hello, question! - Printable Version
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hello, question! -
danish007 - 06.01.2015
hello, i want to ask that why my pawn lagg while compiling it takes 2 or 3 minutes to compile..
one uy told me to use
pawn Код:
new OldWeapon[MAX_PLAYERS char];
instead of
new OldWeapon[MAX_PLAYERS];
so i want to ask that they both work as same or different? and is there any other way to remove lagg. or decrease number of bytes.
Re: hello, question! -
Vince - 06.01.2015
Using char only lowers memory usage, because it only allows you to save values between 0 and 255, whereas normal variables can store values from -2 billion to 2 billion, more or less.
YSI seems to be notorious for causing long compile times.
Re: hello, question! -
danish007 - 06.01.2015
so it is b/c of YSI? b/c im using YSI saving players accounts....