15.07.2009, 21:27
um i cant see what i just made and it just shows what you would see on Debug.
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Originally Posted by stud4125
ok like what ever i have in my script i go ig and its not there idk why it does that.
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#include <a_samp>
//-----------------------------Teams----------------------------//
#define TEAM_GAYBIKERS 1
#define TEAM_MAFIA 2
#define TEAM_COPS 3
//-------------------------new things------------------//
new gTeam[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
forward SendMSG();
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Test for DM By Taylor");
print("----------------------------------\n");
}
//Color
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF
#endif
public OnGameModeInit()
{
//Misc
SetGameModeText("Deathmatch Test Server");
//Classes
//Bikers
AddPlayerClass(454,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn)
AddPlayerClass(248,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn)
AddPlayerClass(247,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn)
AddPlayerClass(100,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn)
// Mafia
AddPlayerClass(113,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn
AddPlayerClass(124,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn
AddPlayerClass(125,1210.7738,-2038.0168,69.0078,277.8583,224,100000,31,100000,34,100000); // Mafia Spawn
AddPlayerClass(126,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn
AddPlayerClass(127,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn
// Police
AddPlayerClass(284,152.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
AddPlayerClass(285,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
AddPlayerClass(282,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
AddPlayerClass(283,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
AddPlayerClass(280,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
AddPlayerClass(288,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn
//Cars
// Bikers
AddStaticVehicle(463,2228.7703,-1166.4995,25.4726,90.6169,0,0); // Vehicle ID Bikers
AddStaticVehicle(463,2205.2522,-1165.1545,25.4733,269.9862,0,0); // Vehicle ID Bikers
AddStaticVehicle(463,2216.8247,-1157.6108,25.7128,273.3051,0,0); // Vehicle ID Bikers
AddStaticVehicle(463,2229.1719,-1174.0948,25.2388,277.4169,0,0); // Vehicle ID Bikers
AddStaticVehicle(463,2227.5496,-1152.9697,25.3720,259.2648,0,0); // Vehicle ID Bikers
AddStaticVehicle(463,2227.0032,-1157.0759,25.3356,279.7994,0,0); // Vehicle ID Bikers
// Mafia
AddStaticVehicle(415,1245.3555,-2032.3484,59.6162,268.8611,65,65); // Vehicle ID Mafia
AddStaticVehicle(415,1245.4121,-2024.4308,59.6141,270.1391,65,65); // Vehicle ID Mafia
AddStaticVehicle(415,1245.4121,-2024.4308,59.6141,270.1391,65,65); // Vehicle ID Mafia
AddStaticVehicle(474,1245.6877,-2021.1234,59.5980,271.8041,65,65); // Vehicle ID Mafia
AddStaticVehicle(516,1245.1462,-2036.2892,59.6850,271.3014,65,65); // Vehicle ID Mafia
AddStaticVehicle(521,1251.5332,-2039.9550,59.2286,0.9649,65,65); // Vehicle ID Mafia
AddStaticVehicle(521,1250.4940,-2040.0988,59.2617,357.0294,65,65); // Vehicle ID Mafia
AddStaticVehicle(521,1249.6649,-2040.3020,59.2871,1.1626,65,65); // Vehicle ID Mafia
AddStaticVehicle(598,1542.2108,-1670.0630,5.6369,178.3171,65,65); // Vehicle ID Police
// Police
AddStaticVehicle(598,1542.1014,-1661.7574,5.6369,180.1284,0,1); // Vehicle ID Police
AddStaticVehicle(598,1542.0862,-1655.1777,5.6334,180.1303,0,1); // Vehicle ID Police
AddStaticVehicle(523,1541.4606,-1706.3080,5.4647,253.5350,0,0); // Vehicle ID Police
AddStaticVehicle(523,1581.8391,-1623.1227,12.9532,99.8622,0,0); // Vehicle ID Police
AddStaticVehicle(523,1581.5765,-1619.9436,12.9530,106.6393,0,0); // Vehicle ID Police
AddStaticVehicle(598,1586.2561,-1621.0205,13.1298,100.2206,0,1); // Vehicle ID Police
AddStaticVehicle(523,1591.3583,-1620.6279,12.9537,91.4891,0,0); // Vehicle ID Police
AddStaticVehicle(497,1516.6433,-1658.7487,13.7163,4.3655,0,1); // Vehilce ID Police
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid, classid);
gPlayerClass[playerid] = classid;
switch (classid)
{
case 0, 1, 2, 3:
{
GameTextForPlayer(playerid, "~p~Gay Bikers", 1000, 6);
}
case 4, 5, 6, 7 ,8:
{
GameTextForPlayer(playerid, "~t~Mafia", 1000, 6);
}
case 9, 10, 11, 12, 13 ,14:
{
GameTextForPlayer(playerid, "~b~Police", 1000, 6);
}
}
SetPlayerPos(playerid, 1476.8473,-904.4648,59.6022);
SetPlayerFacingAngle(playerid, 226.4480);
SetPlayerCameraPos(playerid, 1478.0815,-907.7310,59.6022);
SetPlayerCameraLookAt(playerid, 1476.8473,-904.4648,59.6022);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
SetPlayerTeamFromClass(playerid, classid) {
if(classid == 0 || classid == 1 || classid == 2 || classid == 3)
{
gTeam[playerid] = TEAM_GAYBIKERS;
}
else if(classid == 4 || classid == 5 || classid == 6 || classid == 7 || classid == 8)
{
gTeam[playerid] = TEAM_MAFIA;
}
else if(classid == 9 || classid == 10 || classid == 11 || classid == 12 || classid == 13 || classid == 14)
{
gTeam[playerid] = TEAM_COPS;
}
}
SetPlayerToTeamColour(playerid)
{
if(gTeam[playerid] == TEAM_GAYBIKERS)
{
SetPlayerColor(playerid,COLOR_PINK); // Pink
}
else if(gTeam[playerid] == TEAM_MAFIA)
{
SetPlayerColor(playerid,COLOR_TAN); // Tan
}
else if(gTeam[playerid] == TEAM_COPS)
{
SetPlayerColor(playerid,COLOR_BLUE); // Tan
}
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerToTeamColour(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/teleportme", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,2221.8127,-1172.7147,25.7266);
SendClientMessage(playerid, COLOR_YELLOW, "You Just Teleported");
return 1;
}
return 1;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}