Joining job command problem
#1

The problem is players cannot /join some of these jobs when they're not VIP : I mean when They have pDonateRank == 0, they can't see any message ... like if they didn't type the command. The coordinations are exact and everything.
Because when I give them VIP rank 1 or more they get the ability of getting the job and the message :
If you are sure to become a xxxx, type /accept job

PHP код:
CMD:join(playeridparams[])
{
    if(
PlayerInfo[playerid][pDonateRank] > 0)
    {
        if(
PlayerInfo[playerid][pJob] == || PlayerInfo[playerid][pJob2] == 0)
        {
            if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,251.99117.361003.22)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
                
GettingJob[playerid] = 1;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,301.042633178.7004081007.171875)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
                
GettingJob[playerid] = 1;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1380.8955,-1088.6808,27.3844)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Lawyer, type /accept job.");
                
GettingJob[playerid] = 2;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1215.1304,-11.8431,1000.9219)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Whore, type /accept job.");
                
GettingJob[playerid] = 3;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2166.3772,-1675.3829,15.0859)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
                
GettingJob[playerid] = 4;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2089.34497087.80023135.320312)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
                
GettingJob[playerid] = 4;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1224.13267.9819.55)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
GettingJob[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2269.256103, -158.05432135.320312)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
GettingJob[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,161.92, -25.701.57)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
                
GettingJob[playerid] = 7;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2161.2764,-2146.2961,13.5469)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
                
GettingJob[playerid] = 7;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2226.1716,-1718.1792,13.5165)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
GettingJob[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1099.73,-1504.67,15.800)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
GettingJob[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1366.4325,-1275.2096,13.5469)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
                
GettingJob[playerid] = 9;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2623.333984209.2359314.684767)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
                
GettingJob[playerid] = 9;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,531.7930,-1292.4044,17.2422)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Dealer, type /accept job.");
                
GettingJob[playerid] = 10;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,766.0804,14.5133,1000.7004)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
                
GettingJob[playerid] = 12;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,758.98, -60.321000.78)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
                
GettingJob[playerid] = 12;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2040.9436,456.2395,35.1719)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Paper Boy, type /accept job.");
                
GettingJob[playerid] = 15;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-77.7288,-1136.3896,1.0781)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
                
GettingJob[playerid] = 16;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2354.2808,-1169.2959,28.0066)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drug Smuggler, type /accept job.");
                
GettingJob[playerid] = 14;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1741.5199,-1863.4615,13.5750)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
                
GettingJob[playerid] = 17;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-1981.144775133.06329327.687500)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
                
GettingJob[playerid] = 17;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2195.8335,-1973.0638,13.5589)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Craftsman, type /accept job.");
                
GettingJob[playerid] = 18;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,502.6696,-11.6603,1000.6797)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bartender, type /accept job.");
                
GettingJob[playerid] = 19;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,4.0,2101.2136,-1812.4838,13.5547))
            {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Pizza Boy, type /accept job.");
                
GettingJob[playerid] = 21;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2304.5205,-2336.2322,13.5469))
            {
                if(
PlayerInfo[playerid][pLevel] >= 2)
                {
                      
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
                    
GettingJob[playerid] = 20;
                      return 
1;
                }
                else return 
SendClientMessageEx(playeridCOLOR_GREY"You must be atleast level 2 to become a Trucker.");
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,251.99117.361003.22)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 1;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,301.042633178.7004081007.171875)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 1;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1380.8955,-1088.6808,27.3844)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Lawyer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 2;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1215.1304,-11.8431,1000.9219)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Whore, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 3;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2166.3772,-1675.3829,15.0859)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 4;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2089.34497087.80023135.320312)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 4;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1224.13267.9819.55)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2269.256103, -158.05432135.320312)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,161.92, -25.701.57)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 7;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -2032.601928143.86659228.835937)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 7;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.02226.1716,-1718.1792,13.5165)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.01099.73,-1504.67,15.800)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 8;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.01366.4325,-1275.2096,13.5469)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 9;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -2623.333984209.2359314.684767)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 9;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0531.7930,-1292.4044,17.2422)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Dealer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 10;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0766.0804,14.5133,1000.7004)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 12;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0758.98, -60.321000.78)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 12;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -2040.9436,456.2395,35.1719)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Paper Boy, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 15;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -77.7288,-1136.3896,1.0781)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 16;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.02354.2808,-1169.2959,28.0066)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drug Smuggler, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 14;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.01741.5199,-1863.4615,13.5750)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 17;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -1981.144775133.06329327.687500)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 17;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.02195.8335,-1973.0638,13.5589)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Craftsman, type /accept job.");
                
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: You are getting a secondary job. Only VIPs can do this.");
                
