Help OnPlayerConnect !
#1

Hello , I want to make something . When a player join on server , then says in chat ,,PLAYER has joined on the server,,!
I tried to make myself this ! Look here the code :

Код:
new string[64], pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
    format(string,sizeof string,"%s has joined to server!",pName);
    SendClientMessageToAll(0xFFFFFFAA,string);
    return 1;
    }
I put under OnPlayerConnect ! And look errors :
Код:
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1124) : error 021: symbol already defined: "PlayAudioStreamForPlayer"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1127) : error 021: symbol already defined: "TextDrawShowForPlayer"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1131) : error 010: invalid function or declaration
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1137) : error 021: symbol already defined: "format"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1143) : error 010: invalid function or declaration
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1151) : error 021: symbol already defined: "TextDrawShowForPlayer"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1159) : error 010: invalid function or declaration
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1167) : error 021: symbol already defined: "TextDrawHideForPlayer"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1171) : error 010: invalid function or declaration
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1176) : error 021: symbol already defined: "SendClientMessage"
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(1183) : error 010: invalid function or declaration
C:\Users\tedi\Desktop\Romвnia Fantastic Stunt\Romвnia Fantastic Stunt\gamemodes\rrs.pwn(13963) : warning 203: symbol is never used: "AntiVeh"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


11 Errors.
If is need help , look all OnPlayerConnect code:

Код:
public OnPlayerConnect(playerid)
{
    new string[64], pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
    format(string,sizeof string,"%s s-a alaturat server-ului nostru!",pName);
    SendClientMessageToAll(0xFFFFFFAA,string);
    return 1;
    }
	SendConnect(playerid);
	PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/u/86423219/Baauer-Harlem%20Shake%20%28Original%20mix%29.mp3");
	RemoveBuildingForPlayer(playerid, 1232, 1959.7891, -1201.2031, 28.8359, 0.25);
	//------------------------------Clock---------------------------------------
	TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
	//--------------------------------------------------------------------------
	//Others
	//--------------------------------------------------------------------------
	stime[playerid]                     = 0; limit[playerid]            = 10;
    SpeedBoostMultiplier[playerid] 		= 1; PlayerText[playerid][hide] = 2;
    pstim[playerid]                     = 0; vptime[playerid]           = 0;
    Act[playerid]                       = 0; AntiVeh[playerid]           = 0;
    SetPVarInt(playerid, "TdsHidden", 1);
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    format(Hold[playerid][Hld0], 256, "0");	format(Hold[playerid][Hld1], 256, "0");
 	format(Hold[playerid][Hld2], 256, "0");	format(Hold[playerid][Hld3], 256, "0");
 	format(Hold[playerid][Hld4], 256, "0");	format(Hold[playerid][Hld5], 256, "0");
	format(Hold[playerid][Hld6], 256, "0");	format(Hold[playerid][Hld7], 256, "0");
	format(Hold[playerid][Hld8], 256, "0");	format(Hold[playerid][Hld9], 256, "0");
    //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    PlayerInDM[playerid][MG1]           = 0; PlayerInDM[playerid][HP]    = 0;
    PlayerInDM[playerid][KDM]           = 0; PlayerInDM[playerid][GDM]   = 0;
    PlayerInDM[playerid][MG2]           = 0; Hold[playerid][HShow]       = 0;
    PlayerInDM[playerid][JDM]           = 0; PlayerInDM[playerid][MG3]   = 0;
    PlayerInDM[playerid][PDM]           = 0; Vup[playerid]               = 0;
	//--------------------------------------------------------------------------
	//TextDraw's Hide/Show
	//--------------------------------------------------------------------------
    TextDrawShowForPlayer(playerid, Textdraw11); TextDrawShowForPlayer(playerid, Textdraw12);
	TextDrawShowForPlayer(playerid, Textdraw13); TextDrawShowForPlayer(playerid, Textdraw14);
	TextDrawShowForPlayer(playerid, Textdraw15); TextDrawShowForPlayer(playerid, Textdraw16);
	TextDrawShowForPlayer(playerid, Textdraw17); TextDrawShowForPlayer(playerid, Textdraw18);
	TextDrawShowForPlayer(playerid, Textdraw19); TextDrawShowForPlayer(playerid, Textdraw20);
	TextDrawShowForPlayer(playerid, Textdraw21); TextDrawShowForPlayer(playerid, Textdraw22);
	TextDrawShowForPlayer(playerid, Textdraw23); TextDrawShowForPlayer(playerid, Textdraw24);
	//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
	Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 272.000000, 359.000000, "~b~~h~>>> ~y~~h~Unknown ~r~~h~(ID: 400-612)~b~~h~ <<<");
	PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.220000, 1.300000);
	PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
	//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
	TextDrawHideForPlayer(playerid, TeleTD1);
	TextDrawHideForPlayer(playerid, TeleTD2);
	TextDrawHideForPlayer(playerid, TeleTD3);
	//Anti-Flood//
	XDeaths[playerid] = 0;
    LastDeath[playerid] = 0;
Thanks!
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#2

thanks Ralfie , +rep
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