Reading CreateDynamicObject from include.
#1

Hello everyone I wanted to know how it's possible to read all objects from include, so I wouldn't waste a space under GameModeInt..

if some one didn't understand here is small explanation what I want to do..

#include <MyObjects>

OnGameModeInt

native or something to read objects out of include.
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#2

use y_hooks or als_hook to hook OnGameModeInit for example.

pawn Код:
hook OnGameModeInit()
{
//objects
}
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#3

Ohh thanks mate I will read about it Big big thanks
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