12.12.2009, 13:43
Hello Guys i Made my first Command With zcmd + sscanf (i think so)
so i want to know how i can add Distance Between players i know there is 1 function but ...
so here is the full command /ar
just tell me how i can make that Cop and Wanted Suspect must be closer for /ar ? how to make that
ty for any help
so i want to know how i can add Distance Between players i know there is 1 function but ...
so here is the full command /ar
Code:
CMD:ar(playerid, params[]) { new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, MAX_PLAYER_NAME); new PlayerScore; GetPlayerScore(PlayerScore); new string[256]; new giveplayerid; if (sscanf(params, "u", giveplayerid))return SendClientMessage(playerid, 0xFF9900AA, "Usage: \"/ar [playerid/name]\""); else if (giveplayerid == INVALID_PLAYER_ID)return SendClientMessage(playerid, 0xFF9900AA, "Player Not Found"); else if (giveplayerid == playerid)return SendClientMessage(playerid,0xFF9900AA,"You Can't Arrest Yourself!"); else if (GetPlayerWantedLevel(giveplayerid) >= 3)return SendClientMessage(playerid,0xFF9900AA,"This Player Is Low Wanted Level!"); else if (gTeam[playerid] != TEAM_COP)return SendClientMessage(playerid,0xFF9900AA,"Only Cops Can Use This Command!"); else if (giveplayerid == TEAM_COP)return SendClientMessage(playerid,0xFF9900AA,"You Can't Arrest Law Enforcement Officer"); else { if(GetPlayerWantedLevel(giveplayerid) == 6) { GivePlayerMoney(playerid,8000); SetPlayerScore(playerid,PlayerScore +2); format(string, sizeof(string), "Most Wanted Suspect %s(%d) Has Been Arrested By Officer %s(%d).",playername,giveplayerid,playername,playerid); SendClientMessageToAll(0x33CCFFAA,string); format(string, sizeof(string), "You Have Been Arrested By Officer %s(%d).",playername,playerid); SendClientMessage(giveplayerid,0x33CCFFAA,string); GameTextForPlayer(giveplayerid,"~r~BUSTED",3000,3); SetPlayerScore(giveplayerid,PlayerScore -1); new rand = random(sizeof(JailedPlayerSpawns)); SetPlayerPos(playerid, JailedPlayerSpawns[rand][0], JailedPlayerSpawns[rand][1], JailedPlayerSpawns[rand][2]); // Warp the player format(string, sizeof(string), "You Arrested Most Wanted Suspect %s(%d) And Earn $8000!",playername,giveplayerid); SendClientMessage(playerid,0x33CCFFAA,string); GameTextForPlayer(playerid,"~b~PERFECT",3000,3); ResetPlayerWeapons(giveplayerid); // ANIMATIONS SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_HANDSUP); ApplyAnimation(playerid,"PED","ARRESTgun",4.1,1,1,1,1,1); } if(GetPlayerWantedLevel(giveplayerid) == 5) { GivePlayerMoney(playerid,6000); SetPlayerScore(playerid,PlayerScore +1); format(string, sizeof(string), "Suspect %s(%d) Has Been Arrested By Officer %s(%d).",playername,giveplayerid,playername,playerid); SendClientMessageToAll(0x33CCFFAA,string); format(string, sizeof(string), "You Have Been Arrested By Officer %s(%d).",playername,playerid); SendClientMessage(giveplayerid,0x33CCFFAA,string); GameTextForPlayer(giveplayerid,"~r~BUSTED",3000,3); SetPlayerScore(giveplayerid,PlayerScore -1); new rand = random(sizeof(JailedPlayerSpawns)); SetPlayerPos(playerid, JailedPlayerSpawns[rand][0], JailedPlayerSpawns[rand][1], JailedPlayerSpawns[rand][2]); // Warp the player format(string, sizeof(string), "You Arrested Suspect %s(%d) And Earn $6000!",playername,giveplayerid); SendClientMessage(playerid,0x33CCFFAA,string); GameTextForPlayer(playerid,"~b~GREAT",3000,3); ResetPlayerWeapons(giveplayerid); // ANIMATIONS SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_HANDSUP); ApplyAnimation(playerid,"PED","ARRESTgun",4.1,1,1,1,1,1); } if(GetPlayerWantedLevel(giveplayerid) == 4) { GivePlayerMoney(playerid,5000); SetPlayerScore(playerid,PlayerScore +1); format(string, sizeof(string), "Suspect %s(%d) Has Been Arrested By Officer %s(%d).",playername,giveplayerid,playername,playerid); SendClientMessageToAll(0x33CCFFAA,string); format(string, sizeof(string), "You Have Been Arrested By Officer %s(%d).",playername,playerid); SendClientMessage(giveplayerid,0x33CCFFAA,string); GameTextForPlayer(giveplayerid,"~r~BUSTED",3000,3); SetPlayerScore(giveplayerid,PlayerScore -1); new rand = random(sizeof(JailedPlayerSpawns)); SetPlayerPos(playerid, JailedPlayerSpawns[rand][0], JailedPlayerSpawns[rand][1], JailedPlayerSpawns[rand][2]); // Warp the player format(string, sizeof(string), "You Arrested Suspect %s(%d) And Earn $5000!",playername,giveplayerid); SendClientMessage(playerid,0x33CCFFAA,string); GameTextForPlayer(playerid,"~b~GREAT",3000,3); ResetPlayerWeapons(giveplayerid); // ANIMATIONS SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_HANDSUP); ApplyAnimation(playerid,"PED","ARRESTgun",4.1,1,1,1,1,1); } } return 1; }
ty for any help