07.08.2014, 17:32
Hello, I'm using 0.3e Gate Editor on my roleplay server, and I have a bug, when I create or move a gate to me it's happen to duplicate the Object and then I can't move it, Only with a restart at server will dissapear the second object.
This is the script to edit the gate with arrows, 0.3e version
Код:
CMD:gedit(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pShopTech] == 1) { new x_job[128], gateid, Float:ofloat, string[128]; if(sscanf(params, "s[128]if", x_job, gateid, ofloat)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /gedit [name] [gateid] [value]"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: HID, Model, VW, Int, Open, Closed PosX(M), PosY(M), PosZ(M), RotX(M), RotZ(M)"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: ToMe(M), range, speed, status, gate, renderhq"); return 1; } if(strcmp(x_job, "hid", true) == 0) { new value = floatround(ofloat, floatround_round); if(value > MAX_HOUSES) return SendClientMessageEx(playerid, COLOR_WHITE, "* Invalid House ID!"); GateInfo[gateid][gHID] = value; format(string, sizeof(string), "Gate HID assigned to %d", GateInfo[gateid][gHID]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's House ID to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "model", true) == 0) { new value = floatround(ofloat, floatround_round); if(value == 0) { GateInfo[gateid][gPosX] = 0.0; GateInfo[gateid][gPosY] = 0.0; GateInfo[gateid][gPosZ] = 0.0; GateInfo[gateid][gRotX] = 0.0; GateInfo[gateid][gRotY] = 0.0; GateInfo[gateid][gRotZ] = 0.0; GateInfo[gateid][gPosXM] = 0.0; GateInfo[gateid][gPosYM] = 0.0; GateInfo[gateid][gPosZM] = 0.0; GateInfo[gateid][gRotXM] = 0.0; GateInfo[gateid][gRotYM] = 0.0; GateInfo[gateid][gRotZM] = 0.0; GateInfo[gateid][gVW] = 0; GateInfo[gateid][gInt] = 0; } GateInfo[gateid][gModel] = value; format(string, sizeof(string), "Gate Model assigned to %d", GateInfo[gateid][gModel]); if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]); CreateGate(gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's Model to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "vw", true) == 0) { new value = floatround(ofloat, floatround_round); GateInfo[gateid][gVW] = value; format(string, sizeof(string), "Gate VW assigned to %d", GateInfo[gateid][gVW]); if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]); CreateGate(gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's VW to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "int", true) == 0) { new value = floatround(ofloat, floatround_round); GateInfo[gateid][gInt] = value; format(string, sizeof(string), "Gate Int assigned to %d", GateInfo[gateid][gInt]); if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]); CreateGate(gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's InteriorID to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "open", true) == 0) { for (new i = 0; i != playerid; i++) { if(GetPVarInt(i, "EditingGateID") == gateid && i != playerid) { format(string, sizeof(string), "ERROR: %s (ID: %d) is currently editing this gate.", GetPlayerNameEx(i), i); return SendClientMessageEx(playerid, COLOR_WHITE, string); } } SetPVarInt(playerid, "gEdit", 1); SetPVarInt(playerid, "EditingGateID", gateid); SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]); SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX], GateInfo[gateid][gRotY], GateInfo[gateid][gRotZ]); EditDynamicObject(playerid, GateInfo[gateid][gGATE]); format(string, sizeof(string), "Acum editezi pozitia de deschidere a Gate-ului %d.", gateid); SendClientMessage(playerid, COLOR_WHITE, string); SendClientMessage(playerid, 0xFFFFAAAA, "HINT: Apasa {8000FF}~k~~PED_SPRINT~ {FFFFAA}ca sa muti camera, apasa escape sa opresti editarea."); } else