = 2292.6160;
pInfo[playerid][spawnZ] = 4.9844;//Boat
printf("X: %f, Y: %f, Z: %f", pInfo[playerid][spawnX], pInfo[playerid][spawnY], pInfo[playerid][spawnZ]);
SetPlayerPos(playerid,-2336.1174, 2292.6160, 4.9844);
            }
How can you talk about inefficiency when you can't even spell inefficient properly?

Even so, that's not inefficient at all. You have no clue about what you're saying.
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#3

Quote:
Originally Posted by Calgon
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How can you talk about inefficiency when you can't even spell inefficient properly?

Even so, that's not inefficient at all. You have no clue about what you're saying.
great. lolz
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#4

Oh Calgon, so much love for you.
But does anyone have any ideas?
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#5

I may as well retrieve it from the var, that way there can be no mistakes.
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#6

Quote:
Originally Posted by FireCat
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What? He is retrieving a float from a var, when he can simple retriev from a function.
And yes i do have a clue of what im talking about.
And for your info im from portugal its normal i dont speak english very well!
So, call that 0.0001 MS slower? I assume he did it for testing anyway and so he could set their position in OnPlayerSpawn like I instructed him to do so on MSN.

No, I know several people from your country who have flawless English grammar.
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#7

Yes, Calgon, I am going to load it via OnPlayerSpawn, I just want to deduce where the problem is.
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