Posts: 1,534
Threads: 129
Joined: Jan 2012
Reputation:
0
No, there's nothing wrong there. I've got the correct x/y/z coords, world, and interior id. But the problem is here
CreateDynamicObjectEx(modelid, x, y, z, rx, ry, rz, 500, 500, {world}, {interior});
EDIT: @ above: no
Posts: 62
Threads: 15
Joined: Jan 2013
Reputation:
0
As I asked did you use some randomWQold and randomInteriror?
then the problem is in []
Posts: 2,187
Threads: 81
Joined: Aug 2011
Reputation:
0
How about trying to substitute {world} and {interior} with -1? Just sayin!
Posts: 1,534
Threads: 129
Joined: Jan 2012
Reputation:
0
I want the objects to be in different world.
Posts: 2,187
Threads: 81
Joined: Aug 2011
Reputation:
0
Then specify the world. Maybe something like GetPlayerInterior(playerid).
Posts: 1,534
Threads: 129
Joined: Jan 2012
Reputation:
0
The object's world id is not same.
Object1 = World 1
Object2 = World23
... etc