/tazer and /cuff help me please
#1

Two thing's , I'm adding here 2 cmd's and I need you'll help me to add what I need please.
One is : /cuff :
Код:
CMD:cuff(playerid, params[])
{
	if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5 || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2))
	{
		if(GetPVarInt(playerid, "Injured") == 1)
		{
			SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
			return 1;
		}

		new string[128], giveplayerid;
		if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /cuff [playerid]");

		if(IsPlayerConnected(giveplayerid))
		{
			if (ProxDetectorS(8.0, playerid, giveplayerid))
			{
				if(giveplayerid == playerid) { SendClientMessageEx(playerid, COLOR_GREY, "You cannot cuff yourself!"); return 1; }
				if(PlayerCuffed[giveplayerid] == 1 || GetPlayerSpecialAction(giveplayerid) == SPECIAL_ACTION_HANDSUP)
				{
					format(string, sizeof(string), "* You have been handcuffed by %s.", GetPlayerNameEx(playerid));
					SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
					format(string, sizeof(string), "* You handcuffed %s, till uncuff.", GetPlayerNameEx(giveplayerid));
					SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
					format(string, sizeof(string), "* %s handcuffs %s, tightening the cuffs securely.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
					ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
					GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
					TogglePlayerControllable(giveplayerid, 1);
					ClearAnimations(giveplayerid);
					SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_CUFFED);
					PlayerCuffed[giveplayerid] = 2;
					SetPVarInt(giveplayerid, "PlayerCuffed", 2);
					SetPVarInt(giveplayerid, "IsFrozen", 0);
					//Freeze(giveplayerid = 1);
					PlayerCuffedTime[giveplayerid] = 300;
				}
				else
				{
					SendClientMessageEx(playerid, COLOR_GREY, "That player isn't restrained!");
					return 1;
				}
			}
			else
			{
				SendClientMessageEx(playerid, COLOR_GREY, "That player isn't near you.");
				return 1;
			}
		}
		else
		{
			SendClientMessageEx(playerid, COLOR_GREY, "Invalid player specified.");
			return 1;
		}
	}
	else
	{
		SendClientMessageEx(playerid, COLOR_GREY, "You're not a law enforcement officer.");
	}
	return 1;
}
In that cmd [/cuff] I need you'll help me make 2 thing's . One - The player got it can't move , Second - If he quit / crash from the game he's going to jail for 30 minute's.

In The seconds CMD : /tazer
I need you'll help me to do who quit / crash from the game he's going to jail for 20 minute's also...
Код:
CMD:tazer(playerid, params[])
{
	if(gTeam[playerid] == 2 || IsACop(playerid) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5) || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pDivision] == 1))
	{
		new string[128];
		if(PlayerInfo[playerid][pConnectTime] < 2 || PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");

		if(IsPlayerInAnyVehicle(playerid))
		{
			SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
			return 1;
		}

		if(GetPVarInt(playerid, "IsInArena") >= 0)
		{
			SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
			return 1;
		}
		if(GetPVarInt( playerid, "EventToken") != 0)
		{
			SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
			return 1;
		}
		if(PlayerCuffedTime[playerid] > 0)
		{
			SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
			return 1;
		}
		if(GetPVarInt(playerid, "Injured") == 1)
		{
			SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
			return 1;
		}

		if(PlayerInfo[playerid][pJailed] > 0)
		{
			SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
			return 1;
		}
		if(PlayerCuffed[playerid] >= 1) {
			SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
			return 1;
		}

		if(pTazer[playerid] == 0)
		{
			pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
			if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
			format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			GivePlayerValidWeapon(playerid, 23, 60000);
			pTazer[playerid] = 1;
		}
		else
		{
			RemovePlayerWeapon(playerid, 23);
			GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
			format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			pTazer[playerid] = 0;
		}
	}
	else
	{
		SendClientMessageEx(playerid, COLOR_GREY, "   You are not a Cop / FBI / Coastguard!");
		return 1;
	}
	return 1;
}
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#2

Something like this?

pawn Код:
Public OnPlayerDisconnect(playerid);
{
 if{PlayerCuffed[playerid] == 1}
{
//tele code and setimer
}
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#3

Can you just add ther full code cause that's give me error's
? Please
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