Bread_oed ingame object editor wont work properly in 0.3
#1

I have a troubles with bread oed ingame object editor. I add object, and when i want to move him, it moves only on right and up, while left and down keys wont work!? In 0.2X works perfect. What should i do? Please help

Thank you
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#2

KEY_UP changed to -128
KEY_DOWN changed to 128
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#3

The script might be redefining the key values which have changed in 0.3, so you have to edit the script.
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#4

Thank you! Now it works! I changed this:

pawn Code:
/* -- KEY FIXES -- */
#undef KEY_UP
#undef KEY_DOWN
#undef KEY_LEFT
#undef KEY_RIGHT
#define KEY_UP 65408
#define KEY_DOWN 128
#define KEY_LEFT 65408
#define KEY_RIGHT 128
to this:

pawn Code:
/* -- KEY FIXES -- */
#undef KEY_UP
#undef KEY_DOWN
#undef KEY_LEFT
#undef KEY_RIGHT
#define KEY_UP -128
#define KEY_DOWN 128
#define KEY_LEFT -128
#define KEY_RIGHT 128
thank you again
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#5

I am so sory for double post, but must ask 2 more questions. Why bread_oed wont save objects in a txt file, while there are loaded filterscripts, which have created or streamed objects?? And why i cant see now special letters [č, љ, ć, ћ, đ] in a save file txt of bread_oed?? In 0.2X i can see those special letters saved.

thank you
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#6

Use makabo's medit, it's alot better.
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#7

I cant download mabakos medit :S He removed the file :S
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#8

Try Seif's ingame object editor
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#9

how fix error >?

pawn Code:
oed.pwn(7) : fatal error 100: cannot read from file: "dutils"
i have new version of pawno and dutils.inc included
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#10

See this my filter is a modification of original filter by breadfish:
http://forum.sa-mp.com/index.php?topic=103820.0
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