if(strcmp(x_job, "closed", true) == 0) { for (new i = 0; i != playerid; i++) { if(GetPVarInt(i, "EditingGateID") == gateid && i != playerid) { format(string, sizeof(string), "Eroare: %s (ID: %d) editeaza acest gate acum.", GetPlayerNameEx(i), i); return SendClientMessageEx(playerid, COLOR_WHITE, string); } } SetPVarInt(playerid, "gEdit", 2); SetPVarInt(playerid, "EditingGateID", gateid); EditDynamicObject(playerid, GateInfo[gateid][gGATE]); format(string, sizeof(string), "Acum editezi pozitia de inchidere a gate-ului %d.", gateid); SendClientMessage(playerid, COLOR_WHITE, string); SendClientMessage(playerid, 0xFFFFAAAA, "HINT: Apasa {8000FF}~k~~PED_SPRINT~ {FFFFAA}ca sa muti camera, apasa escape sa opresti editarea"); } else if(strcmp(x_job, "range", true) == 0) { new value = floatround(ofloat, floatround_round); GateInfo[gateid][gRange] = value; format(string, sizeof(string), "Gate Range assigned to %d", GateInfo[gateid][gRange]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's Range to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "speed", true) == 0) { new value = floatround(ofloat, floatround_round); GateInfo[gateid][gSpeed] = value; format(string, sizeof(string), "Gate Speed assigned to %d", GateInfo[gateid][gSpeed]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's Speed to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } else if(strcmp(x_job, "posx", true) == 0) { GateInfo[gateid][gPosX] = ofloat; format(string, sizeof(string), "PosX %f assigned to Gate %d", GateInfo[gateid][gPosX], gateid); SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "posy", true) == 0) { GateInfo[gateid][gPosY] = ofloat; format(string, sizeof(string), "PosY %f assigned to Gate %d", GateInfo[gateid][gPosY], gateid); SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "posz", true) == 0) { GateInfo[gateid][gPosZ] = ofloat; format(string, sizeof(string), "PosZ %f assigned to Gate %d", GateInfo[gateid][gPosZ], gateid); SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "posxm", true) == 0) { GateInfo[gateid][gPosXM] = ofloat; format(string, sizeof(string), "PosXM %f assigned to Gate %d", GateInfo[gateid][gPosXM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "posym", true) == 0) { GateInfo[gateid][gPosYM] = ofloat; format(string, sizeof(string), "PosYM %f assigned to Gate %d", GateInfo[gateid][gPosYM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "poszm", true) == 0) { GateInfo[gateid][gPosZM] = ofloat; format(string, sizeof(string), "PosZM %f assigned to Gate %d", GateInfo[gateid][gPosZM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "rotx", true) == 0) { GateInfo[gateid][gRotX] = ofloat; format(string, sizeof(string), "RotX %f assigned to Gate %d", GateInfo[gateid][gRotX], gateid); SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "roty", true) == 0) { GateInfo[gateid][gRotY] = ofloat; format(string, sizeof(string), "RotY %f assigned to Gate %d", GateInfo[gateid][gRotY], gateid); SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "rotz", true) == 0) { GateInfo[gateid][gRotZ] = ofloat; format(string, sizeof(string), "RotZ %f assigned to Gate %d", GateInfo[gateid][gRotZ], gateid); SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "rotxm", true) == 0) { GateInfo[gateid][gRotXM] = ofloat; format(string, sizeof(string), "RotXM %f assigned to Gate %d", GateInfo[gateid][gRotXM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "rotym", true) == 0) { GateInfo[gateid][gRotYM] = ofloat; format(string, sizeof(string), "RotYM %f assigned to Gate %d", GateInfo[gateid][gRotYM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "rotzm", true) == 0) { GateInfo[gateid][gRotZM] = ofloat; format(string, sizeof(string), "RotZM %f assigned to Gate %d", GateInfo[gateid][gRotZM], gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); } else if(strcmp(x_job, "tome", true) == 0) { GetPlayerPos(playerid,GateInfo[gateid][gPosX],GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]); GateInfo[gateid][gVW] = GetPlayerVirtualWorld(playerid); GateInfo[gateid][gInt] = GetPlayerInterior(playerid); format(string, sizeof(string), "Gate Pos moved to %f %f %f, VW: %d INT: %d", GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ], GateInfo[gateid][gVW], GateInfo[gateid][gInt]); SendClientMessageEx(playerid, COLOR_WHITE, string); if(GateInfo[gateid][gModel] == 0) { GateInfo[gateid][gModel] = 18631; GateInfo[gateid][gRange] = 10; GateInfo[gateid][gSpeed] = 5; } if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]); CreateGate(gateid); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's Position.", GetPlayerNameEx(playerid), gateid); Log("logs/gedit.log", string); } else if(strcmp(x_job, "tomem", true) == 0) { GetPlayerPos(playerid,GateInfo[gateid][gPosXM],GateInfo[gateid][gPosYM], GateInfo[gateid][gPosZM]); format(string, sizeof(string), "Gate PosM moved to %f %f %f", GateInfo[gateid][gPosXM], GateInfo[gateid][gPosYM], GateInfo[gateid][gPosZM]); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's Moved Position.", GetPlayerNameEx(playerid), gateid); Log("logs/gedit.log", string); } else if(strcmp(x_job, "renderhq", true) == 0) { new value = floatround(ofloat, floatround_round); GateInfo[gateid][gRenderHQ] = value; format(string, sizeof(string), "Gate RenderHQ assigned to %d", GateInfo[gateid][gRenderHQ]); if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]); CreateGate(gateid); SendClientMessageEx(playerid, COLOR_WHITE, string); SaveGates(); format(string, sizeof(string), "%s has edited GateID %d's RenderHQ to %d.", GetPlayerNameEx(playerid), gateid, value); Log("logs/gedit.log", string); } } else { SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!"); return 1; } return 1; }
This is the script to edit the gate with arrows, 0.3e version
Код:
public OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) { if(response == EDIT_RESPONSE_FINAL) { new string[128]; if(GetPVarInt(playerid, "gEdit") == 1) { if(PlayerInfo[playerid][pAdmin] < 4) return SendClientMessageEx(playerid, COLOR_GREY, "You are not authorized to perform this action!"); new gateid = GetPVarInt(playerid, "EditingGateID"); GateInfo[gateid][gPosX] = x; GateInfo[gateid][gPosY] = y; GateInfo[gateid][gPosZ] = z; GateInfo[gateid][gRotX] = rx; GateInfo[gateid][gRotY] = ry; GateInfo[gateid][gRotZ] = rz; SaveGates(); format(string, sizeof(string), "Ai terminat de editat pozitia de deschidere a Gate-ului cu ID-ul: %d", gateid); SendClientMessage(playerid, COLOR_WHITE, string); DeletePVar(playerid, "gEdit"); DeletePVar(playerid, "EditingGateID"); } if(GetPVarInt(playerid, "gEdit") == 2) { if(PlayerInfo[playerid][pAdmin] < 4) return SendClientMessageEx(playerid, COLOR_GREY, "You are not authorized to perform this action!"); new gateid = GetPVarInt(playerid, "EditingGateID"); GateInfo[gateid][gPosXM] = x; GateInfo[gateid][gPosYM] = y; GateInfo[gateid][gPosZM] = z; GateInfo[gateid][gRotXM] = rx; GateInfo[gateid][gRotYM] = ry; GateInfo[gateid][gRotZM] = rz; SaveGates(); format(string, sizeof(string), "Ai terminat de editat pozitia de inchidere a Gate-ului cu ID-ul: %d", gateid); SendClientMessage(playerid, COLOR_WHITE, string); DeletePVar(playerid, "gEdit"); DeletePVar(playerid, "EditingGateID"); } } if(response == EDIT_RESPONSE_CANCEL) { if(GetPVarType(playerid, "gEdit") == 1) { CreateGate(GetPVarInt(playerid, "EditingGateID")); DeletePVar(playerid, "gEdit"); DeletePVar(playerid, "EditingGateID"); SendClientMessage(playerid, COLOR_WHITE, "Te-ai oprit din editarea Gate-ului."); } } return 1; }