/tazer and /cuff help me please -
yaron0600 - 11.12.2012
Two thing's , I'm adding here 2 cmd's and I need you'll help me to add what I need please.
One is : /cuff :
Код:
CMD:cuff(playerid, params[])
{
if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5 || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2))
{
if(GetPVarInt(playerid, "Injured") == 1)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
new string[128], giveplayerid;
if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /cuff [playerid]");
if(IsPlayerConnected(giveplayerid))
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessageEx(playerid, COLOR_GREY, "You cannot cuff yourself!"); return 1; }
if(PlayerCuffed[giveplayerid] == 1 || GetPlayerSpecialAction(giveplayerid) == SPECIAL_ACTION_HANDSUP)
{
format(string, sizeof(string), "* You have been handcuffed by %s.", GetPlayerNameEx(playerid));
SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* You handcuffed %s, till uncuff.", GetPlayerNameEx(giveplayerid));
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s handcuffs %s, tightening the cuffs securely.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
ClearAnimations(giveplayerid);
SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_CUFFED);
PlayerCuffed[giveplayerid] = 2;
SetPVarInt(giveplayerid, "PlayerCuffed", 2);
SetPVarInt(giveplayerid, "IsFrozen", 0);
//Freeze(giveplayerid = 1);
PlayerCuffedTime[giveplayerid] = 300;
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "That player isn't restrained!");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "That player isn't near you.");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "Invalid player specified.");
return 1;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "You're not a law enforcement officer.");
}
return 1;
}
In that cmd [/cuff] I need you'll help me make 2 thing's . One - The player got it can't move , Second - If he quit / crash from the game he's going to jail for
30 minute's.
In The seconds CMD : /tazer
I need you'll help me to do who quit / crash from the game he's going to jail for
20 minute's also...
Код:
CMD:tazer(playerid, params[])
{
if(gTeam[playerid] == 2 || IsACop(playerid) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5) || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pDivision] == 1))
{
new string[128];
if(PlayerInfo[playerid][pConnectTime] < 2 || PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
return 1;
}
if(GetPVarInt(playerid, "IsInArena") >= 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
return 1;
}
if(GetPVarInt( playerid, "EventToken") != 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
return 1;
}
if(PlayerCuffedTime[playerid] > 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(GetPVarInt(playerid, "Injured") == 1)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(PlayerInfo[playerid][pJailed] > 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
return 1;
}
if(PlayerCuffed[playerid] >= 1) {
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
return 1;
}
if(pTazer[playerid] == 0)
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
pTazer[playerid] = 1;
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
pTazer[playerid] = 0;
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, " You are not a Cop / FBI / Coastguard!");
return 1;
}
return 1;
}
Re: /tazer and /cuff help me please -
jueix - 11.12.2012
Something like this?
pawn Код:
Public OnPlayerDisconnect(playerid);
{
if{PlayerCuffed[playerid] == 1}
{
//tele code and setimer
}
Re: /tazer and /cuff help me please -
yaron0600 - 11.12.2012
Can you just add ther full code cause that's give me error's
? Please