Reading CreateDynamicObject from include. - Printable Version
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Reading CreateDynamicObject from include. -
Scrillex - 01.01.2014
Hello everyone I wanted to know how it's possible to read all objects from include, so I wouldn't waste a space under GameModeInt..
if some one didn't understand here is small explanation what I want to do..
#include <MyObjects>
OnGameModeInt
native or something to read objects out of include.
Re: Reading CreateDynamicObject from include. - Patrick - 01.01.2014
use
y_hooks or
als_hook to
hook OnGameModeInit for example.
pawn Код:
hook OnGameModeInit()
{
//objects
}
Re: Reading CreateDynamicObject from include. -
Scrillex - 01.01.2014
Ohh thanks mate

I will read about it

Big big thanks