CMD:creararma(playerid, params[]){ if(GetTimerCMD(playerid,1)) { new str[128]; format(str, sizeof(str), "[FABRICA DE ARMAS] Tienes que esperar %d segundos para utilizar nuevamente la fбbrica.", GetSegTimetCMD(playerid,1)); return SendClientMessage(playerid, -1, str); } SetTimerCMD(playerid,1,60); SendClientMessage(playerid, -1, "[FABRICA DE ARMAS] Ya puedes utilizar la fбbrica de armas."); if (Info[playerid][pJob] == 7 || Info[playerid][pJob2] == 7){ if(Info[playerid][pJailed] > 0) return SendClientMessageEx(playerid, COLOR_WHITE, "Info: No puedes crear armas en Jail."); if(Info[playerid][pEstado] == 0){ if (GetPVarInt(playerid, "ArmsTimer") > 0){ new string[128]; format(string, sizeof(string), "Tienes que esperar %d segundos despues de haber creado algъn arma.", GetPVarInt(playerid, "ArmsTimer")); SendClientMessageEx(playerid,COLOR_GREY,string); return 1; } else{ switch(Info[playerid][pArmsSkill]){ case 0 .. 49: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)","Ok", "Cancelar"); case 50 .. 99: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)","Ok", "Cancelar"); case 100 .. 199: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (400)","Ok", "Cancelar"); case 200 .. 299: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm(300)\nPistola silenciada (400)\nEscopeta (950)","Ok", "Cancelar"); case 300 .. 399: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)","Ok", "Cancelar"); case 400 .. 499: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)","Ok", "Cancelar"); case 500 .. 599: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)\nAK-47 (5000)","Ok", "Cancelar"); case 600 .. 700: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (150)\nPalo Billar(90)\nCaсa (90)\nBate baseball (90)\nPala (90)\nPistola 9mm (300)\nPistola silenciada (800)\nEscopeta (950)\nDesert Eagle (1800)\nMP5 (3200)\nAK-47\nM4A1 (5000)","Ok", "Cancelar"); default: SafeDialogEx(playerid, DIALOG_CREATEGUN, DIALOG_STYLE_LIST, "{00F70C}Seleccionar Arma", "Katana (50)\nCaсa (90)\nPalo Billar(90)\nBate baseball (90)\nPala (90)\n9mm Pistol (300)\nPistola silenciada (400)\nEscopeta (450)\nDesert Eagle (1800\nMP5 (3200)\nAK-47 (5000)\nM4A1 (5000)\nSniper (7000)\nSPAS12 (10000)","Ok", "Cancelar"); } } return 1; } else SendClientMessage(playerid, COLOR_WHITE, "Info: No puedes hacer esto mientras estas tazeado, congelado o esposado."); } return true; } |
SetTimerCMD(playerid,&slot,&tiempo);