17.02.2016, 00:52
I want to make that command appears as dialog can you help me and give me the code ?
Command to make appear as dialog:
Command to make appear as dialog:
Код:
CMD:car(playerid, params[]) { new string[128]; if(isnull(params)) { SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /car [name]"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: Status, Engine, Lights, Trunk, Hood, Fuel, Windows"); return 1; } if(strcmp(params, "engine", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new engine,lights,alarm,doors,bonnet,boot,objective,vehicleid; vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || DynVeh[vehicleid] != -1 && DynVehicleInfo[DynVeh[vehicleid]][gv_iType] == 1 && GetVehicleModel(vehicleid) == 592) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(engine == VEHICLE_PARAMS_ON) { SetVehicleEngine(vehicleid, playerid); format(string, sizeof(string), "{FF8000}** {C2A2DA}%s turns the key in the ignition and the engine stops.", GetPlayerNameEx(playerid, 1)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else if((engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET)) { if (GetPVarInt(playerid, "Refueling")) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this while refueling."); format(string, sizeof(string), "{FF8000}** {C2A2DA}%s turns the key in the ignition and the engine starts.", GetPlayerNameEx(playerid, 1)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SendClientMessageEx(playerid, COLOR_WHITE, "Vehicle engine starting, please wait..."); SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid); } } else if(strcmp(params, "lights", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); SetVehicleLights(vehicleid, playerid); } else if(strcmp(params, "hood", true) == 0 && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510 || IsAPlane(vehicleid) || IsABike(vehicleid)) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); } SetVehicleHood(vehicleid, playerid); } else if(!IsPlayerInAnyVehicle(playerid)) { new closestcar = GetClosestCar(playerid); if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0)) { if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510 || IsAPlane(closestcar) || IsABike(closestcar)) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle."); } SetVehicleHood(closestcar, playerid); } } } else if(strcmp(params, "trunk", true) == 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used in this vehicle."); } SetVehicleTrunk(vehicleid, playerid); } else if(!IsPlayerInAnyVehicle(playerid)) { new closestcar = GetClosestCar(playerid); if(IsPlayerInRangeOfVehicle(playerid, closestcar, 5.0)) { if(GetVehicleModel(closestcar) == 481 || GetVehicleModel(closestcar) == 509 || GetVehicleModel(closestcar) == 510) { return SendClientMessageEx(playerid,COLOR_WHITE,"This command can't be used on this vehicle."); } SetVehicleTrunk(closestcar, playerid); } } } else if(strcmp(params, "fuel", true) == 0 && IsPlayerInAnyVehicle(playerid)) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4]; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(!IsRefuelableVehicle(vehicleid)) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel."); if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4); else strcpy(enginestatus, "ON", 3); if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4); else strcpy(lightstatus, "ON", 3); if (IsVIPcar(vehicleid) || IsAdminSpawnedVehicle(vehicleid) || IsFamedVeh(vehicleid)) format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: Unlimited",enginestatus,lightstatus); else format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.1f%s",enginestatus,lightstatus, VehicleFuel[vehicleid], "%"); SendClientMessageEx(playerid, COLOR_WHITE, string); } } else if(strcmp(params, "status", true) == 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective,enginestatus[4],lightstatus[4]; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(!IsRefuelableVehicle(vehicleid)) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel."); if(engine != VEHICLE_PARAMS_ON) strcpy(enginestatus, "OFF", 4); else strcpy(enginestatus, "ON", 3); if(lights != VEHICLE_PARAMS_ON) strcpy(lightstatus, "OFF", 4); else strcpy(lightstatus, "ON", 3); if (IsVIPcar(vehicleid) || IsAdminSpawnedVehicle(vehicleid) || IsFamedVeh(vehicleid)) format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: Unlimited | Windows: %s",enginestatus,lightstatus,(CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] == 0) ? ("Up") : ("Down")); else format(string, sizeof(string), "Engine: %s | Lights: %s | Fuel: %.1f percent | Windows: %s",enginestatus,lightstatus, VehicleFuel[vehicleid], (CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] == 0) ? ("Up") : ("Down")); SendClientMessageEx(playerid, COLOR_WHITE, string); } } else if(strcmp(params, "windows", true) == 0 && IsPlayerInAnyVehicle(playerid) && !IsABike(GetPlayerVehicleID(playerid)) && !IsABoat(GetPlayerVehicleID(playerid))) { if(CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows]) { CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] = 0; format(string, sizeof(string), "{FF8000}** {C2A2DA}%s winds their windows up.", GetPlayerNameEx(playerid, 1)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { CrateVehicleLoad[GetPlayerVehicleID(playerid)][vCarWindows] = 1; format(string, sizeof(string), "{FF8000}** {C2A2DA}%s winds their windows down.", GetPlayerNameEx(playerid, 1)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } return 1; }