[Ajuda] Carro da casa
#1

Iai,bom vim aqui pedir ajuda pois estou com um problema,quando eu compro uma casa normal atй ai,ai eu vou comprar um carro ai eu compro o carro mais ele ao invйs de substituir o veiculo original da casa ele cria um por cima...

Quem puder me ajuda...

Код:
if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			new House = PlayerInfo[playerid][pPHousekey];
			GetPlayerName(playerid, playername, sizeof(playername));
			if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
			{
				new gunid[16];
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, "°  °  °  °  °  °  °  °[ Novos Carros,Preзo R$100000 ]°  °  °  °  °  °  °  °");
					SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebulaa | sabre | stratum | hornet | bike |");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				if (GetPlayerMoney(playerid) > 100000)
				{
				    new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
					if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
						HouseInfo[House][hVec] = 409;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
						HouseInfo[House][hVec] = 426;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
						HouseInfo[House][hVec] = 434;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
						HouseInfo[House][hVec] = 480;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
						HouseInfo[House][hVec] = 477;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
						HouseInfo[House][hVec] = 522;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
						HouseInfo[House][hVec] = 568;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
						HouseInfo[House][hVec] = 562;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
						HouseInfo[House][hVec] = 541;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
						HouseInfo[House][hVec] = 451;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
						HouseInfo[House][hVec] = 411;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
						HouseInfo[House][hVec] = 415;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
						HouseInfo[House][hVec] = 567;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
						HouseInfo[House][hVec] = 496;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
						HouseInfo[House][hVec] = 580;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
						HouseInfo[House][hVec] = 542;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
						HouseInfo[House][hVec] = 560;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
						HouseInfo[House][hVec] = 507;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
						HouseInfo[House][hVec] = 521;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
						HouseInfo[House][hVec] = 603;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
						HouseInfo[House][hVec] = 585;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
						HouseInfo[House][hVec] = 466;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
						HouseInfo[House][hVec] = 492;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
						HouseInfo[House][hVec] = 579;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
						HouseInfo[House][hVec] = 559;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
						HouseInfo[House][hVec] = 400;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
						HouseInfo[House][hVec] = 551;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
						HouseInfo[House][hVec] = 516;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
						HouseInfo[House][hVec] = 475;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
						HouseInfo[House][hVec] = 561;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
						HouseInfo[House][hVec] = 550;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
						HouseInfo[House][hVec] = 566;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
						HouseInfo[House][hVec] = 558;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
						HouseInfo[House][hVec] = 536;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
						HouseInfo[House][hVec] = 565;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
						HouseInfo[House][hVec] = 402;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
						HouseInfo[House][hVec] = 424;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
						HouseInfo[House][hVec] = 509;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
						HouseInfo[House][hVec] = 510;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
						SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
						SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
						return 1;
					}
					SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
					OnPropUpdate();
					GivePlayerMoney(playerid,-100000);
					SBizzInfo[5][sbTill] += 100000;
					ExtortionSBiz(5, 100000);
					PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$100000)");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
				return 1;
			}
		}
		return 1;
	}
Reply
#2

Cria um gamemode do zero, editar um sу vai fazer vocк perder tempo, quando poderia estar praticando em um script do zero (new.pwn).
Reply
#3

Quote:
Originally Posted by demonneni
Посмотреть сообщение
Cria um gamemode do zero, editar um sу vai fazer vocк perder tempo, quando poderia estar praticando em um script do zero (new.pwn).
Concordo, mas nгo New.pwn, um totalmente do 0 com nada de base (New.pwn no caso, seria uma base)



pawn Код:
if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            new House = PlayerInfo[playerid][pPHousekey];
            GetPlayerName(playerid, playername, sizeof(playername));
            if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
            {
                new gunid[16];
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}|| Novos Carros,Preзo R$100000||");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                    SendClientMessage(playerid, COR_GRO, "Veiculos: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                    SendClientMessage(playerid, COR_GRO, "Veiculos: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                    SendClientMessage(playerid, COR_GRO, "Veiculos: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                    SendClientMessage(playerid, COR_VAGOS, "Veiculos VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                    SendClientMessage(playerid, COR_VAGOS, "Veiculos VIP's: | bullet | turismo | infernus | cheetah | savanna | comet | monster |");
                    SendClientMessage(playerid, COR_COSA, "Veiculos Socios's: | Monster | Boxville | Kart | Vortex | Sandking | Bobcat");
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                if (GetPlayerMoney(playerid) > 100000)
                {
                    if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                        HouseInfo[House][hVec] = 409;
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                        HouseInfo[House][hVec] = 426;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                        HouseInfo[House][hVec] = 434;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                        HouseInfo[House][hVec] = 480;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                        HouseInfo[House][hVec] = 477;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                        HouseInfo[House][hVec] = 522;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                        HouseInfo[House][hVec] = 568;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                        HouseInfo[House][hVec] = 562;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "monster", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Monster-A]");
                        HouseInfo[House][hVec] = 556;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "Boxville", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Boxville]");
                        HouseInfo[House][hVec] = 609;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "Kart", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Kart]");
                        HouseInfo[House][hVec] = 571;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "Vortex", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Vortex]");
                        HouseInfo[House][hVec] = 539;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "Sandking", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Sandking]");
                        HouseInfo[House][hVec] = 495;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "Bobcat", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 2)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Socio !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Bobcat]");
                        HouseInfo[House][hVec] = 422;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                        HouseInfo[House][hVec] = 541;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                        HouseInfo[House][hVec] = 451;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                        HouseInfo[House][hVec] = 411;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                        HouseInfo[House][hVec] = 415;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                        HouseInfo[House][hVec] = 567;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "monster", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                        HouseInfo[House][hVec] = 556;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                        HouseInfo[House][hVec] = 496;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                        HouseInfo[House][hVec] = 580;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                        HouseInfo[House][hVec] = 542;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                        HouseInfo[House][hVec] = 560;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                        HouseInfo[House][hVec] = 507;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                        HouseInfo[House][hVec] = 521;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                        HouseInfo[House][hVec] = 603;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                        HouseInfo[House][hVec] = 585;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                        HouseInfo[House][hVec] = 466;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                        HouseInfo[House][hVec] = 492;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                        HouseInfo[House][hVec] = 579;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                        HouseInfo[House][hVec] = 559;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                        HouseInfo[House][hVec] = 400;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                        HouseInfo[House][hVec] = 551;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                        HouseInfo[House][hVec] = 516;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                        HouseInfo[House][hVec] = 475;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                        HouseInfo[House][hVec] = 561;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                        HouseInfo[House][hVec] = 550;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                        HouseInfo[House][hVec] = 566;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                        HouseInfo[House][hVec] = 558;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                        HouseInfo[House][hVec] = 536;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                        HouseInfo[House][hVec] = 565;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                        HouseInfo[House][hVec] = 402;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                        HouseInfo[House][hVec] = 424;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                        HouseInfo[House][hVec] = 509;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                        HouseInfo[House][hVec] = 510;
                        DestroyVehicle(HouseInfo[House][hV_ID]);
                        HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                        return 1;
                    }
                    SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
                    OnPropUpdate();
                    GivePlayerMoney(playerid,-100000);
                    SBizzInfo[3][sbTill] += 100000;
                    ExtortionSBiz(3, 100000);
                    PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$100000)");
                    return 1;
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
                return 1;
            }
        }
        return 1;
    }
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