SetObjectMaterialText memory leak - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: SetObjectMaterialText memory leak (
/showthread.php?tid=561426)
SetObjectMaterialText memory leak -
BJIADOKC - 02.02.2015
This mem leak still ocurs from 0.3e
[ame]http://www.youtube.com/watch?v=PpD8csEzdMs[/ame]
Re: SetObjectMaterialText memory leak -
Patrik356b - 03.02.2015
How do you reproduce this?.
Quote:
Originally Posted by Patrik356b
Playing an hour on a map with 90 000 objects all with different color, i have had no issues at all.
GTA:SA process never exceeded 1.2 GB ram. This was on 0.3z and should not differ between sa-mp versions
|
Quote:
Originally Posted by SDraw
|
There is already a related topic:
https://sampforum.blast.hk/showthread.php?tid=454517