GettingJob2[playerid] = 18;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0502.6696,-11.6603,1000.6797)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bartender, type /accept job.");
                
GettingJob2[playerid] = 19;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-1720.9626461364.4561767.187500)) {
                
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Pizza Boy, type /accept job.");
                
GettingJob2[playerid] = 21;
                return 
1;
            }
            else if (
PlayerInfo[playerid][pJob2] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0, -1560.963867127.4911573.554687)) {
                if(
PlayerInfo[playerid][pLevel] >= 2)
                {
                      
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
                    
GettingJob2[playerid] = 20;
                      return 
1;
                }
                else return 
SendClientMessageEx(playeridCOLOR_GREY"You must be atleast level 2 to become a Trucker.");
            }
            else
            {
                
SendClientMessageEx(playeridCOLOR_GREY"You are not even near a place to get a Job!");
            }
        }
        else
        {
            
SendClientMessageEx(playeridCOLOR_GREY"You already have 2 Jobs, use /quitjob first!");
        }
    }
    else
    {
        if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid3.0251.99117.361003.22)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
            
GettingJob[playerid] = 1;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,301.042633178.7004081007.171875)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Detective, type /accept job.");
            
GettingJob[playerid] = 1;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1380.8955,-1088.6808,27.3844)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Lawyer, type /accept job.");
            
GettingJob[playerid] = 2;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1215.1304,-11.8431,1000.9219)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Whore, type /accept job.");
            
GettingJob[playerid] = 3;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2166.3772,-1675.3829,15.0859)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
            
GettingJob[playerid] = 4;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2089.34497087.80023135.320312)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drugs Dealer, type /accept job.");
            
GettingJob[playerid] = 4;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1224.13267.9819.55)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
            
GettingJob[playerid] = 8;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2269.256103, -158.05432135.320312)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
            
GettingJob[playerid] = 8;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2032.601928143.86659228.835937))
        {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
            
GettingJob[playerid] = 7;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,161.92, -25.701.57))
        {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Mechanic, type /accept job.");
            
GettingJob[playerid] = 7;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2226.1716,-1718.1792,13.5165)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
            
GettingJob[playerid] = 8;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1099.73,-1504.67,15.800)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bodyguard, type /accept job.");
            
GettingJob[playerid] = 8;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1366.4325,-1275.2096,13.5469)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
            
GettingJob[playerid] = 9;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2623.333984209.2359314.684767)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Arms Dealer, type /accept job.");
            
GettingJob[playerid] = 9;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,531.7930,-1292.4044,17.2422)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Car Dealer, type /accept job.");
            
GettingJob[playerid] = 10;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,766.0804,14.5133,1000.7004)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
            
GettingJob[playerid] = 12;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,758.98, -60.321000.78)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Boxer, type /accept job.");
            
GettingJob[playerid] = 12;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-2040.9436,456.2395,35.1719)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Paper Boy, type /accept job.");
            
GettingJob[playerid] = 15;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-77.7288,-1136.3896,1.0781)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
            
GettingJob[playerid] = 16;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2354.2808,-1169.2959,28.0066)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Drug Smuggler, type /accept job.");
            
GettingJob[playerid] = 14;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,1741.5199,-1863.4615,13.5750)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
            
GettingJob[playerid] = 17;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-1981.144775133.06329327.687500)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Taxi Driver, type /accept job.");
            
GettingJob[playerid] = 17;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2195.8335,-1973.0638,13.5589)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Craftsman, type /accept job.");
            
GettingJob[playerid] = 18;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,502.6696,-11.6603,1000.6797)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Bartender, type /accept job.");
            
GettingJob[playerid] = 19;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,2101.2136,-1812.4838,13.5547)) {
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Pizza Boy, type /accept job.");
            
GettingJob[playerid] = 21;
            return 
1;
        }
        else if (
PlayerInfo[playerid][pJob] == && GetPlayerState(playerid) == && IsPlayerInRangeOfPoint(playerid,3.0,-1560.963867127.4911573.554687)) {
            if(
PlayerInfo[playerid][pLevel] >= 2)
            {
                  
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"* If you are sure to become a Trucker, type /accept job.");
                
GettingJob[playerid] = 20;
                  return 
1;
            }
            else return 
SendClientMessageEx(playeridCOLOR_GREY"You must be atleast level 2 to become a Trucker.");
        }
        else if (
PlayerInfo[playerid][pJob] > 0)
        {
            
SendClientMessageEx(playeridCOLOR_GREY"You already have a Job, use /quitjob first!");
            
SendClientMessageEx(playeridCOLOR_YELLOW"VIP: Only VIPs can get two jobs!");
        }
    }
    return 
1;

Could someone please see where the problem is ! Rep+ !!
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#2

UP ! Please, I need immediate Help !
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