SetObjectMaterialText memory leak
#1

This mem leak still ocurs from 0.3e
[ame]http://www.youtube.com/watch?v=PpD8csEzdMs[/ame]
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#2

How do you reproduce this?.

Quote:
Originally Posted by Patrik356b
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Playing an hour on a map with 90 000 objects all with different color, i have had no issues at all.
GTA:SA process never exceeded 1.2 GB ram. This was on 0.3z and should not differ between sa-mp versions
Quote:
Originally Posted by SDraw
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After reaching 1.7 GB of RAM usage game starts to be freaky, because game engine can't find any free space for normal functioning.
http://www.youtube.com/watch?v=PpD8csEzdMs
There is already a related topic:
https://sampforum.blast.hk/showthread.php?tid=454517
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