31.01.2010, 16:29
Hi, i need help,
here is my /exit cmd, translated into french
When i type /sortir in an house all is right but when i type /sortir out of an house or in vehicule it says "Server unknow commandй Pleaze help me; tank
here is my /exit cmd, translated into french
Код:
if(strcmp(cmd, "/sortir", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new location = PlayerInfo[playerid][pLocal];
for(new i = 0; i < sizeof(HouseInfo); i++)
{
//printf("Maison :%d",i);
if (IsPlayerInRangeOfPoint(playerid,3,HouseInfo[location][hExitx],HouseInfo[location][hExity],HouseInfo[location][hExitz]))
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,HouseInfo[location][hEntrancex],HouseInfo[location][hEntrancey],HouseInfo[location][hEntrancez]);
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid,0);
format(string, sizeof(string), "Maison: %d", location);
SendClientMessage(playerid, COLOR_GRAD2, string);
if(HouseInfo[location][hHel] == 1)
{
new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if(tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
}
}
return 1;
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
//printf("Bizz :%d",i);
if (IsPlayerInRangeOfPoint(playerid,3,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]))
{
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ]);
PlayerInfo[playerid][pLocal] = 255;
format(string, sizeof(string), "Biz: %d", i);
SendClientMessage(playerid, COLOR_GRAD2, string);
}
}
new carid = GetPlayerVehicleID(playerid);
if (IsABus(carid))
{
TogglePlayerControllable(playerid, 1);
//GangZoneHideForPlayer(playerid, buszoneeast);
//GangZoneHideForPlayer(playerid, buszonewest);
RemovePlayerFromVehicle(playerid);
if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, carid);
}
if (IsASweeper(carid))
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if(IsAHarvest(carid))
{
if (carid != 0)
{
SetVehicleToRespawn(carid);
}
if(FarmerPickup[playerid][0] >= 1 && FarmerPickup[playerid][0] <= 22)
{
FarmerPickup[playerid][0]--;
}
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
FarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(IsADrugHarvest(carid))
{
if (carid != 0)
{
SetVehicleToRespawn(carid);
}
if(DrugFarmerPickup[playerid][0] >= 1 && DrugFarmerPickup[playerid][0] <= 37)
{
DrugFarmerPickup[playerid][0]--;
}
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
DrugFarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(IsASmuggleCar(carid))
{
if(carid != 0)
{
SetVehicleToRespawn(carid);
}
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
SmugglerWork[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(IsACPoubelle(carid))
{
if (carid != 0)
{
SetVehicleToRespawn(carid);
}
if(EboueurPickup[playerid][0] >= 1 && EboueurPickup[playerid][0] <= 17)
{
EboueurPickup[playerid][0]--;
}
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
EboueurVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(IsAEssenceCar(carid))
{
if (carid != 0)
{
SetVehicleToRespawn(carid);
}
if(EssencePickup[playerid][0] >= 1 && EssencePickup[playerid][0] <= 25)
{
EssencePickup[playerid][0]--;
}
if(VehicleToPoint(20, 3, -50.0,-1141.7,2.0))
{
SetVehicleToRespawn(3);
}
if(VehicleToPoint(20, 4, -50.0,-1141.7,2.0))
{
SetVehicleToRespawn(4);
}
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
EssenceVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(IsAnOwnableCar(carid) && CarInfo[carid][cOwned] == 0)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if(IsPlayerInAnyVehicle(playerid) && !engineOn[GetPlayerVehicleID(playerid)] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if(GetPlayerVehicleID(playerid) >= 112 && GetPlayerVehicleID(playerid) <= 130 || GetPlayerVehicleID(playerid) >= 135 && GetPlayerVehicleID(playerid) <= 154)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
else if (IsPlayerInRangeOfPoint(playerid,3.0,387.7978,173.8582,1008.3828))
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1481.0206,-1771.1138,18.7958);
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
}
else if (IsPlayerInRangeOfPoint(playerid,6.0,-1404.5299,-259.0602,1043.6563))
{
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);
}
else if (IsPlayerInRangeOfPoint(playerid,8.0,-1443.0554,-581.1879,1055.0472))
{
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);
}
else if (IsPlayerInRangeOfPoint(playerid,8.0,-1464.7732,1557.5533,1052.5313))
{
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);
}
else if(NoFuel[playerid] == 1)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
NoFuel[playerid] = 0;
return 1;
}
return 1;
}
return 1;
}

