Hello , I want to make something . When a player join on server , then says in chat ,,PLAYER has joined on the server,,!
Код:
public OnPlayerConnect(playerid)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"%s s-a alaturat server-ului nostru!",pName);
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}
SendConnect(playerid);
PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/u/86423219/Baauer-Harlem%20Shake%20%28Original%20mix%29.mp3");
RemoveBuildingForPlayer(playerid, 1232, 1959.7891, -1201.2031, 28.8359, 0.25);
//------------------------------Clock---------------------------------------
TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
//--------------------------------------------------------------------------
//Others
//--------------------------------------------------------------------------
stime[playerid] = 0; limit[playerid] = 10;
SpeedBoostMultiplier[playerid] = 1; PlayerText[playerid][hide] = 2;
pstim[playerid] = 0; vptime[playerid] = 0;
Act[playerid] = 0; AntiVeh[playerid] = 0;
SetPVarInt(playerid, "TdsHidden", 1);
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
format(Hold[playerid][Hld0], 256, "0"); format(Hold[playerid][Hld1], 256, "0");
format(Hold[playerid][Hld2], 256, "0"); format(Hold[playerid][Hld3], 256, "0");
format(Hold[playerid][Hld4], 256, "0"); format(Hold[playerid][Hld5], 256, "0");
format(Hold[playerid][Hld6], 256, "0"); format(Hold[playerid][Hld7], 256, "0");
format(Hold[playerid][Hld8], 256, "0"); format(Hold[playerid][Hld9], 256, "0");
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
PlayerInDM[playerid][MG1] = 0; PlayerInDM[playerid][HP] = 0;
PlayerInDM[playerid][KDM] = 0; PlayerInDM[playerid][GDM] = 0;
PlayerInDM[playerid][MG2] = 0; Hold[playerid][HShow] = 0;
PlayerInDM[playerid][JDM] = 0; PlayerInDM[playerid][MG3] = 0;
PlayerInDM[playerid][PDM] = 0; Vup[playerid] = 0;
//--------------------------------------------------------------------------
//TextDraw's Hide/Show
//--------------------------------------------------------------------------
TextDrawShowForPlayer(playerid, Textdraw11); TextDrawShowForPlayer(playerid, Textdraw12);
TextDrawShowForPlayer(playerid, Textdraw13); TextDrawShowForPlayer(playerid, Textdraw14);
TextDrawShowForPlayer(playerid, Textdraw15); TextDrawShowForPlayer(playerid, Textdraw16);
TextDrawShowForPlayer(playerid, Textdraw17); TextDrawShowForPlayer(playerid, Textdraw18);
TextDrawShowForPlayer(playerid, Textdraw19); TextDrawShowForPlayer(playerid, Textdraw20);
TextDrawShowForPlayer(playerid, Textdraw21); TextDrawShowForPlayer(playerid, Textdraw22);
TextDrawShowForPlayer(playerid, Textdraw23); TextDrawShowForPlayer(playerid, Textdraw24);
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 272.000000, 359.000000, "~b~~h~>>> ~y~~h~Unknown ~r~~h~(ID: 400-612)~b~~h~ <<<");
PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.220000, 1.300000);
PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TextDrawHideForPlayer(playerid, TeleTD1);
TextDrawHideForPlayer(playerid, TeleTD2);
TextDrawHideForPlayer(playerid, TeleTD3);
//Anti-Flood//
XDeaths[playerid] = 0;
LastDeath[playerid] = 0;