29.04.2014, 14:24
Pessoal eu tinha um server de samp na йpoca do 0.2 e agora q passei para o 0.3 estou tendo que usar o pawno antigo para compilar, se usar o novo da erro e percebi que uns comandos pararam de funcionar, exemplo o de animaзгo dos personagens danзando na seleзгo de player.
no momento meu GM esta com esse cуdigo
Alguem sabe arrumar para funcionar?
GRATO.
no momento meu GM esta com esse cуdigo
PHP Code:
public OnPlayerRequestClass(playerid, classid)
{
PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6)
{
iSpawnSet[playerid] = 1;
}
else
{
iSpawnSet[playerid] = 0;
}
SetupPlayerForClassSelection(playerid);
return 1;
}
public SetupPlayerForClassSelection(playerid)
{
SetPlayerCameraPos(playerid, -2672.529541, 1410.453491, 912.723999);
SetPlayerCameraLookAt(playerid, -2676.433349, 1410.398925, 912.723999);
SetPlayerPos(playerid, -2676.433349, 1410.398925, 912.723999);
SetPlayerInterior(playerid, 3);
SetPlayerFacingAngle(playerid, 266.910003);
if(wybor[playerid] == 0){
ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 1){
ApplyAnimation(playerid,"DANCING","DNCE_M_A",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 2){
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 3){
ApplyAnimation(playerid,"DANCING","DNCE_M_C",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 4){
ApplyAnimation(playerid,"DANCING","DNCE_M_D",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 5){
ApplyAnimation(playerid,"DANCING","DNCE_M_E",4.0,1,0,0,0,-1);
}
}
public GameModeExitFunc()
{
GameModeExit();
}
public OnGameModeInit()
{
Object_Object();//NГO TIRE
SetTimer("Host1",1500,true);
GRATO.