hello, question!
#1

hello, i want to ask that why my pawn lagg while compiling it takes 2 or 3 minutes to compile..

one uy told me to use

pawn Код:
new OldWeapon[MAX_PLAYERS char];

instead of
new OldWeapon[MAX_PLAYERS];
so i want to ask that they both work as same or different? and is there any other way to remove lagg. or decrease number of bytes.
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#2

Using char only lowers memory usage, because it only allows you to save values between 0 and 255, whereas normal variables can store values from -2 billion to 2 billion, more or less.

YSI seems to be notorious for causing long compile times.
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#3

so it is b/c of YSI? b/c im using YSI saving players accounts....
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