16.06.2010, 12:55
Quote:
ResetPlayerWeapons(i); new shotgun=random(3); if (shotgun==0) { GivePlayerWeapon(i, 25, 99); } else if (shotgun==1) { GivePlayerWeapon(i, 26, 99); } else if (shotgun==2) { GivePlayerWeapon(i, 27, 99); } |
- fixed.. thanks to DJDhan