01.12.2013, 09:58
Hello guys, what are i'm doing wrong here?
I'm making a CMD with zCmd, but IG it says that the cmd aren't found, but in my script it compiles?
I'm making a CMD with zCmd, but IG it says that the cmd aren't found, but in my script it compiles?
Код HTML:
new cash = PlayerInfo[id][pCash]; new bank = PlayerInfo[id][pBank]; new paycheck = PlayerInfo[id][pPayCheckMoney]; new level = PlayerInfo[id][pLevel]; new exp = PlayerInfo[id][pExp]; new nxtlevel = PlayerInfo[id][pLevel]+1; new expamount = nxtlevel*levelexp; new hours = PlayerInfo[id][pHours]; new sex = PlayerInfo[id][pSex]; new age = PlayerInfo[id][pAge]; new donate = PlayerInfo[id][pDonateRank]; new warns = PlayerInfo[id][pWarns]; new admin = PlayerInfo[id][pAdmin]; new tester = PlayerInfo[id][pHelper]; new number = PlayerInfo[id][pNumber]; new cell = PlayerInfo[id][pCellPhone]; new savings = PlayerInfo[id][pSavings]; new housekey = PlayerInfo[id][pHouseKey]; new bizkey = PlayerInfo[id][pBizKey]; new channel = PlayerInfo[id][pChannel]; new Float:shealth = PlayerInfo[id][pSHealth]; new vehkey = PlayerInfo[id][pCarKey]; new sparekey = PlayerInfo[id][pSpareKey]; new workkey = PlayerInfo[id][pWorkOn]; new faction = PlayerInfo[id][pFaction]; new rank = PlayerInfo[id][pRank]; new job = PlayerInfo[id][pJob]; new sidejob = PlayerInfo[id][pSideJob]; new ammo1 = PlayerInfo[id][pAmmo1]; new ammo2 = PlayerInfo[id][pAmmo2]; new wstring1[56], gunname1[32]; GetWeaponName(PlayerInfo[id][pPerm1],gunname1,sizeof(gunname1)); if(PlayerInfo[id][pPerm1] == 0) { wstring1 = "None"; } else if(PlayerInfo[id][pPerm1] > 0) { wstring1 = gunname1; } else { wstring1 = "None"; } new wstring2[56], gunname2[32]; GetWeaponName(PlayerInfo[id][pPerm2],gunname2,sizeof(gunname2)); if(PlayerInfo[id][pPerm2] == 0) { wstring2 = "None"; } else if(PlayerInfo[id][pPerm2] > 0) { wstring2 = gunname2; } else { wstring2 = "None"; } new wstring3[56], gunname3[32]; GetWeaponName(PlayerInfo[id][pMeleeWep],gunname3,sizeof(gunname3)); if(PlayerInfo[id][pMeleeWep] == 0) { wstring3 = "None"; } else if(PlayerInfo[id][pMeleeWep] > 0) { wstring3 = gunname3; } else { wstring3 = "None"; } new nums[64]; if(cell == 0) { nums = "None"; } else { format(nums, sizeof(nums), "%d", number); } new houses[64]; if(housekey == -1) { houses = "None"; } else { format(houses, sizeof(houses), "%d", housekey); } new bizs[64]; if(bizkey == -1) { bizs = "None"; } else { format(bizs, sizeof(bizs), "%d", bizkey); } new rents[11]; if(GetIntVar(id, "RentVehKey") == 0) { rents = "None"; } else { format(rents, sizeof(rents), "%d", GetIntVar(id, "RentVehKey")); } new vehs[11]; if(vehkey == 0) { vehs = "None"; } else { format(vehs, sizeof(vehs), "%d", vehkey); } new works[64]; if(workkey == -1) { works = "None"; } else { format(works, sizeof(works), "%d-%s", workkey, BizInfo[workkey][bizName]); } new spares[11]; if(sparekey == 0) { spares = "None"; } else { format(spares, sizeof(spares), "%d", sparekey); } new radios[11]; if(PlayerInfo[id][pRadio] == 0) { radios = "No"; } else { radios = "Yes"; } new sexr[11]; if(sex == 1) format(sexr,11,"Male"); else if(sex == 2) format(sexr,11,"Female"); new drank[11]; if(donate == 0) format(drank,11,"None"); else if(donate == 1) format(drank,11,"Bronze"); else if(donate == 2) format(drank,11,"Silver"); else if(donate == 3) format(drank,11,"Gold"); new fname[128]; if(faction == 0) format(fname,128,"None"); else format(fname,128,"%s",GetShortFactionName(faction)); new rname[128]; if(rank == 0) format(rname,128,"None"); else format(rname,128,"%s",GetRankName(id)); new jname[128]; if(job == 0) format(jname,128,"None"); else format(jname,128,"%s",GetJobName(job)); new sjname[128]; if(sidejob == 0) format(sjname,128,"None"); else format(sjname,128,"%s",GetJobName(sidejob)); format(msg, sizeof(msg),"|__________________________%s__________________________|",GetName(id)); SCM(playerid, COLOR_GREEN,msg); format(msg, sizeof(msg), "{C0C0C0}Character| Faction:[%s] Rank:[%s] Sex:[%s] Origin:[%s] Age:[%d] Job:[%s] Ph:[%s]", fname, rname, sexr,PlayerInfo[id][pOrigin],age,jname,nums); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{9B9993}Weapons| Melee:[%s] Primary:[%s] Ammo:[%d] Secondary:[%s] Ammo:[%d]", wstring3, wstring1,ammo1,wstring2,ammo2); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{C0C0C0}Level| PlayerLevel:[%d] Experience:[%d/%d] DonatorLevel:[%s]", level,exp,expamount,drank); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{9B9993}Skill| SpawnHealth:[%.1f] Hours On:[%d] FightStyle:[%s]", shealth+100.0, hours, GetFightStyleName(id)); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{C0C0C0}Money| Cash:[$%d] Bank:[$%d] Savings:[$%d] PayCheck:[$%d]", cash, bank, savings, paycheck); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{9B9993}Other| WorkOn:[%s] House key:[%s] Business key:[%s] SideJob:[%s]", works, houses, bizs, sjname); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{C0C0C0}Other| VehKey:[%s] DuplicateKey:[%s] Car Rent:[%s] Radio:[%s][%d]", vehs, spares, rents, radios, channel); SCM(playerid, COLOR_FADE1,msg); format(msg, sizeof(msg), "{9B9993}OOC| Warnings:[%d] IP:[%s] Admin:[%d] Tester:[%d]", warns, GetPlayerIP(id), admin, tester); SCM(playerid, COLOR_FADE1,msg);