22.12.2012, 14:54
Hi men! There is a way to detect game files on client side? If yes, it must be made in C++, Visual Basic or by a plugin, etc...
Believe : servers will be able to ban players that have the fucking "s o b e i t"! If, on client side, there is any file called or that includes the word "mod_sa", return 1, else return 0.
(Is better a plugin that finds any file on the GTA:SA directory on client side...)
(I saw an Incognito's plugin that retrieve the User's Hostname, so SA:MP servers can retrieve other specific (also environment) variable's values...)
So, this is possible?
Believe : servers will be able to ban players that have the fucking "s o b e i t"! If, on client side, there is any file called or that includes the word "mod_sa", return 1, else return 0.
(Is better a plugin that finds any file on the GTA:SA directory on client side...)
(I saw an Incognito's plugin that retrieve the User's Hostname, so SA:MP servers can retrieve other specific (also environment) variable's values...)
So, this is possible?