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ResetPlayerWeapons(i); new shotgun=random(3); if (shotgun==0) { GivePlayerWeapon(i, 25, 99); } else if (shotgun==1) { GivePlayerWeapon(i, 26, 99); } else if (shotgun==2) { GivePlayerWeapon(i, 27, 99); } |
new shotgun=random(3);
new i;
if (shotgun==0)
{
for(i=0;i<MAX_PLAYERS;i++)
{
ResetPlayerWeapons(i);
GivePlayerWeapon(i, 25, 99);
}
}
if (shotgun==1)
{
for(i=0;i<MAX_PLAYERS;i++)
{
ResetPlayerWeapons(i);
GivePlayerWeapon(i, 26, 99);
}
}
if (shotgun==2)
{
for(i=0;i<MAX_PLAYERS;i++)
{
ResetPlayerWeapons(i);
GivePlayerWeapon(i, 27, 99);
}
}
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C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : error 017: undefined symbol "newi" C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : warning 205: redundant code: constant expression is zero C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : warning 215: expression has no effect C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : error 001: expected token: ")", but found ";" C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : error 036: empty statement C:\Dokumente und Einstellungen\Ab\Desktop\Project\MAIN SERVER\LA\gamemodes\la.pwn(44003) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. |
new weapons[] = {25, 26, 27};
new rand = random(sizeof(weapons) + 1);
for(new i = 0; i < GetMaxPlayers(); i++) ResetPlayerWeapons(i), GivePlayerWeapon(i, weapons[rand], 99);

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warning 219: local variable "i" shadows a variable at a preceding level |
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Originally Posted by ArTisT
nice ty
i tried it get 1 warning ![]() Quote:
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