if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0) { if(IsPlayerConnected(playerid)) { new House = PlayerInfo[playerid][pPHousekey]; GetPlayerName(playerid, playername, sizeof(playername)); if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0) { new gunid[16]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "° ° ° ° ° ° ° °[ Novos Carros,Preзo R$100000 ]° ° ° ° ° ° ° °"); SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebulaa | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return 1; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); if (GetPlayerMoney(playerid) > 100000) { new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh; if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine"); HouseInfo[House][hVec] = 409; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } if(strcmp(gunid, "premier", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier"); HouseInfo[House][hVec] = 426; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife"); HouseInfo[House][hVec] = 434; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet"); HouseInfo[House][hVec] = 480; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350"); HouseInfo[House][hVec] = 477; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500"); HouseInfo[House][hVec] = 522; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito"); HouseInfo[House][hVec] = 568; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy"); HouseInfo[House][hVec] = 562; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet"); HouseInfo[House][hVec] = 541; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo"); HouseInfo[House][hVec] = 451; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus"); HouseInfo[House][hVec] = 411; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah"); HouseInfo[House][hVec] = 415; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna"); HouseInfo[House][hVec] = 567; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact"); HouseInfo[House][hVec] = 496; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford"); HouseInfo[House][hVec] = 580; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover"); HouseInfo[House][hVec] = 542; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan"); HouseInfo[House][hVec] = 560; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant"); HouseInfo[House][hVec] = 507; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet"); HouseInfo[House][hVec] = 521; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix"); HouseInfo[House][hVec] = 603; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor"); HouseInfo[House][hVec] = 585; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale"); HouseInfo[House][hVec] = 466; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood"); HouseInfo[House][hVec] = 492; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley"); HouseInfo[House][hVec] = 579; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester"); HouseInfo[House][hVec] = 559; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker"); HouseInfo[House][hVec] = 400; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit"); HouseInfo[House][hVec] = 551; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula"); HouseInfo[House][hVec] = 516; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre"); HouseInfo[House][hVec] = 475; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum"); HouseInfo[House][hVec] = 561; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise"); HouseInfo[House][hVec] = 550; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma"); HouseInfo[House][hVec] = 566; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus"); HouseInfo[House][hVec] = 558; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade"); HouseInfo[House][hVec] = 536; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash"); HouseInfo[House][hVec] = 565; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo"); HouseInfo[House][hVec] = 402; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection"); HouseInfo[House][hVec] = 424; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike"); HouseInfo[House][hVec] = 509; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0) { SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike"); HouseInfo[House][hVec] = 510; DestroyVehicle(carid); CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); } else { SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |"); SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |"); SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |"); return 1; } SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!"); OnPropUpdate(); GivePlayerMoney(playerid,-100000); SBizzInfo[5][sbTill] += 100000; ExtortionSBiz(5, 100000); PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem (R$100000)"); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem uma casa"); return 1; } } return 1; }
Cria um gamemode do zero, editar um sу vai fazer vocк perder tempo, quando poderia estar praticando em um script do zero (new.pwn).
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if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new House = PlayerInfo[playerid][pPHousekey];
GetPlayerName(playerid, playername, sizeof(playername));
if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
{
new gunid[16];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{FFFFFF}|| Novos Carros,Preзo R$100000||");
SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
SendClientMessage(playerid, COR_GRO, "Veiculos: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
SendClientMessage(playerid, COR_GRO, "Veiculos: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
SendClientMessage(playerid, COR_GRO, "Veiculos: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
SendClientMessage(playerid, COR_VAGOS, "Veiculos VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
SendClientMessage(playerid, COR_VAGOS, "Veiculos VIP's: | bullet | turismo | infernus | cheetah | savanna | comet | monster |");
SendClientMessage(playerid, COR_COSA, "Veiculos Socios's: | Monster | Boxville | Kart | Vortex | Sandking | Bobcat");
return 1;
}
strmid(gunid, tmp, 0, strlen(cmdtext), 255);
if (GetPlayerMoney(playerid) > 100000)
{
if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
DestroyVehicle(HouseInfo[House][hV_ID]);
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
HouseInfo[House][hVec] = 409;
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
HouseInfo[House][hVec] = 426;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
HouseInfo[House][hVec] = 434;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
HouseInfo[House][hVec] = 480;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
HouseInfo[House][hVec] = 477;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
HouseInfo[House][hVec] = 522;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
HouseInfo[House][hVec] = 568;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
HouseInfo[House][hVec] = 562;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "monster", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Monster-A]");
HouseInfo[House][hVec] = 556;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "Boxville", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Boxville]");
HouseInfo[House][hVec] = 609;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "Kart", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Kart]");
HouseInfo[House][hVec] = 571;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "Vortex", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Vortex]");
HouseInfo[House][hVec] = 539;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "Sandking", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Sandking]");
HouseInfo[House][hVec] = 495;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "Bobcat", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro Socio !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para hum [Bobcat]");
HouseInfo[House][hVec] = 422;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
HouseInfo[House][hVec] = 541;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
HouseInfo[House][hVec] = 451;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
HouseInfo[House][hVec] = 411;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
HouseInfo[House][hVec] = 415;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
HouseInfo[House][hVec] = 567;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "monster", true, strlen(gunid)) == 0)
{
if(PlayerInfo[playerid][pVIP] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
HouseInfo[House][hVec] = 556;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
HouseInfo[House][hVec] = 496;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
HouseInfo[House][hVec] = 580;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
HouseInfo[House][hVec] = 542;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
HouseInfo[House][hVec] = 560;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
HouseInfo[House][hVec] = 507;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
HouseInfo[House][hVec] = 521;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
HouseInfo[House][hVec] = 603;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
HouseInfo[House][hVec] = 585;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
HouseInfo[House][hVec] = 466;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
HouseInfo[House][hVec] = 492;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
HouseInfo[House][hVec] = 579;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
HouseInfo[House][hVec] = 559;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
HouseInfo[House][hVec] = 400;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
HouseInfo[House][hVec] = 551;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
HouseInfo[House][hVec] = 516;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
HouseInfo[House][hVec] = 475;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
HouseInfo[House][hVec] = 561;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
HouseInfo[House][hVec] = 550;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
HouseInfo[House][hVec] = 566;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
HouseInfo[House][hVec] = 558;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
HouseInfo[House][hVec] = 536;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
HouseInfo[House][hVec] = 565;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
HouseInfo[House][hVec] = 402;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
HouseInfo[House][hVec] = 424;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
HouseInfo[House][hVec] = 509;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
HouseInfo[House][hVec] = 510;
DestroyVehicle(HouseInfo[House][hV_ID]);
HouseInfo[House][hV_ID] = CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
return 1;
}
SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
OnPropUpdate();
GivePlayerMoney(playerid,-100000);
SBizzInfo[3][sbTill] += 100000;
ExtortionSBiz(3, 100000);
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem (R$100000)");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Vocк nгo tem uma casa");
return 1;
}
}
return 1;
}