Originally Posted by stud4125
ok like what ever i have in my script i go ig and its not there idk why it does that.
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#include <a_samp> //-----------------------------Teams----------------------------// #define TEAM_GAYBIKERS 1 #define TEAM_MAFIA 2 #define TEAM_COPS 3 //-------------------------new things------------------// new gTeam[MAX_PLAYERS]; new gPlayerClass[MAX_PLAYERS]; forward SendMSG(); // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Test for DM By Taylor"); print("----------------------------------\n"); } //Color #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x3A47DEFF #define COLOR_TAN 0xBDB76BAA #define COLOR_PURPLE 0x800080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_BLACK 0x00000000 #define COLOR_DARKGREY 0x696969FF #endif public OnGameModeInit() { //Misc SetGameModeText("Deathmatch Test Server"); //Classes //Bikers AddPlayerClass(454,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn) AddPlayerClass(248,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn) AddPlayerClass(247,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn) AddPlayerClass(100,2221.3608,-1152.9364,1025.7969,62.5480,24,100000,31,100000,34,100000); // Biker Spawn) // Mafia AddPlayerClass(113,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn AddPlayerClass(124,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn AddPlayerClass(125,1210.7738,-2038.0168,69.0078,277.8583,224,100000,31,100000,34,100000); // Mafia Spawn AddPlayerClass(126,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn AddPlayerClass(127,1210.7738,-2038.0168,69.0078,277.8583,24,100000,31,100000,34,100000); // Mafia Spawn // Police AddPlayerClass(284,152.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn AddPlayerClass(285,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn AddPlayerClass(282,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn AddPlayerClass(283,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn AddPlayerClass(280,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn AddPlayerClass(288,1527.8752,-1678.2114,5.8906,266.3276,24,100000,31,100000,34,100000); // Police Spawn //Cars // Bikers AddStaticVehicle(463,2228.7703,-1166.4995,25.4726,90.6169,0,0); // Vehicle ID Bikers AddStaticVehicle(463,2205.2522,-1165.1545,25.4733,269.9862,0,0); // Vehicle ID Bikers AddStaticVehicle(463,2216.8247,-1157.6108,25.7128,273.3051,0,0); // Vehicle ID Bikers AddStaticVehicle(463,2229.1719,-1174.0948,25.2388,277.4169,0,0); // Vehicle ID Bikers AddStaticVehicle(463,2227.5496,-1152.9697,25.3720,259.2648,0,0); // Vehicle ID Bikers AddStaticVehicle(463,2227.0032,-1157.0759,25.3356,279.7994,0,0); // Vehicle ID Bikers // Mafia AddStaticVehicle(415,1245.3555,-2032.3484,59.6162,268.8611,65,65); // Vehicle ID Mafia AddStaticVehicle(415,1245.4121,-2024.4308,59.6141,270.1391,65,65); // Vehicle ID Mafia AddStaticVehicle(415,1245.4121,-2024.4308,59.6141,270.1391,65,65); // Vehicle ID Mafia AddStaticVehicle(474,1245.6877,-2021.1234,59.5980,271.8041,65,65); // Vehicle ID Mafia AddStaticVehicle(516,1245.1462,-2036.2892,59.6850,271.3014,65,65); // Vehicle ID Mafia AddStaticVehicle(521,1251.5332,-2039.9550,59.2286,0.9649,65,65); // Vehicle ID Mafia AddStaticVehicle(521,1250.4940,-2040.0988,59.2617,357.0294,65,65); // Vehicle ID Mafia AddStaticVehicle(521,1249.6649,-2040.3020,59.2871,1.1626,65,65); // Vehicle ID Mafia AddStaticVehicle(598,1542.2108,-1670.0630,5.6369,178.3171,65,65); // Vehicle ID Police // Police AddStaticVehicle(598,1542.1014,-1661.7574,5.6369,180.1284,0,1); // Vehicle ID Police AddStaticVehicle(598,1542.0862,-1655.1777,5.6334,180.1303,0,1); // Vehicle ID Police AddStaticVehicle(523,1541.4606,-1706.3080,5.4647,253.5350,0,0); // Vehicle ID Police AddStaticVehicle(523,1581.8391,-1623.1227,12.9532,99.8622,0,0); // Vehicle ID Police AddStaticVehicle(523,1581.5765,-1619.9436,12.9530,106.6393,0,0); // Vehicle ID Police AddStaticVehicle(598,1586.2561,-1621.0205,13.1298,100.2206,0,1); // Vehicle ID Police AddStaticVehicle(523,1591.3583,-1620.6279,12.9537,91.4891,0,0); // Vehicle ID Police AddStaticVehicle(497,1516.6433,-1658.7487,13.7163,4.3655,0,1); // Vehilce ID Police return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); gPlayerClass[playerid] = classid; switch (classid) { case 0, 1, 2, 3: { GameTextForPlayer(playerid, "~p~Gay Bikers", 1000, 6); } case 4, 5, 6, 7 ,8: { GameTextForPlayer(playerid, "~t~Mafia", 1000, 6); } case 9, 10, 11, 12, 13 ,14: { GameTextForPlayer(playerid, "~b~Police", 1000, 6); } } SetPlayerPos(playerid, 1476.8473,-904.4648,59.6022); SetPlayerFacingAngle(playerid, 226.4480); SetPlayerCameraPos(playerid, 1478.0815,-907.7310,59.6022); SetPlayerCameraLookAt(playerid, 1476.8473,-904.4648,59.6022); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2 || classid == 3) { gTeam[playerid] = TEAM_GAYBIKERS; } else if(classid == 4 || classid == 5 || classid == 6 || classid == 7 || classid == 8) { gTeam[playerid] = TEAM_MAFIA; } else if(classid == 9 || classid == 10 || classid == 11 || classid == 12 || classid == 13 || classid == 14) { gTeam[playerid] = TEAM_COPS; } } SetPlayerToTeamColour(playerid) { if(gTeam[playerid] == TEAM_GAYBIKERS) { SetPlayerColor(playerid,COLOR_PINK); // Pink } else if(gTeam[playerid] == TEAM_MAFIA) { SetPlayerColor(playerid,COLOR_TAN); // Tan } else if(gTeam[playerid] == TEAM_COPS) { SetPlayerColor(playerid,COLOR_BLUE); // Tan } } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerToTeamColour(playerid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/teleportme", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,2221.8127,-1172.7147,25.7266); SendClientMessage(playerid, COLOR_YELLOW, "You Just Teleported"); return 1; } return 1; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; }