CMD:creararma(playerid, params[]){
if(GetTimerCMD(playerid,1)) {
new str[128];
format(str, sizeof(str), "[FABRICA DE ARMAS] Tienes que esperar %d segundos para utilizar nuevamente la fбbrica.", GetSegTimetCMD(playerid,1));
return SendClientMessage(playerid, -1, str);
}
SetTimerCMD(playerid,1,60);
SendClientMessage(playerid, -1, "[FABRICA DE ARMAS] Ya puedes utilizar la fбbrica de armas.");
if (Info[playerid][pJob] == 7 || Info[playerid][pJob2] == 7){
if(Info[playerid][pJailed] > 0) return SendClientMessageEx(playerid, COLOR_WHITE, "Info: No puedes crear armas en Jail.");
if(Info[playerid][pEstado] == 0){
if (GetPVarInt(playerid, "ArmsTimer") > 0){
new string[128];
format(string, sizeof(string), "Tienes que esperar %d segundos despues de haber creado algъn arma.", GetPVarInt(playerid, "ArmsTimer"));
SendClientMessageEx(playerid,COLOR_GREY,string);
return 1;
}
else{
switch(Info[playerid][pArmsSkill]){
case 0 .. 49: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)","Ok", "Cancelar");
case 50 .. 99: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)","Ok", "Cancelar");
case 100 .. 199: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (400)","Ok", "Cancelar");
case 200 .. 299: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm(300)\nPistola silenciada (400)\nEscopeta (950)","Ok", "Cancelar");
case 300 .. 399: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)","Ok", "Cancelar");
case 400 .. 499: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)","Ok", "Cancelar");
case 500 .. 599: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)\nAK-47 (5000)","Ok", "Cancelar");
case 600 .. 700: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)\nAK-47\nM4A1 (5000)","Ok", "Cancelar");
default: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (50)\nCaсa (90)\nPalo Billar(90)\nBate baseball (90)\nPala (90)\n9mm Pistol (300)\nPistola silenciada (400)\nEscopeta (450)\nDesert Eagle (1800\nMP5 (3200)\nAK-47 (5000)\nM4A1 (5000)\nSniper (7000)\nSPAS12 (10000)","Ok", "Cancelar");
}
}
return 1;
}
else SendClientMessage(playerid, COLOR_WHITE, "Info: No puedes hacer esto mientras estas tazeado, congelado o esposado.");
}
return true;
}
|